why do all AI games look the same?
Couldnt really hook my interest sorry.
the problem is your game is like walking through a maze, but take even one step off the "correct" path and you get reset back to the start. its a puzzle without any game, without any soul or fun. its like telling someone that to open a door you have to move forward or back left or right in a very specific set of steps, and after the first 7-8 steps suddenly there are no clues to go on and you have to brute force it.
for the love of god give me an option to turn down the music
EDIT: first level of +1 copper ore doesnt actually ensure you get one. ive gone three runes without a single copper ore
No bonus for clearing the entire area with bombs remaining
Cant scroll left or right on the skill tree
need harder minerals. by the time you have 70% of the tree you can basically destroy everything with 3-4 bombs
i reached 7 away from "base" vertically and horizontally without finding anything but stone and coal... and one mushroom. there was stuff that like minecraft iron... but no way to mine it. also 200 gold max when each "click" to mine is 8+ makes the clicking really tedious.
Other than that, great game jam game*
EDIT: game game game game
prestige is meaningless, within a few minutes i had everything and was earning 100T per second. prestiged and got everything all at once.
EDIT: side point, I missed when games told you what they were with minimal embellishing. "Factory optimization challenge" my man, optimization implies choosing the best of diverse options, not choosing between +1 or +6
"strategic upgrades".... its a tech tree. theres no choice there, just sooner or later.
EDIT2: I see, created with AI, guessing the blurb was AI generated too
broke even at 281 days remaining by just selling high with everything at 100%.
had 10 mil + at day 211.
The game is a little easy, and while i get the humour of the alarms being incredibly annoying... they are still incredibly annoying.
Nothing shows up for staff under extra cost's, even when one is actually sick.
some of the production information is stuck at 0 throughout the game. repair costs(total), Average saleprice per barrel and average production effeciency.
interesting concept, although I wouldnt say it was a "game" yet.
the "powers" you can activate or far too cheap/short cooldown.
Seems interesting though. Would be interested in trying it again after its had more time to cook.
EDIT:added a 4 star review to counter the single wierd 1 star without a review
aspect ratio for computer is off, looks like for mobile and so the writing is very small and cramped.
EDIT: trying to do NPC and instead of getting the janitor it mentioned in the prompt i got a loan underwriter, and now no matter what the NPC prompt says it just returns to him. also searching heals you so do you even need the rest prompt?
feels like the text is AI generated, they rarely match what you choose, and the story is wrong most of the time. one time it starts with barracading yourself in/trying to escape, then convincing yourself nothing is wrong. also i got injured on a cucessful check to look for clues? huh? also the last part of the act was a look for clues, so i died from a failed awareness check for clues.
issue with description. says an outer disciple consumes 1 spirit stone a month and produces 1 spirit stone a month (for first realm) when it actually is consumes 1 a month and produces 1 a year, otherwise they would just pay for themselves
EDIT what does the number after realm (1-9) mean? when you hover over it just says how many spirit stones you produce.
considering two chapters is 66% of the content I feel its pretty fair to critique a game. just like comparing two similar games to better explain what I found dissatisfying about the game experience.
I told you what would make the game more enjoyable, and made more sense from a "time loop" perspective. that does not mean you have to agree or follow it, i simply offered my opinion.
while I have problems with games made by AI, my comment about AI wasnt the fact it was made in AI, but that all choices made in the game seemed the most generic possible (aka AI), which according to you, were the choices you personally made.
I assume the comment about the reply being made with the help of AI is a joke.
You seem to have a chip on your shoulder for doing.... not a lot.
Sorry for my middle of the road essay about your middle of the raod game.
EDIT: rereading your comment I just wanted to say that calling another game a clone when you made your's in AI is a little insulting to someone who actually put hard work in writing the code themselves.
so ive played for a few hours, got to the end of chapter 2.
this is extremely middle of the road, and very obviously AI generated.
I think my major problem is this reminds me of terraformental and is worse in every respect in comparison.
If i remember previous loops, why cant i get the code for the cryodoor to speed up its opening? if I know the chapter 2 door is to the north, why do i need to read the logs and then the map to get access to the door again. many of the 4/5 -> 5/5 choices offer nothing but a snippet of flavor text. Why are you offered the choice to re-decode something again, just for a small oxygen boost, instead of knwoing the decode already and getting a smaller task to access that oxygen.
it's like you chose every option to make this game more grindy and less enjoyable.
great game so far, two issues to bring up one minor one slightly less minor
1: the very first rebirth, i was left with 34 diamonds. seems like a rounding error
2: everytime the galactic ball emerges the ball dropping screen glitches out, either going blank or the interface spinning round real fast
EDIT Three: Apparently completely resetting my browser has fixed the issue :D
EDIT: the picture of the galactic ball on the rarity list is the paper n pen instead of the ball, so it doesnt seem to be able to load it
EDIT Two: