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blastron

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A member registered Feb 02, 2017 · View creator page →

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Recent community posts

For a game that is explicitly not very rushed, it's not very rushed at all!

This is really, really, frustratingly hard, but I like how each shitty relative has their own pattern that you have to fly through.

This is great! Glad to see you're doing game jams, the hardest thing to do when making a game is actually finishing it, and game jams are a great way to build that habit.