Thanks for playing the game!! Yeah I didn't think it would be an issue when I first uploaded the web build, will learn how to fix that for the next time
Axis
Creator of
Recent community posts
This was really fun, that sandstorm effect was really cool, how did y'all make it?
It became a little frustrating to need to wait 3 seconds before drawing my gun everytime, but it makes sense because I guess they used to do those kinds of things in the west before a showdown.
I also really enjoyed the effect when the cacti fell apart, overall amazing work!!!
You have my full ratings :D
Please please please try restarting the game please please please it just needs a little push level 3 will be great i know you can avenge humanity i trust PLEASE
On a serious note though, thank you for playing! (but do please try to restart the game and play through level 3 and 4, there are checkpoints)
Q -> Pistol
E -> Shotgun
X -> Sawblade Launcher
Superb usage of the theme! Its a bit challenging but the objective is pretty obvious and the mechanics(dragging and dropping those images into the right perspective) are simple
Simple game, but not very engaging I feel. Maybe with some more polish, sounds and whatnot it would have been better
Overall I like it, this one actually caught my eye from the submissions page
I really like the parallax effect for the background stars and the main sprite itself - looks very clean. The planets also look pretty nice but I wasn't able to collect fuel from them? Avoiding being rammed was a good obstacle, but there should have been an objective too. Good game anyways, maybe just needed a bit more content
Haha thanks a lot! Yeah I had made some background music but I didnt like it so I didnt add it
The gas effects were achieved through some blend flags and particles were polygons moving in a certain way, i tried to aim for small and polished
I'm glad you were able to figure out the boost to dash into enemies, I was worried because I didnt list that anywhere
HMmm... Look what we have here!!
Great to see you finished the game, I like the strings that appear when you pull the resources, and once you understand what to do it becomes a very smooth feeling gameplay. Great menus btw, very polished feel. Full stars for Theme Integrity, Innovation, Polish and Engagement from me :D
Awesome concept honestly, very relaxing game indeed. Didn't have to rush, just peacefully tried connecting the dots. The only thing was the timer increasing which made me feel a bit rushed. I was also a bit confused about which shape was supposed to be clicked and dragged lol. For a solid two minutes I was trying to click and drag the green hint rectangle.
I loved the music and sound effect on completing the thing, made it 10x more relaxing
Overall great game! Nice submission
I see a lot of people using this planet generator, nice choice. The platformer also looks clean.
Some things I want to suggest:
- `E` for interacting with the main menu is a bit funky, also I couldn't actually click the buttons
- I had to run the game each time to figure out what dependencies were missing, a requirements file would be nice, this is what I figured out:
```py
PyGLM webcolors zengl zengl-extras
```
But otherwise good stuff, thumbsup from me
Yet another great intro! I love the menu and the way you explain the game. Ties well with the actual gameplay as well! Yes the main gameplay might have needed a bit more polish, but apart from that actually solid game
I lost to the ice boss haha, I was trying to use the side wall teleportation but didn't get far







