Waaah, this game is awesome!I love the fact that you need to type "FIGHT" and "RESTART" to play the game! That's such an awesome detail!
Congrats!
Blukulele
Creator of
Recent community posts
Aloha!
Thanks a ton for playing our tiny game and for the feedback!
You're absolutely right about the controls. We probably got a bit too used to our own setup during development and didn't take enough distance from a player's perspective !
The idea was to separate the click and Space bar to avoid accidental inputs, but in the end it probably made the experience less intuitive.
Having an outside perspective really helps catching those little things!Thanks!
Aloha!
Thanks a ton for playing our tiny game and for the kind words! ❤️
Haha, I'm glad the Basilisk managed to surprise you! Its face on the game over screen is so goofy, I love it!
And yeah, a proper victory screen would have been a nice addition... but the 3-hour limit was brutal!
Thanks again for taking the time to play it! 😄
Aloha!
You're absolutely right about the Space key. I initially separated the Space bar and the button click to avoid accidental inputs, but I think I was probably too deep into development and missed the obvious solution 😅
Having an outside perspective really helps catching these little things!
Also, I'm really happy you enjoyed the art, sounds, and the mini-game! I actually come from the mobile game world, and the Pop the Lock style of mini-game is exactly the kind of thing we used to see everywhere back then!
It made me laugh to base this game around this idea!
Thanks again for playing and for the feedback! 💚
Aloha!
Thanks a ton for trying our tiny game! ❤️
I decided to separate the Space bar and click actions to avoid accidental inputs, but I guess I had my head too deep in the code 😅
You're right, putting everything on Space would probably have been the better solution!
It really shows how important it is to have an outside perspective sometimes!
Super cool!
The idea is smart and really well executed!
My best attempt so far is level 13, I couldn’t make it further, but I’ve seen enough to say this game has great potential!
I'd love to have more tools to influence luck, like chopping down trees to create new paths for the orcs (and eventually get some wood in return), placing different kinds of traps, destroying one of our house to gain resources, etc.
Also, being able to place certain elements ourselves, like the portal trap, would open up some really clever strategies!
Overall, I’m very curious to see where this game goes. It’s pretty tough right now, maybe there’s something I haven’t fully figured out yet, but watching orcs fall is already super satisfying, and I love how the pace speeds up when no trap can stop them!
Really looking forward to seeing more!
Thanks a lot for taking the time to play my game!
About the jump power limit, I’m not sure... I really like that if you master the game, you can solve most of the level with just one jump. It feels satisfying to me!
But on the other hand, maybe you're right and it’s a bit too simple right now, haha!
Thanks a lot for your detail feedback, I’m really happy you liked the screen animation, that’s what I spent the most time on!
Impressive for a first game!
My early ones didn’t look like this at all!
The mood of the game is really great, and I love the movement of the spaceship.
I really like your take on the shooting mechanic, where you're slowed down when firing—it stops you from just holding the button for the whole game!
The shooting upgrade feels a bit too strong compared to the others, but considering you made this in just 5 days, that’s really impressive!
Keep it up 🔥















