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LizardWizard

121
Posts
8
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2
Following
A member registered Nov 06, 2018 · View creator page →

Creator of

Recent community posts

Great job for a first attempt! Some sound would have done wonders to make this much more atmospheric and spooky. I did like the character art.

Very cool! The start of level 2 was by far the hardest part for me. The art for this is really well made, and there were some neat puzzles as well.

This is adorable! And kind of amazing. Great use of an LLM (SLM?) Chasing a kitty through a terminal is just a really fun idea. Nice work!

Woah. Very trippy. The controls took me a second. I managed some pretty crazy speeds! 

Thank you! I have a small obsession with subverting pong for some reason..

Fantastic art and music! I liked the second puzzle (tv room). Expected to get jump scared the whole time. Maybe that's what you were going for. ;)

Cute and simple! It was fun finding all the ways to die. The art is great, very unique style.

This was cool! Love the dithering effect. The transition effect is very cool and clever as well. Great concept overall. I couldn't get past the 3rd (?) screen though. The key card seemed stuck in a wall. Great job!

The thing that I find most interesting in this is the movement. I could see some cool Sokoban-puzzle RPG hybrid using something like this! I enjoyed the humor and the monster art was pretty spooky. Good job!

Doesn't seem to load. Just a blue screen. :\

Love the atmosphere! I like the idea of mixing an incremental game with exploration. If you think about it that's essentially what an RPG is anyways.. right? I would have liked some story events or dialogue to make exploring feel more rewarding. Maybe more contrast between the sprites and the background also.

Solid entry!

Thank you! I agree completely with your assessment and appreciate your effort to play and comment. Some of the physics and AI can get super unfair, but, I hope to iron things out over time. 

That's great to hear especially considering I threw it together at the very last minute in about 40 minutes

Really creative! Not sure I've seen a game like this before. I think one small change that would help a lot is to increase the radius of the stomp a little bit. Great work!

Congrats on 1st place!

Thank you so much!

Thank you! I'm surprised and happy that people are enjoying the multiplayer aspect

Thank you so much! The majority of my dev time was spent trying to get the AI right... I'm glad it all worked out

Thank you so much! The AI was honestly the hardest part. In the end I scrapped my entire initial attempt! Glad I did in the end.

Fun idea and cute art. Good job!

Thank you so much for the kind words!

Dark, creepy, and surprisingly gory! I enjoyed this one

I REALLY enjoyed this! Add a timer and a monster, with the diver reporting hearing sounds in various directions, and this could be pretty intense. :)

This is so well done! Really clever gameplay, and very fun to compete for a high score. 

Thank you so much! It makes me so happy to hear that you're going to try proper two player. :D

Glad you enjoyed it! Thank you for playing

Nice work! The concept has a lot of potential for tense and scary gameplay. I liked the intensity of the music.

Gosh darn incremental games.. They just suck me in every time!

I love the animations in this. Nice work!

Fun! Nice art especially the duck on the title screen. I laughed out loud when the EXIT button started dodging my mouse. I got tired of making noises so I just turned my speakers up and let the game play itself. :P

Love the art. Gameplay seems broken. I did find a winning strategy though: Not doing anything! You appear to be completely untouchable as long as you don't move. 

The main character animation has a charm to it. :) Nice work!

3062! Great looking game, fun concept. Good job!

OH! I'm a dummy. Gave it another go. I like the concept! I was expecting to be jump scared lol

Thank you so much!

Thank you for playing! I'm glad you enjoyed it.

Thank you! Crabs are pretty cool, and their round heads are perfect for playing volleyball.

Progress felt a little slow, but still pretty fun. It kept my interest all the way to the end! Sad I had to be a party pooper though...

The theme song is so good I actually sat at the title screen just listening to it. I like the concept, almost like a mini Metroidvania. I think playing in fullscreen might break some of the colliders, because I wasn't able to pick up some of the scrap at all.

For some reason, the HUD is visible but the game is not, just a black screen. :(

Thank you!! There's a lot of fun ways to cheese the AI. My favorite is standing on its head so it can't move. :)