It's fantastic. Played it on Windows 11 all the way through and it was pretty fun. Unfortunately, the game isn't very playable on Linux when using WINE or Proton (under 30-45 FPS, I think), but what can you do? ¯\_(ツ)_/¯
I also love the fact that secrets exist. This makes the game so much more replayable by encouraging the player to explore every nook and cranny. Tedious, but rewarding.
I was kinda disappointed at the lack of a save/load system, but considering that most of the game is relatively easy, I guess it's just a skill issue on my end. This is a 64kB game, after all, so I understand that some compromises have to be made.
It also makes me wonder if there will be any updates in the future to this game. Not necessarily updates that would have to fit in 64kB....wait, actually, what if the game did have additional episodes that fit in 64kB, but were separate from the base game itself? Or it could just use something similar to DOOM's WAD system; one engine, and one data file, which would have its contents read by the engine to create the game itself.
Well, with that hilariously large and probably hard-to-implement idea aside, I would like to thank you for making this game. In a world where over a gigabyte for an average first person shooter is the norm, you managed to do what would be considered almost impossible by several big-shot game studios - making a game small, yet fun. Bravo.







not sure if it's my internet connection or the game itself. i'm eager to try out the windows build though :D