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BottledStorm

93
Posts
1
Followers
A member registered Nov 26, 2025

Recent community posts

I dont know how people can put games onto itch when an AI did 99% of the work. 

die is the singular of dice. dice is multiple. die is singular. adding one die is grammatically correct.

too many issues. deleting belts left dark matter behind, no explanation on how anything actually works, full screen turned the game into a black screen with a white bar in the middle.

Very good click clack simulator, my only complaint is that the prestige system is a bit of a chicken rib. kinda meaningless. i got 100% of everything without prestiging and only had 17 pp. the upgrades you can get just are not worth restarting for. also the prestige prep upgrade doesnt seem to do anything as far as I could tell. the game would need to be at least twice as long to make even an early prestige worth it.

i get to feed the mire, and cant afford anymore more apara (over50) .... and thats it. nothing new happens. am i missing something?

baddie didnt really show up till i was already 90% of the way through. other than that a very good creepy effect. loved the giggle.

Other than the games font being part heiroglyphic, its a BANGER. pity the dev slept too much while making it.... :D

how selfish of you, if you had spent less time sleeping this game could have been even better. just go without sleep for two weeks! 

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Looks interesting although I hesitate to comment on anything without knowing anything about the prestige system. spires seem like they should reveal more though.
EDIT FOR CLARITY: thumbs up on the game, oddly enthralling.

bug report, first orb upgrade +3 fragments per click. after reset i get 2 fragments per click without upgrades.

still far too buggy for playtesting, candle lost visibility bonus after first run, undoing loop commands borks everything up, and randomly mid loop charting you stop being able to move or interat correctly.

its also far too heavily a copy of "stuck in time" 

everything done with AI, AND requires you to google log in?

so its just a game to farm peoples data?

no thanks

Excellent game, does nothing particularly "new" but everything it does is done to perfection.

Mechanics are simple staples unlocked as and when you want them

easy 9/10 demo. loses a point because for a single half second a cloud covered my gold amount and i couldnt see what it was. :P

The prestige system felt a little unneeded, and bread and arrow are basically the only thing you need to win, dont even need to fill the board... other than that it was an enjoyable 5-10 minutes

VERY enjoyable short game. short and sweet, no additions needed. still had a few upgrades left when i won so the difficulty also seems tuned to perfection.

i was enjoying the game until an invisible mine killed my entire army... three times

i dont get it, whatever you buy the enemy also buys, but its still 49% winrate with identical armies... unless you spam buy in which case you buy a second before they can buy 1 and your army gets bigger than theirs.... i dont understand how you win if it just copies you

very fun, short game. 10/10 would clank again

for a game about crushing blocks, almost none of your money comes from said crushing. it basically all come from quests and level up rewards. other than that, fairly engaging demo

why do all AI games look the same?

Couldnt really hook my interest sorry.

i really cant decide it I enjoyed playing this game.

it was an experience for sure.

AI assisted: Code, Graphics, Text. 

damnit you had that edit so im legally not allowed to make fun of you. 

so for a game that requires you to balance everything, why does it not give you any information? how much information is made from the internet? how much do the upgrades increase things by? its almost a striaght rip of another free game on steam, but that one gives you information

I have in fact, added this to my wishlist. 

Kinda sad you get edged and unable to complete a full (novice) run, but i understand its a demo... and clearly it worked on me.

AI assisted: code, graphics, sounds, text..... so what exactly did the author actually do... other than taking credit?

the problem is your game is like walking through a maze, but take even one step off the "correct" path and you get reset back to the start. its a puzzle without any game, without any soul or fun. its like telling someone that to open a door you have to move forward or back left or right in a very specific set of steps, and after the first 7-8 steps suddenly there are no clues to go on and you have to brute force it.

There is far too little room for error, you have to do things exactly as intended or it wont work, its less a puzzle and more "follow the exact blueprint the dev had in mind" Its an interesting take on games like terraformental.... but it doesnt work as it is now. 

no problem. may have sounded a little critical but i do what youve made so far. 

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for the love of god give me an option to turn down the music

EDIT: first level of +1 copper ore doesnt actually ensure you get one. ive gone three runes without a single copper ore

No bonus for clearing the entire area with bombs remaining

Cant scroll left or right on the skill tree

need harder minerals. by the time you have 70% of the tree you can basically destroy everything with 3-4 bombs

This is even less effort than the "emotes walking along the road" AI game.

couldnt read the text without pressing my eyes directly into the screen. ill try again when fixed

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i reached 7 away from "base" vertically and horizontally without finding anything but stone and coal... and one mushroom. there was stuff that like minecraft iron... but no way to mine it. also 200 gold max when each "click" to mine is 8+ makes the clicking really tedious.

Other than that, great game jam game*

EDIT: game game game game

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Ai slop, prestige system can be completely ignored. its just emoji's walking along a road. There are other AI made games on the site that are better in every way, and are still bad.

idle game, completed in 5 minutes.

interesting concept, enjoyed watching the particles make and break other up. 

my major gripe is that as it is this is another game where the prestige system feels like a bolt -on, or a useless appendage. 

also the problem with autosaving and the name blank is frustrating. 

it even stacks apon itself

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prestige is meaningless, within a few minutes i had everything and was earning 100T per second. prestiged and got everything all at once.

EDIT: side point, I missed when games told you what they were with minimal embellishing. "Factory optimization challenge" my man, optimization implies choosing the best of diverse options, not choosing between +1 or +6
"strategic upgrades".... its a tech tree. theres no choice there, just sooner or later. 

EDIT2: I see, created with AI, guessing the blurb was AI generated too

great little demo, only complaint i could make, and its a small one. is that you never really get to enjoy gobbling stuff up, because larger means hunger drains faster. Still an absolutely solid demo

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the sound affects for rats and you attacking are too loud, and is TABERN meant to be TAVERN?

I think previous commenter was asking because 5A/5D means you just loop killing rats forever, since they cant hurt you.