Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Bucket-full-games

99
Posts
3
Topics
83
Followers
77
Following
A member registered Feb 13, 2021 Β· View creator page β†’

Creator of

Recent community posts

Oh dang!

Well, I was already aware of some "invisible" enemies in the tutorial but now I checked and also encountered the "invisible & undefeatable" enemy type 😐

I'll have a look for the next update. Thx for pointing that out! πŸ‘

(P.S.: The version doesn't matter here πŸ˜‰)

Did you try to push the spawn button several times? You just need to kill 1 enemy in the tutorial to be able to advance...

(2 edits)

Hahaha 😈 it's so much fun watching others to get away from a fight with only 1 heart left - just to die because they stepped on a spike trap shortly after πŸ˜‚

However, I already nerfed them. Originally, they were active the whole time while the player was around, not only once per second πŸ˜‰

There is a huge secret area in Central Rye and occasionally 1-2 secret areas in each level of The Forlorn Caves. You'll see a message when you find one...

If you pet the dog a few times in a row, the necromancer will give you discounts (yes, more than one πŸ˜‰) on the revive costs πŸ˜‡

Was the necromancer petted, too? πŸ–€

Hi and thx for your honesty πŸ˜ƒπŸ‘

It seems that your "someone else" could beat the game. Great! Did this person have anything to say about the game? Were there any secrets found? Did this person die? If yes, was the dog being pet?πŸ˜‰

And yes, I admit it's quite a challenge - but I think as soon as you get more into the mechanics it gets a little easier πŸ˜‡

Ah, I see πŸ˜ƒ

Yeah, I tweaked the attack/combat part until it felt good - at last, it's a Hack'n'Slash, so combat must feel good, right?πŸ˜‰

And the freezing bug is now what gone πŸ’ͺ😀

And yes, hits are supposed to hurt 😈 but you can also find hearts in the wild πŸ˜‰

Also, there is a pretty big secret area in Central Rye... With lots of enemies and breakable objects 😏... The entrance is well-hidden but yet easy to spot, if you know where to look πŸ•΅οΈ

Hi and thx for your review! πŸ™Œ

I just fixed the "attack with mouse not working" bug with version 0.6.1.6 - I think it was the same in the other levels, except in the Goblin King's Throne Room... 

What was your highest combo? Did you find any secret areas? Could you get to the Minotaur and defeat him? Did you get to the Forlorn Caves?

FYI: The "freeze" but should be fixed now with version 0.6.1.6 πŸ™‚

Thanks a lot for the reply!

The early Zelda games were indeed an inspiration πŸ˜‰βš”οΈ

And thx for the bug report, too! I also randomly stumbled over the "freeze" bug - and always when I was spamming the "attack" button - but I couldn't figure it out yet.

However, I think I found the root cause now and can possibly fix it in the next update. πŸ‘

Apart from the occasional freezes, was there anything else that wasn't well with the controls?

How far did you get in the game? Did you find and kill the Minotaur? Could you even get to the Goblin King? 😏 Have you found any secret areas?

The Bible says:

"For everything there is a season, and a time for every matter under heaven: 

a time to be born, and a time to die; a time to plant, and a time to pluck up what is planted..."

...a time to code, and a time to make it a full release.

πŸ˜‰

Thx for the kind words though 😊

Oh, thank you very much ☺️

I'm currently close to releasing the next update with 6, instead of 4 chair races, translations to German & French and a new game mode for the Xmas season.

It may be released within the next 2 weeks.

Stay tuned πŸ‘

Thx bud! πŸ™‚πŸ™Œ

Thank you so much for your review/comment!

Feels good to see that all the efforts at content creation and bugfixing is working out in the end! :)

Thank you very much for playing!

It was much fun to watch you two - and helped a lot to hunt down remaining bugs ;)

Speaking of which: The latest version 0.2.0.5b has all found bugs (and more!) fixed, e.g. there won't be a game over screen anymore if one of the players runs out of energy, so you two can finish the race together :)

Post your best round time on the new track Anthony's Home until September 14th to get a chance of becoming an in-game character in Chair Racing Simulator!

The best round time wins!


