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blakeles

27
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5
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1
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A member registered Aug 12, 2024 · View creator page →

Creator of

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Yeah I don't think anyone is beating that score...

Quite a fun concept and I liked the mechanic of throwing the bouncing bomb to kill the enemies. However, I don't think the limitation was implented properly as there very much is an end...

Actually quite fun. With a few QoL changes the game would come a long way, good work.

I like the idea of this and the upgrades are fun. It seemed quite hard though and could do with some UI work. The dimensions of the game also don't seem to be set up correctly.

Enjoyable but (not sure if it was intended or not) quite rage inducing when the purple square would miss an easy jump!  Not sure on how the game implements the limitation either. But nice work especially within 2 days!

Fun concept but there were a couple issues for me. The controls were weird (why z for jump?) and it was clear what jumping or charging were accomplishing for the gameplay. Also, the camera was not quick enough - I often found myself off screen waiting for the camera to catch up to me. With some tweaks this could be really fun though!

Quite enjoyed the time I had with this game, not really played a visual novel before so that was interesting. Overall good work and a unique implementation of the limitation that makes sense.

I was quite surprised by how much fun I had with this. One suggestion I have would be tying the reward money with how fast you are able to put the document in the right place. This was really good though, well done!

Quite fun to play! I wish there was a way to reset a run rather than waiting for PAUL to come to a halt, and also some sort of indication to how high PAUL is would also be nice. Overall, good stuff!

I could not escape.

Unfortunately the web version doesn't seem to work for me at all. The concept does sound fun to play though!

I don't quite understand how the limitation has been implemented here, but apart from that the game was quite fun. The best part is absolutely flying the pig ha, I do wish the pig started with the wings too as I found it hard to find them at first.

After figuring out the controls I found this gameto be quite fun, it did seem a bit buggy with the wall detection (my first go I flew through the wall somehow) and having no way to restart was a bit annoying. Overall though it is quite a fun concept!

I was not good at this whatsoever but it was quite fun!

A neat little game, I liked the style and I thought the concept was unique. Was very annoyed when my near full train broke from the first carriage :D

Only issue I encountered was that sometimes it was very much impossible and I would have to sacrifice a life. The controls could do with some refining as the character would only jump whent he mouse button was released, not when I first clicked it but apart from that it was actually quite fun!

Very simple but I like that about it. Quite addicting and found myself playing until I reach level 100. Could do with some sort of animation or indication to when you go up a floor, the static screen did start to hurt my eyes.

I liked this quite a bit, the art was cute (not the spider) and the it all worked together quite well. Well done!

Quite fun and a bit addicting. I agree that making it into an idle game would be helpful as the clicking / hovering was a lot!

Unfortunately the game just didn't seem to work on my laptop, it just wouldn't let me type. However, the concept does sound neat and I am sure it would be fun to play!

A very enjoyable game! Nice work!

Seems like a fun concept, I enjoyed playing and the level generation was very nice! However, for me, the game kept breaking (I was playing on browser) and I wished there was a way to turn down/turn off the music and sound as it was really loud.

I had a fun time whilst playing this, well done! Although I must admit it was too challenging for me!

That's a very good and interesting idea that would fit the overall theme of the game quite well. Thank you! And yes, I will admit I was too ambitious with this project. This was my first game jam and I will definitely keep this in mind when taking part in future code jams. 

Thanks for the feedback! As for the character designer, this was a late addition that I thought could add some personalisation to the story.

The original idea was to have a game in which you needed to go on scavenge runs, however I was way too ambitious with this feature and had to simplify it a lot. Other connections to the theme could be that you are "running" a camp or trying not to run out of outlaws as that would result in a game over.

I had a really fun time playing this and it looks really nice! Good work!

Seems like a fun concept! Unfortunately, I have no clue how to use the bracelet to write code. Played on browser.