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Boys Laugh +

A member registered Mar 24, 2017 · View creator page →


Recent community posts

Thank you! We're really happy you like it <3
We're only just getting back to work more on //TODO: today again but we hope when the full game is finally finished you'll enjoy that too!

Thank youuu~ ! <3 So happy you liked it and the visuals could please your eyes!
Pectin fought hardest with the bookstore interior background, making your comment especially refreshing. Eep, Joyce just doesn't know how to show their love....yet. quq
We apologize for the untypically late reply, we kinda missed the notification on this one. >-<'

Aw, thanks again! :3 Yeah, we've written on the game page that there are definitely going to be three endings with variations depending on the choices you've made along the game.

Glad you liked it! :D Yes, the achievements have been laid out for the entire game. A bunch of them will be unlockable by playing the second half. ;>

We unfortunately still don't have an exact release date because we didn't get many chances to work on //TODO: today recently. We explained a bit about that in our devlogs, but development should speed up a lot again in March. And thanks! We're happy you like our game <3

Thank you! We're really happy you like it <3

Thank you! We're happy you like it! 
It will still take a bit longer until the second half is done but once we can focus on just //TODO: today again work should go a lot faster. And well... maybe even Joyce will come back again in some way...

Thanks for playing <3

Thank you! We're really happy to hear that! 
Comments like this really make our day and we're also really looking forward to finally get back to //TODO: today and finish it. Seeing people enjoy the first half has been great so far so we hope the second won't disappoint! We'll definitely do our best to make it as good as we can!

Thanks for reading our devlogs and taking the time to comment <3

Hey thanks for the interest in our game! We're still in the process of finishing it but once it's done we might consider translating it into different languages

Thank you! We're really happy that you like it! 
We're still working on Part 2 and it'll take a bit longer because we can't work on it full-time right now but we'll try to post updates about our development progress as we finish it.

Thanks for playing <3

Thank you! We're really happy that you enjoyed the game :D
It's always great to see how people react to the characters differently and once Part 2 is released you'll probably find out if your gut feeling was right or not... Or if Joyce will make another appearance~

Development will take a bit longer still and we'll most likely post another devlog about our current progress soon but we want to finish Part 2 as soon as we can.
Thanks for playing <3

Thank you! We're happy to hear you say this!

We have been pretty busy with other things recently but we hope we'll get around to post another update on our progress in the near future!

Thanks for playing (and commenting) <3

Thank you so much for all the kind words! We're really happy that you enjoyed our game :D

Joyce always leaves at the end of part 1. It would have been nice to have some variation there but since this event influences everything that happens afterwards it would have significantly increased the workload to have multiple outcomes at that point already :'D
The branching only really starts in part 2 but even if you can't see it yet, most of the choices from the first half already influence all of that!

Unfortunately we can't work full-time on //TODO: today right now, but we're glad you're looking forward to part 2 and we hope you'll enjoy that as well when it comes out!

Thank you! We're really happy that you like our game :D
We're trying to make part 2 as good as we can, so hopefully you'll like that as well when it's finally released.

Have a good day, too <3

Thank you so much! We're really happy that you like the game (and the changes) <3

And thanks a lot for the feedback! 
The transitions being to immediate is a good point. Fixing that shouldn't be too much trouble either.
Teal's inner monologues and how long-winded they can be is something we're aware of and once our to-do lists are a bit shorter we'll try to edit them some more. 
Skin color variations is something we wanted to include but we'll have to see if we can fit this into our schedules. Still, we're aware that this is another important point for inclusion, so even if we don't find the time to implement it in //TODO: today, we'll make sure to include it in our plans early on for future projects!
I checked the script where Zen and Snow talk and the only "he" pronoun was in one of Snow's lines, so if this was a typo it seems to be fixed now. 
Joyce's departure feeling out of place is another fair point! The way it is now mostly works if Teal is more focused on Joyce than on Phoenix. We'll take a look if we can edit it a bit more so it makes sense in either situation.

Feedback like this is really helpful, so thanks again! Unfortunately we can't promise to address all of it as our schedules are already pretty packed, but we'll do what we can and definitely keep it in mind as we work on finishing it!

We hope we'll manage to finish part 2 soon and that you'll enjoy that, too! 
Thanks for playing! (again) <3

Thank you! We're really happy you like it (。’▽’。)♡

Aaah that's really cute! And the attention to detail is great! 
Getting fanart is really exciting so thanks for drawing Joyce <3

Motivation can be tricky and it's different for everyone but we hope you'll find something that works for you! Teal's struggle with it is partly based on personal experiences so it only shows one side of it but we're trying to also show some other perspectives as the game progresses.