Good luck 🀞

(1 edit)

FYI: Navigating the menus with your controller/keyboard has been fixed with the new update to 0.2.0.4 πŸ˜‰

Thank you so much for playing and leaving this review! πŸ‘

I'm happy that you like the overall style 😌

I'm trying to answer your questions now πŸ˜‰

The "Wheel Shield'" power up protects you from the carpets' & puddles' effects.

The energy, shown by the blue energy bar at the bottom, is like your stamina that depletes when you move. It doesn't deplete fast on easy difficulty but has more influence on normal and hard difficulty modes! You get a slow down when it's down to 0 until you can refill it.

There will be more power ups soon which you then can activate through another button!

So, what's with getting off the chairs? I have added some intractable objects across the tracks, like the pool you can swim in, the fast food restaurant where you can order food or the couch where you can accompany a sad person... You can use them when getting off the chair and most will give you back energy. One of the upcoming power ups can throw you or your opponents respectively off the chair, too... I'll add more reasons to get off the chair in future updates.

I know that there are still some UI bugs with controllers and will target them with the next updates πŸ‘

Thx again!

(2 edits)

Here are the secret codes, if anyone wants to try them πŸ˜„

In the title menu: 

biggusdickus for the 'Swinger's Club' mode (everyone is naked)

bigdaddywheels for unlocking the "Big Chair Mode" option in the options menu


In the character selection menu:

robert (P1) and zloumoe (P2) for me as a character

cthulhu (P1) and fhtagn (P2) for Cthulhu as a character

valeria (P1) and priestess (P2) for Valeria the Pagan Priestess as a character

ninja (P1) and turtle (P2) for the 'Kung Fu Tortoise' πŸ₯·πŸ’


In the chair selection screen:

takeadump for the 'Turbo Toilet' as a chair πŸš½πŸ’¨


Have fun!

Thanks for playing! πŸ™‚

I hope you enjoyed it.

I'm currently working on a bigger content update with more different chairs, a new track and many more changes and improvements!

Hi and thank you very much for taking the time to write this detailed feedback comment! πŸ™

I want to reply to the points you've criticized:

  • Can't catch up to opponents: I'm aware that it's really hard to catch up to opponents right now and am already thinking about ways to make this easier. One thing that will be added to address it will be pick ups you can use to swipe the opponent to the side (broom) and you'll be able to place oil puddles with the salad oil pick up (will work similar to the bananas in Mario kart). Another thing will be a "wind shadow" that will give you a small speed boost when you're directly behind an opponent for a short time. There are also thoughts about "traps" that can throw you off a chair, like this jump scare monster:

However, I don't want to punish players that are good by making the race (much) easier for the others. That's why there's also no rubber banding πŸ˜‰

  • UI: I must admit that I'm not very good at UI and here, most of it grew organically as the game grew. Thanks for pointing out these things. At some point I'll really have to redesign and reorganize the UI for a better experience and your feedback will be very helpful! πŸ‘

I'm happy that you've enjoyed the other parts of the game. And yes, I'm currently working on a big content update with more chairs to choose from, the 5th track (maybe also a 6th "tutorial" track), a new secret character and (if I'll manage to get it running) an actual race mode! πŸ˜‰

Stay tuned!

Thank you very much for the praise and constructive criticism! πŸ˜ŠπŸ‘

In fact, I'm planning on adding customizable controls with one of the next versions. I've chosen the arrow keys for player 1 because of the people that have an AZERTY-layout keyboard, so most can at least play alone. However, it's also playable with a controller - for both players, each one can use a controller πŸ˜‰

And there will also be a tutorial level which shows & explains everything.

Thanks for playing! 

Cheers 🍻

(1 edit)

This goes out to everyone who wants to try out and/or stream Chair Racing Simulator!

Try the following secret codes:

Type biggusdickus in the title for the 'Swinger's Club mode' (everyone will be naked).

Type robert, cthulhu or valeria in the character selection screen to play as a secret character.

Have fun and let me know what's you liked and what not πŸ˜‰πŸ™Œ

Cheers 🍻

I'm so bad at Sonic (and apparently sonic-like) games x') - didn't make it through level 1...

But the graphics and sound was really good!

Very well-made - and Alex-like: random levels and the urge to get as far as possible! Can't wait to beat Tommy and Ibzy when it gets released on Google play :D

Well done - especially as a first game!

