Nice~ congrat on finishing a game~ nice procedural gen.
BluzeOcean
Creator of
Recent community posts
Yea, I had a visual vision on the how the game look when i started making it. but then half way in the developement I was lost and had no idea whats the game loop trying to archieve...
so, out of hasty decision due to the time constrain, i made it such that there are 10 buildings that you can build, each with a specific cobination of resource required. So you can consider winning the game by cracking the puzzle to find out what combination of resource for each building.
Except that, i haven't gotten to the part to put in a victory scene...
but thanks for checking out my game~
Great thanks for the review.
1. My origional thought was to dodge everything, but seeing how player reacts, i feel like you guys are right, i shouldn't have the fruit deal damage.
2. Yes, i realize player can just stand outside the boundary and stay unharm.. I made it that way for the testing...and i forgot to switch it back.
3. I didn't know using Genie's char is part of the rule of submission until yesterday. Is it too late if i add it in on my next v1.07 patch? (current v1.06). After i notice the rule, i had made plans to add in the Genie char as a boss walking out from the shop. but i feel this is little too ambitious, so if its too late then i will drop the idea.
anyway, good job on hosting the game jam~ its my first game jam, and had lots of fun and learn alot when making this game~
Amazing work done! especially its in 1 week time.
feedback:
good use of the avatar asset.
not the music i would choose for this game.
minimap need some landmark that is more descriptive.
the chat prompt some times bugged out.
would be more pc friendly if the camera is control by mouse movement instead of arrow keys and the interaction button is via mouse click or E like other games.
dialoge would be more eye capturing if its on the bottom of the screen with bigger font , and less word.
where do I disclose the asset/package i used?
i'll paste them here just in case.
All Sound are download from the web.
music -> Sky loop by FoolBoyMedia
ambient -> heathland landscape winter by klankbeeld
coindrop -> pixabay
AI Used:
chatgpt
copilot
Asset Use:
Fantasy Skybox FREE
https://assetstore.unity.com/packages/2d/textures-materials/sky/fantasy-skybox-f...
Fonts: chalkduster
https://font.download/font/chalkduster
Cursor Pack by Kenney
https://kenney-assets.itch.io/cursor-pack
Plugins:
NaughtyAttribute on asset store
DoTween Pro on asset store
EvtSystem self made prior to this project
Player Character:
using "The Adventurer Character" Asset by Sscary:
https://sscary.itch.io/the-adventurer-male
Blender plugin use:
unity exporter



