Thanks for the feedback. Lots of good pointers here. Yeah, I wish I had more time to properly balance and debug the game. I'll have to adjust things like firerate, accuracy, difficulty and upgrades down the line. Sounds like you weren't able to access the upgrade buildings cuz of some bug I'll need to fix, but some of the upgrades increase the gun's accuracy.
Breck
Creator of
Recent community posts
Fun card game with a surprising amount of depth and levels. I noticed the suit unicode icons were displaying incorrectly (ex. as a white box with 2663 inside for the clubs icon) when selecting the suit for a card. I see the same thing for the pause button in the top right of the UI. I think that is just a godot web build bug, I've had something similar in one of my projects.
I also felt like the use of the bank and the gold earned from it wasn't explained in the help menu, but I was still able to figure out what it was for. Again, very nice card game, I enjoyed playing it.
I agree it can be misleading. I've added the keyboard mappings in the description on the game page. https://blubbers122.itch.io/fishy-game
I agree it can be misleading. I've added the keyboard mappings in the description on the game page. https://blubbers122.itch.io/fishy-game
This is some really good feedback! The build for the jam was pretty bare bones due to the time constraint of the jam, but I had a bunch of extra ideas i wanted to try out with this game concept as well. I'm thinking of updating it further to get a more complete game and then I'll see where it goes. Thanks for playing!





