Well I think my game Colyx is fun to play and the page site looks good enough in my perspective. Still I have almost no views and sales.
On the macOS App Store, my game was number one on the app charts (Switzerland) and on the front page. I don't know how many people have seen the game, but at least 5 people were willingly to spend 5 dollars on it. And I am very proud of those 25 dollars I got from my own game.
But here on itch.io I think it is way harder to get attention. Is there something that I am missing on my game page or am I just an impatient indie developer with too high goals?