It was a nice experience... until I fell into nothingness because I didn't hit the jump button fast enough xD

A very nice take on the currently popular 'survivor'-genre!

Gets hard after the 5th or 6th wave - also didn't make it much further xD

But it was fun to play! ;)

Nice little chocolate-eating-platformer! I feel an urge to get better! Aaaahh... ;)

Oh god, I hate this game xD

Only dogged a ma of 4 teeth until they got me...

But the sounds and music was nice! ;)

Nice turn on early FPS classics!

Thanks for playing! πŸ‘

I'm happy that you like it!

If you'll come again today evening, you'll probably find the new Easter Edition update here 🐰πŸ₯šπŸ˜Š

Great, thx for the suggestions!πŸ™Œ


In fact, a race mode - and later, also a championship mode - are already in planning and I've also started working on the race logic! It will probably be added with the update after the next one! I've also planned an "elimination" mode and more - I just need a little time to implement everything πŸ˜‰

But first, there will be another track and more chairs to choose from!


As for the "rubber-banding": I'm aware of this mechanic but am honestly not a big fan... It kinda feels like betrayal: bad players get fooled into thinking they are not that bad, whereas good players get punished with suddenly faster AI opponents. One of the main inspirations for this game are the Micro Machines games which didn't have rubber-banding and where you had to learn the courses to be able to beat the AI... So I'll rather work a little on the difficulty of the AI than to add rubber-banding πŸ˜‰

Thank you very much! :)

Feedback is always welcome!

You can send it via different channels:

- Post it here as another comment

- DM via Twitter

- e-mail: info.bucketfullgames@gmail.com

- discord: ZloUmOE#4510

Hi and thanks a lot for playing and the great feedback I got from your comment, as well as from your stream! πŸ€―πŸ™‚πŸ‘


I'm indeed working on more content right now: Next update will have adjusted AI opponents, 5 new chairs with different driving behaviours, a new track (5th track "Anthony's Home) and a new secret character!

Btw: you can enter 'biggusdickus' in the title menu for a "Swinger's Club mode" 😏β™₯️

And in the character selection menu, enter "robert", "cthulhu" or "valeria" to play as one of the secret characters πŸ˜‰

I also want to enable the players to customize the controls as I know that the current fixed setup isn't optimal. But you can also play with a controller already! 


I might take online play into consideration for a later update as I would need to learn how this could be realized first... But I'll really keep that in mind as I also know that this could be very entertaining as an online game - and your viewers seem to have the same opinion πŸ˜‰

Send my thanks and appreciation also to ILYA and mayshing πŸ‘‹πŸ»πŸ’œ

twitch - required some scrolling through, but left a follow πŸ˜‰

Nevermind! Found your stream! πŸ™‚

Hi and thanks a lot for your feedback! πŸ‘

Due to another comment, I'm actually already planning to add a practice/tutorial track where you'll get to know everything you need to race successfully around the tracks.

The power ups work as follows:

- Blue energy drinks refresh your energy which you can see at the bottom. Once it runs out it's game over, so keep an eye out on it.

- The Turbo Sneakers will give you a 33% speed boost for 3s 

- The Wheel Shield lets you roll over rugs and puddles without getting slowed down


I'm also planning to add 2 more power ups in a future version πŸ˜‰


I'll take the mini-map suggestion into consideration. Thx πŸ‘


Can I re-watch your stream somewhere? I'd love to have a link! πŸ˜‰

Thx for playing and I'm happy that you've enjoyed it! The Micro Machines games have indeed been an inspiration 😁

That will also reflect the design of some of the upcoming tracks...

Oh wow, I really thought that the first track is already kinda easy - not in regards to the hazards but to the overview... But maybe I'll add some kind of test or tutorial track which only goes in a circle and has just a few rags and puddles πŸ€”


Thx again for your input! πŸ‘

Thx for the feedback!

I'm already thinking about a way to do that! πŸ˜‰

It'll maybe be already changed in the next update...

Seems like it was from the links on the itch-page...

I reduced the resolution of the iframe which seem to solve the problem ;)

Thanks for the kind words! ☺️

I assume you were driving in Marvin's Home? What were your best track and round times?

Did you try any of the other tracks? 

ok, I've reduced the resolution of the iframe to 640x360... Is it better now?

Do you have a zoom in your browser?