Thanks for playing (and drawing) and we wish you  good luck with your art!

Aww that's great! Thanks for drawing Teal :D

Aaaw we're happy you enjoyed the devlogs! :'3

It's only the end of the //TODO: today character design devlogs so far. So a lot of hopefully interesting devlogs are still going to be written while we work. There will be new art related content too! :D

(Taken from our devlog)

Thank you! We're really happy that you enjoyed the game!
Giving the player some control over Teal's situation was important to us so we're glad to hear that you liked the amount of choices. We're doing our best to finish the second half in the near future and we hope you'll enjoy that as well once it's out!
Thanks for playing <3

Thank you! We're happy you enjoyed it <3

Thank you! We're really happy that you enjoyed our game <3

Unfortunately we don't have a clear release date right now. There were a few dates we aimed for previously but ultimately we had to delay the release of the second half (If you're interested, we elaborated a bit on this in last week's devlog). Right now we're trying to finish the game as quickly as possible but to avoid another delay we'll hold off on announcing another release date until we're really sure that we can make it in time

We're really happy to hear that! The second half will differ quite a bit depending on the decisions from the first half but we hope that each path will expand a bit on everything that's already there.

We were trying to make the game more inclusive with the pronoun and preference selection so it's always great to hear when it's appreciated! And it's always exciting to see other games that add options like this because we'd love to see the medium become more inclusive! Good luck with your visual novel and thanks for playing our game <3

Thank you! We're happy you like it <3

Aw, thank you! We're really happy to hear that you liked it! 
And thanks for the good luck! There's still quite a bit of work left, but we'll try to keep everyone posted on our progress.

Thanks for playing <3


We were hoping that people could connect with the game because it's about a few things that are important to us. Giving a hopeful outlook on situations like the one Teal is facing is definitely one of our goals although unfortunately it's not complete yet so the conclusion is still missing.
Above all we wanted the story to feel genuine and even if things aren't always great, we wanted to keep at least a small bit of positivity. The second half will hopefully add to that because the current ending isn't how it will ultimately end, but it will still take a few weeks until it's ready.

We're happy that something we made could make you feel a little more hopeful and we hope things will get better for you! (Although we know how difficult it is to deal with depression)
Thanks for playing <3

Thank you! We're happy you like the game!

We also hope that it will become more common to let players choose pronouns and preferences in games (especially when there's romance).
The wait for part 2 shouldn't be too long now but we'll announce more when we can say for sure!

Thanks for playing (and commenting) <3

Thank you! We're happy you enjoyed it! We planned this as a one-shot so there probably won't be a sequel, but I'm sure they'll find a way to make everything work ;)

Thank you so much for the kind words! We just started this project because we wanted to make a visual novel but seeing the response has been amazing. We're really happy that you enjoyed the game and we'll do our best to make the second half just as good!

Thank you! This really means a lot to us <3

We want to make sure that the game turns out good, so don't worry, we won't rush it.
Even so, we'll do our best to finish it soon and comments like this one give us even more motivation to keep going.

So thank you! We're happy you like our game!

Thank you so much! We're really happy that you enjoy the game!
There has been a bit of a delay but we're trying to finish the rest of the game in September, so hopefully it won't be that much of a wait anymore. We're excited for people to play the full game and we hope you'll enjoy the second half, too <3

Thank you! We're happy you like it!
And sorry about the wait. We'll try to finish part 2 as soon as possible!

Thank you so much! We just made this game for fun so it's great to hear that you enjoyed it, too! And we're glad you liked the endings :D

Thank you! We're happy to hear you enjoyed the game! 
The doubts and worries of the protagonist partly come from personal experiences, so we know how difficult it can be to let go of such feelings. Dealing with that is one of the major themes of the game, so we're always happy to see when our story resonates with people. Even if we're in no position to give advice we hope you find out what works for you and we'll try to finish part 2 in the near future so you can experience the full game!

Thanks for playing <3

Sorry about that! We updated the build, so the TeachMeOnegai.py file is back where it should be.
Please let us know if you run into any other problems! (Otherwise, we hope you enjoy the game~)

Yup, we are! Semel's name technically comes from a different pun but we couldn't pass up any opportunities for pastry related jokes that only make sense in German... So we're glad you like the shirt~

Aw, thank you! 

Also thank you for playing the game! :3

Thank you! We're really happy that you liked our game and the characters!
We tried to choose gender-neutral names for everyone but apparently that didn't quite work out for Joyce :'D
It's good to hear that you got used to it though.

We'll try to finish part 2 as soon as possible but we will announce more as soon as we can estimate a more specific date.
Thanks for playing <3