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Blukulele

168
Posts
63
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16
Following
A member registered Jun 14, 2020 · View creator page →

Creator of

Recent community posts

Thank you so much for playing our Cosmic Fishing game!


Congrats, you deserved your trophee!
Thanks for playing our game my Karpys QuiVeutDuGrog <3

Thanks a lot! We're glad you enjoyed our tiny fishing game! 

Did you manage to catch'em all?

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Super cool!
The idea is smart and really well executed!
My best attempt so far is level 13, I couldn’t make it further, but I’ve seen enough to say this game has great potential!

I'd love to have more tools to influence luck, like chopping down trees to create new paths for the orcs (and eventually get some wood in return), placing different kinds of traps, destroying one of our house to gain resources, etc.
Also, being able to place certain elements ourselves, like the portal trap, would open up some really clever strategies!

Overall, I’m very curious to see where this game goes. It’s pretty tough right now, maybe there’s something I haven’t fully figured out yet,  but watching orcs fall is already super satisfying, and I love how the pace speeds up when no trap can stop them!

Really looking forward to seeing more!

Merci d'avoir pris le temps d'y jouer! J'aurais aimé rajouter davantage de niveau, mais compte tenu de la limite de temps, j'avais peur de faire des niveaux doublons et peu inspirés qui auraient pu lasser le joueur. 

J'ai préféré faire court mais intense et plutôt me concentrer sur le polish!

Let's go!
I'm really happy my tiny idea works on you, thanks a lot for taking the time to play my game!

Thank you so much!

Thanks a bunch, it means a lot!

Polish and simple controls are what I aim for as a game developer, so I can't be happier reading this, thanks!

Thanks a lot!
I would have loved to add more levels and challenging platforming stuff, but considering the time limit, it is a miracle that this game has more than 3 levels tbh, haha!

Haha, I was head-bobbing during development too, glad you like it!

Thanks a lot for taking the time to play my game!

About the jump power limit, I’m not sure... I really like that if you master the game, you can solve most of the level with just one jump. It feels satisfying to me!

But on the other hand, maybe you're right and it’s a bit too simple right now, haha!

Thanks a lot for your detail feedback, I’m really happy you liked the screen animation, that’s what I spent the most time on!

Woopsi! Sorry for the inconvenience! 
How did you managed to make it work?
Just changing your browser?

Thanks a lot for taking the time to play this tiny game <3

So cool!
Looks like we had the same idea, but with a different loading method, that's fun!
I'm really happy to see your take on the theme!
I would have loved for the camera to be less zoomed in, so obstacles were easier to anticipate, but knowing it was made in under 3 hours, amazing job, congrats!

Very cool, I love minimalistic games and this one is amazing, especially when you know it has been made in only 3h!
Congrats, awesome job!

I really loved this one!

Recharging jump on collect is a really neat idea as it allow very cool and challenging moments!

Probably one of my favorite game from this jam, congrats!

Thanks a bunch!
I'm so glad you like this animation. I put a lot of effort into it because without it, the game wouldn’t really capture the theme.
Merci!

Congrats!
I'm glad you like the game idea of Loading...!
It clearly needs more time to tweak some values and add other levels and interactions, but I'm very happy with what I achieved in 3h!

Thanks a lot for taking the time to play my game <3

Impressive for a first game! 
My early ones didn’t look like this at all!

The mood of the game is really great, and I love the movement of the spaceship.

I really like your take on the shooting mechanic, where you're slowed down when firing—it stops you from just holding the button for the whole game!

The shooting upgrade feels a bit too strong compared to the others, but considering you made this in just 5 days, that’s really impressive!

Keep it up 🔥

Really cool game with an engaging idea!
The art is really cute, the music is catchy and the game is playful and fun!
You did a really great job and can be really proud, congrats to the team!

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What is "pk", I do not understand...

Anyway, you're killing it, best of luck for the end of the development 💪

OMG what did I just played??
It's so cool, can't wait to see more!!

Nice game by a nice team <3

Nice!!
This entry is really juicy!

We can feel that you didn't have time to complete your whole idea, but it is a promising start, I will follow you game closely!

Didn't understood at first that we could avoid enemies attacks so I failed miserably my first run.

I would love to earn dices after killing an enemy in order to feel my power increasing or maybe a healing dice to help me recover after a tough battle!

Those dices could improve battle strategy because right now, I only spam my space bar and my mouse right click to avoid attacks.

Anyway,  a huge gg for your game, I can't wait to see what you will do next !

Merci beaucoup <3

Hahaha, thanks a loooooot <3
I'm glad you like it !!

Cool game ! We had kind of the same concept idea!
Love the death animation on enemies and their blood trail!
It's a nice idea to add those pink squares, it add a lot of challenge, gg!

Thanks a lot <3 <3 <3 !

All the animation come from DOTween plug-in for Unity(http://dotween.demigiant.com/), which allows you to create simple yet satisfying animations with only one line of code!
It saves a lot of time and add a lot of juiciness to your game!
It also apply to colors, so I only used it for the enemy projectile for example!

And just to be clear, I did not create the music, I only downloaded it from envato https://elements.envato.com/audio


I wrote an article about some tools I use a lot in Unity in my jam (5 min reads) :
https://blukulele.itch.io/vectorial-rush/devlog/270414/polish-while-saving-time-...

Really cool and hypnotising game!
Upgrades are really fun, I love it!

Whaou that's amazing 😍
I'm really happy to see that my small game gave you the motivation to participate, your game was really cool,  bravo!

Really cool!
Love the art and what you've done with light and enemies shadow !
The fact that you could only shoot in front of you adds a real challenge!

GG <3 !

Hi!
Thanks a lot for your feedback!
You're right, in 3h I didn't have time to balance the game...so the level design is kind of random 😅
I just wanted something slow at start for the tutorial so that player can understand how to play.
Then I just increased monster number per waves in order to increase the pressure, the difficulty and the feeling of urgency...

I'm glad look like this little 2D game <3 

I'm glad you like it <3 !

Thanks a lot DavDav the Mitraille <3 

Merci Bastinus Rex, hâte de voir une nouvelle dingz dont toi seul a le secret <3 !

Nice!
Thanks a lot, that is definitely the mood I wanted to trigger with this game <3

Thanks a lot Sofox <3

Thanks!
I wasn't sure at first but the kid drawing style turned out pretty cool so I gave it a try!

I'm happy you like it!

Hi Luka!
Thanks for your feedback, can you tell me which navigator you used to open the WebGL build?


I added a mac and windows build just for you <3

Hope you like it!