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Thanks for the feedback! As for the character designer, this was a late addition that I thought could add some personalisation to the story.

The original idea was to have a game in which you needed to go on scavenge runs, however I was way too ambitious with this feature and had to simplify it a lot. Other connections to the theme could be that you are "running" a camp or trying not to run out of outlaws as that would result in a game over.