Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Hi!
Thanks a lot for your feedback!
You're right, in 3h I didn't have time to balance the game...so the level design is kind of random ðŸ˜…
I just wanted something slow at start for the tutorial so that player can understand how to play.
Then I just increased monster number per waves in order to increase the pressure, the difficulty and the feeling of urgency...