That I've had the same display issue. Those are the cards that aren't displaying, according to the error text (there could be more though). Though I realized later it's "cards/c11", the text is so tiny I mistook the slash for a lowercase i lol
bloodle8
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Yeah, I don't really understand it either. There's two spots that feel that way.
The first is the spot where you jump in and the tar starts rising. It's like, you're supposed to swim up with the rising tar, but it's pure chance whether I make it over the cliff.
The other one is later on, where you have to hop across a bunch of platforms with giants and tar slugs all around, but there's this completely unjumpable gap in the middle of the platforms, so you have to just... Crawl through the tar for two full minutes.
The game's pretty fun, and the animations are really good!
I do have two balance things I'd suggest, though:
1. If a girl triggers the "trying to bust because she's horny" thing, it should probably only trigger if she's above a 15 or 16, or should automatically keep going until she busts. I've had a LOT of times where I had something like a 17, and my opponent "tried to bust" into a 20 and stood on it.
2. Depending on how "fair" you want it to be, the two girls should take turns being the first to hit and stand. By making the opponent ALWAYS act the way a dealer would (they hit/stand second), it puts the player at a firm disadvantage. If that's intentional, that's all good. Kinda up to you how "fair" you want the game to be.