Thank you so much, that really means a lot 💖
We are actually still working on the game and have been making more progress again recently! So we definitely still want to complete it.
It's really encouraging to hear that you keep coming back to Brassica, and we hope you'll enjoy the next parts of the story as well when they are finally done!
Boys Laugh +
Creator of
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Hi, we're sorry about the difficulties! We are currently working on other projects and don't have the capacity to work on something like an Android port in parallel. We are open to the idea though, so we might port the game eventually, when we have the time and resources to do a good job with it.
Thanks for your interest!
Hi! To get the other endings you need to take the choices that are less skeptical and more open towards something supernatural going on.
But we also noticed that getting the good ending required more correct choices than intended, so we updated the game which should make it a little easier.
Thanks for playing and we hope that helps!
While explaining how the character came to be won't change or excuse any of the problems you pointed out, we would still like to say that most of the traits you mentioned were based on Bara tropes we wanted to subvert by also making Ode kindhearted and not overly masculine outside of physical traits.
That this overlaps with him being black and in that way plays into harmful stereotypes was an oversight on our part that we unfortunately can't retroactively change and we are sorry about any discomfort this has caused.
His temper and ignorance appear more extreme when he is confronted by Hans and were never meant to be defining aspects of his character. Given how prominent they are in his introduction we definitely see now that there is a problem with his portrayal and we will do what we can to fix this.
We are in the process of rewriting parts of the first two Acts that unnecessarily reinforced these stereotypes and will do all we can to stay aware and avoid these kinds of problematic portrayals in future Acts and projects.
Thank you for the feedback.
We're sorry that the game made you uncomfortable and fully understand your reasoning. The character in question is actually neither uncultured nor a brute but this is currently only made clear as the story progresses and you get to know him better.
We've discussed the matter and decided to rewrite the way prejudice is shown in the story to avoid reinforcing the trope and to better reflect the tone of the game we were aiming for.
Harmful stereotypes are something we don't want to include in our games so leaving the remarks you mentioned unchallenged was not our intention and will be addressed with the next update.
Thank you for the feedback.
Thank you so much for the lovely comment! We're really happy you enjoyed the first two acts and look forward to the next ones!
This game started out as a fun side project for us and we really wanted to keep the tone and presentation lighthearted and fun, too. Keeping a good balance with the different moods was important to us so we're glad to hear you say that!
Thanks for playing <3
Aw, thank you! We're happy to hear you like the game and the characters and look forward to the next Acts!
It was a lot of fun to think of ways for the narrator to break the fourth wall, so we're glad you enjoyed those conversations and that the bridge segment could make you laugh!
Thanks for playing <3
We haven't tried running it on a Surface Pro X ourselves but the game should run with the specs you mentioned. The Windows build is targeting x86 platforms, and the engine we're using generally has low system requirements.
If still you run into any problems, please let us know so we can figure out a solution! Thanks for your interest!
We are not sure if you already stumbled upon it, but we do have a Patreon account online. We haven't promoted it yet though. :'3
https://www.patreon.com/boyslaughplus
Everyone who gets the hint about Sappho's name gets a cookie point! xD
Right now only the first two Acts of the game are available, so if you're unable to load a save at the end of Act 2 (the second time the narrator prompted you to save your progress), that's because the story currently doesn't go further than that. Once Act 3 is released, that save file will continue normally.
If you're having trouble with another save, please let us know so we can figure out a solution!
We're glad you're enjoying the game otherwise though! Thanks for playing <3
There will be more music added in future Acts, so the soundtrack hasn't been released so far. Once it's all done it will definitely be available for purchase though! Thanks for your interest!
We considered making a short spin-off that focuses more on Sappho, but as we're still working on the main game and other projects, we don't have any concrete plans for it.
We're glad you're enjoying the game though, and hope you'll like the future Acts as well!
Hi! First off sorry for taking so long to reply, we had a few busy months and didn't want to reply half-heartedly to your comment!
Thank you so much for taking the time to write such a detailed review! We already read it back when you posted this but just wanted to say there are a lot of really good points in there, so thank you for your feedback.
While we probably can't address all of what you mentioned, we are currently in the process of putting together a final polishing update for the game so your feedback is definitely valuable and we'll keep it in mind while we revise some parts of the game!
Thanks for the good luck on our projects, we hope you'll enjoy some of the new ones, too. We're definitely happy you enjoyed this game!
Thanks for playing and for writing this review <3
Aw thank you so much <3
And sorry for the late reply! We really appreciate your comment and are happy you like the game so much! We wanted to tell an inclusive and down to earth story so we're always happy when people appreciate this.
Again, thank you for all the kind words and we hope you'll like our current and future projects as well!
Hi, sorry about that! There currently is no auto advance but we are planning to make it available with the next update.
In the meantime, if it makes it any easier on your wrists, you can also advance dialogue with "space" or "enter". But we understand that there is a lot to click through either way so we'll definitely include the auto option.
Thanks for letting us know and we're glad you like the game otherwise <3