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BoolBurg

34
Posts
23
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24
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A member registered Jun 25, 2024 · View creator page →

Creator of

Recent community posts

Thank you! 

Just watched the stream: I could've done a better job explaining the basics. A core mechanic are troublemakers, the one with a red x. Get 3 of them and the party fails. There is some more info when hovering the ? at the top, for anyone wondering :) 

Thank you! Some runners are trouble (red x). When 3 of them are in your party, the party fights and disbands! 

A mini tutorial is hidden behind the " ? " on the top bar, after the jam I will add a better tutorial :) 

Great game! The mechanics are creative and figuring them out by being mocked is very fitting haha

Enjoyed that one! Short & stylish :)

Ah I see! Thank you for clarifiying :)

Very fun mechanic! It feels really satisfying to shoot a perfect letter barrage! Well done :)

Thank you so much, I'm glad you enjoyed it! 

Yes, the Quacks is one of my inspirations as well! Great game :)

I can recommend "Monster Train" (1 & 2) and "Slay the Spire". These are very well designed, more complex deckbuilding games that I enjoy a lot! "FORCED SHOWDOWN" is also fun. It's a lighthearted deckbuilder, with engaging action gameplay :)

Love the thematic concept of "dungeon cleanup"! Not scouting the map before placing the first bomb turns out to be fatal haha. Sometimes the bomb timer is a bit too short though!

The controls don't seem to work, am I missing something?

Sweet! I like the small details like the login screen and the customizer!

Super fun, good job! Very intuitive controls and the game feels really polished :) 

I like that you can place stuff on top of your train! Always bring your purple laser absorbing shipping container on a train ride hehe

Super fun, good job! Very intuitive controls and the game feels really polished :) 

I like that you can place stuff on top of your train! Always bring your purple laser absorbing shipping container on a train ride hehe

I like the two layers of time pressure! The minigames are well implemented and fun. Very smart to turn these "timeless" classics into a scalable challenge :)

I like the two layers of time pressure! The minigames are well implemented :)

Cool speedrunner! At times a bit unforgiving, but it's fun to figure out the levels!

I liked it! Gameplay feels snappy and the reload mechanic is fun :)

Your comment made my day, thank you so much!!

no you! thanks :)

Oh thank you!!

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Thank you so much for the kind feedback :)

I will look into that bug and fix it! Thanks for letting me know!

edit: fixed it 

Very polished little experience! I like the cute, coherent style and the well thought out levels!

Cozy city tetris! I like the concept a lot!

So creative, I love it! A great idea,  perfectly crafted into a cozy, polished experience! 

Good game! Nice 3D platformer with tried and true mechanics and speedrun potential. I also enjoy the theme!

Incredible aesthetics and concept! Such an awesome vibe! Runs a little choppy though, and game overs tend to feel a little random. Info for the game-over condition (hp/lifes) would be nice

Had no idea why I'm failing until I realized the fuel bar is not visible in  fullscreen (ultrawide)

Fun and creative concept, I like it! You could market it as a very unique FPS aim precision trainer hehe

Absolutely lovely game! Creative idea and great art. Very fun and polished, I enjoyed it!

Thank you so much for your kind words and the honest feedback! 

Hehe, thank you so much! 

It is strangely addicting to vacuum the city clean of everything, great fun! Progress speed is a bit slow/grindy

Very snappy gameplay! Its a fun game, good job!

Fun movement once I got the hang of it! Basically fish catching flight simulator, zooming across the level close to the surface. My only gripe is losing height by default. Overall a fun, polished minigame though!

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It really feels like being an ant with a gun! Rotating speed could be a bit faster though, its tough!

Great idea, love the vibe! Would love to see some form of progression added :)