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AstraWreck's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistry | #5 | 4.182 | 4.182 |
Polish | #6 | 3.636 | 3.636 |
Overall | #7 | 3.591 | 3.591 |
Theme Integrity | #11 | 3.864 | 3.864 |
Engagement | #12 | 3.000 | 3.000 |
Innovation | #12 | 3.273 | 3.273 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you have fun throughout the jam?
yes
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Comments
I like the concept; it's satisfying to break the space station. This is a polished experience with everything I need haha. The camera scaling is a great addition.
Good work as always tank king!
Thanks a lot roboMarchello! I always look forward to your game and feedback in every jam :)
Amazing art, I like the touch of being able to adjust the camera zoom and the simple goal. Definitely fits its name and the jam's theme
I only wish the sound effects were a little less overpowering, I wanted to enjoy the music
Good stuff overall!
Thanks! Had to setup the entire engine in pygame._sdl2 so that I can use camera without dropping FPS.
Good feedback about the music, I will try to reduce sound effects in future games. Thanks for the review!
For it being made in 3 days, very solid game. The visuals are great, and the music really put you in the 'scavenger' mood.
Saying that, I feel like it could use another mechanic, like maybe, for the SmartBomb, you could set a limited number of those, and only have them affect a certain range.
Overall, great game.
Thank You :)
You are right, limiting smartbomb range would have been definitely better. Also I had been working on a laser, and pretty much everything apart from collision was set up, but due to time constraints, it was not finished on time. Thanks for your feedback!
I made this as a quick prototype within 3 days. Feedback very much appreciated!