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LizardWizard

197
Posts
3
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13
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9
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A member registered Nov 06, 2018 · View creator page →

Creator of

Recent community posts

Really tense! Nice work.

Need more punch-out-likes. This was great!

Unique idea. Rad soundtrack!

This game is so pretty

This game absolutely rules! I'm in awe. 

Loved this! Great use of the theme(s).

Very impressive! I suck at it though. Music is amazing.

HNGH.   URGN.  OOF!  Enjoyed it thank you :)

Reloaded and spun a few times but I guess the maze is mandatory? I couldn't bring myself to suffer through it. What I did see seemed pretty nice and polished.

Cool concept!

This is a lot of fun! You can tell a lot of love and energy was put into every aspect. Would love if you added some objects to bounce on to go even longer and higher.

Pretty hard to get any more than 6 or 7 jumps. No matter what you bounce on, you lose height every time! I think you need to have a minimum bounce amount so the player can last a bit longer. 

Dopamine but also terror

The style and graphics are top notch. Really cool idea done beautifully! The post-it note tutorial falling off the screen is really a nice touch. I had some issues with the controls locking up until I refreshed the page. Usually after restarting but sometimes it would lock up randomly. The music is crazy loud, I ended up muting the tab. Take the same song, but some kind of filter on it so it sounds like it's coming from a tinny retro pc speaker, and lower the volume, and it'd be great. Great job overall!

Thank you! You pretty much explained exactly why game jams are not the best outlet for multiplayer experiences... but I had the idea and couldn't let it go, so here we are!

I'd say keep things consolidated on the right. I was emptying the inventory as fast as it was filling up anyways, so it definitely doesn't need to be so large. 

I might hop on and play some later this evening! 

I think it's placement. And you have so much space on the right side of the screen that's essentially unused. 
There's a video by Aarimous called How I do Sound Effects in Godot  that you should look into that would address your concerns with the chaos. Basically the sounds are managed so that if there's already so many sounds playing, it won't add more and blowout the audio. 

Thank you for playing! I'm super glad to hear that you'd play again.

Nice animations, sounds, and music is pretty great. The gameplay is a bit simple and the pacing kind of slow, but I like the idea. I'd like to see upgrades have actual costs, so you are balancing early upgrades and saving. Awesome that you made this in Phaser!  

Oh nice! You should add some more levels, it's a great entry!

Thank you so much!

https://bluegreenwizard.itch.io/spinart
Hello! I made a crazy decision and made an online multiplayer party game for this jam. The problem is it's more fun with more players. I'll be on the game for a while this morning. It all runs in browser so just hop in and try!

Someone just as crazy as me and making an online multiplayer jam game! Having a signup and an email field is maybe a bit much though. I put in a fake email, because I still wanted to try the game. I love the retro CG aesthetic! The gameplay was a bit confusing at first, but I figured it out. It seemed like there wasn't too much challenge just playing it solo. Does it scale up with more players? 

"How serious can this be?" I thought, naively, until I saw the intro, and that dog's face. I got a lot of enjoyment out of this. Would love to see some sort of expansion to the gameplay, as it was bit easy. Super creative!

Really enjoyed this! The challenges were tough, but doable, which made finishing them extremely satisfying. I got lost a few times, and there were a couple times where I just had to guess and hope I was right. I wish landing didn't stop your forward momentum so much. I think the movement would feel all around better if it didn't. 

Also very scary intro if you downloaded the exe like me lmao

Finished it! It's a clever idea and it looks like you put a lot of work into it. This would benefit sooo much from some audio feedback. Equipping things was a little awkward, and I wish the UI didn't block my view of the monsters. This has potential though!

Really cute and silly! Definitely not a serious game for a serious game jam. Maybe add a stern message about obesity in dogs. That music is stuck in my head forever.

Took me way too long to realize  I was supposed to move around. Maybe an in game tutorial? Had some visual issues where the game resolution kept getting worse, I think from leaving and re-entering full screen. The cranking mechanics were a bit unresponsive, for me anyways. Nice idea just needs some work. 

Love the 90s CG! This would be a great game for the Playdate. I wasn't sure if I did well or not, there wasn't really a score or specific goal at the end. I definitely struggled with the car minigame, it kind of went the opposite direction when I spun too fast. Also my wrist hurts. :P

You somehow really captured the essence of battling it out with tops! The string pull mechanic is super clever. After a few rounds I got good enough to absolutely fling Red out of the level.. and then I lost because I guess knockouts don't count and I ended up watching my top spin itself to death. :<

Love a good Beyblade-like. I think some sliding physics would add to the top-like feel. The spin mechanics were a little confusing for me, and the upgrades didn't seem like they improved my chances much, but I had some fun with this one anyways.

This is such a good idea! Great visuals, too. I really wish it didn't end right when things got super crazy though. I barely got to enjoy the chaos at the end. Add a lose condition, so there's some stakes to how you play and upgrade, and allow for infinite progression, and this would be amazing.

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Hello if you're here! I'll be on playing this game from 8 AM CST on the 26th for as long as I am able, so people get a chance to play with another person, but feel free to try to get a game started any time!

No issues using Brave browser. Fun game! I like the visual style with the mix of 2D and 3D.

https://bluegreenwizard.itch.io/spinart

Hey there! This is my first time making an online game. Not the best choice for a jam, but I had an idea and had to go for it.
Anyways I'll be hanging out in game for a bit if anyone wants to try and play. A game lobby supports up to 10 players so the more the merrier!

https://bluegreenwizard.itch.io/spinart Come give it a try!
This is my first ever attempt at online multiplayer

Come try mine: https://bluegreenwizard.itch.io/spinart
It's online multiplayer, I'm hosting a room to play in if you want to give it a go!

Oddly enough, Google Gemini recommended me this game as a quick "morning coffee" strategy game, but I get this error when I try to play it. It looks like maybe the game needs a reupload, or you need to allow play from the classic.itch.zone url. 

ERROR: "Unrecognized host: https://html-classic.itch.zone/html/901978/index.html?v=1542782656 — Please visit graebor.itch.io to play this and many other games"

This would make a GREAT mobile game. I really enjoyed this, although it desperately needs some kind of mouse capture, so I'm not losing control every time the mouse leaves the game window.