Finished a project!
A new project for a client: Accounts and Real-Time Online Status - With GameMaker: Studio.
Available for hire.
Finished a project!
A new project for a client: Accounts and Real-Time Online Status - With GameMaker: Studio.
Available for hire.
Just finished a project!
Astroland - An HTML5 Game (Mobile Ready)
You can play Astroland here.
I am currently unavailable, but if you'd like my services, contact me to schedule you in.
Finished a project. Available for work.
Please use the contact form on my website, or you can reach me directly via Discord.
Added a Chasing Goblin into the game!
One of the enemies/challenges of the game is the quest to steal an item (e.g. a crystal) from a guard goblin and deliver it to a targeted position. The goblin chases you down until either you deliver it (and he dies) or he takes it from you and runs back.
Obstacles get created when you steal it, you can destroy them but they slow you down. Although you might have destroyed them, they get back created again once the item is returned.
https://twitter.com/i/web/status/1311011487322902530
Added teleporting Necromancers into the game! Follow the development on Twitter https://twitter.com/BiTrunade
Heart of Darkness is is development! Follow the development: https://itch.io/t/989164/heart-of-darkness-story-based-mythical-action-role-playing-game
Heart of Darkness
Alpha Stage
Heart of Darkness is a role-playing desktop game, currently in early development stages. It tells the story of a notoriously evil mythical creature Minotaur, with aid of his mobs, attacks the land of [the hero] and kidnaps their people. The hero, simply known as the Player, is a self-contained knight who seeks neither help nor trouble for his people, discovers his wife's disappearance, and heads to look for her, with the aid of a longtime wanted robber and amateur criminal, Alexandro.
Upon the discovery of a massacre, the story takes a turning point and the journey changes radically.
Controls
The game controls are the classic WASD for movement, and mouse for aiming and attacking.
Features
Update 0.0.1
Update 0.0.2
Videos
The first video of the development series, so far just an RPG system and sound/special effects.
Heart of Darkness is in early development stages, please follow the development on Twitter and GameMaker: Forum, as well as here on itch.io.
https://twitter.com/i/web/status/1310093866691948546
Developed by BiTrunade, made with GameMaker: Studio.
Thank you very much.
An RPG prototype for a project.
Contact:
Background
I am a professional game developer with 10 years of experience in GameMaker: Studio and web development. I specialize in, but not limited to, card games and artificial intelligence, and can work on a project of any complexity. I use GameMaker: Studio 1.4 and GameMaker: Studio 2 and can develop games for Desktop, Mobile, and HTML5.
I have 7 GameMaker: Studio assets, two of which are featured on the GameMaker: Marketplace.
Services
One of my clients wanted to modify the Blackjack Complete asset into a Multi-hand Blackjack.
GameMaker: Studio Assets
I have developed 7 GameMaker: Studio assets, two of which are featured on the GameMaker: Marketplace.
Projects I Have Done for Clients
I work closely with my clients and make sure they are completely satisfied with the projects they want. I am also open to suggestions and will change/fix things in the game even after delivery.
Here are some projects I have done for clients.
Clients' projects were developed to meet clients' needs and specifications, and updates have been made to reach their expectations and standards.
Screenshots
Contact
If you admire my work and interested in developing a game/website together, please contact me and let me know, or if you have any questions and/or concerns, you can reach me from the contacts below.
I work for a flat payment (no hourly rate) for a project, I work efficiently and deliver a project as fast as possible.
Please use the contact form on my website, or you can reach me directly via Discord.