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A member registered Mar 21, 2018 · View creator page →

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Recent community posts

Finished a project!

A new project for a client: Accounts and Real-Time Online Status - With GameMaker: Studio.

Available for hire.

"thanks for working with me and helping organize my code i had a lot of sloppy mistakes took maybe 6-8 hours to figure it all out with //commentso oneverything legit got me back on track!~" - Beanbox

Just finished organizing, debugging, and commenting a project for a client.


Just finished a project!

Astroland - An HTML5 Game (Mobile Ready)

You can play Astroland here.

I am currently unavailable, but if you'd like my services, contact me to schedule you in.

(1 edit)

Finished a project. Available for work.

Please use the contact form on my website, or you can reach me directly via Discord.

Added a Chasing Goblin into the game!

One of the enemies/challenges of the game is the quest to steal an item (e.g. a crystal) from a guard goblin and deliver it to a targeted position. The goblin chases you down until either you deliver it (and he dies) or he takes it from you and runs back.

Obstacles get created when you steal it, you can destroy them but they slow you down. Although you might have destroyed them, they get back created again once the item is returned.

(4 edits)

Added teleporting Necromancers into the game! Follow the development on Twitter

Heart of Darkness is is development! Follow the development:

Heart of Darkness
Alpha Stage

Heart of Darkness is a role-playing desktop game, currently in early development stages. It tells the story of a notoriously evil mythical creature Minotaur, with aid of his mobs, attacks the land of [the hero] and kidnaps their people. The hero, simply known as the Player, is a self-contained knight who seeks neither help nor trouble for his people, discovers his wife's disappearance, and heads to look for her, with the aid of a longtime wanted robber and amateur criminal, Alexandro.

Upon the discovery of a massacre, the story takes a turning point and the journey changes radically.

The game controls are the classic WASD for movement, and mouse for aiming and attacking.


  • Two players: the Knight, and Alexandro
  • Multiple weapons and Special Effects
  • 7 levels each with 5 checkpoints
  • 8 enemy types
  • 5 bosses (might be 7 in the future)
  • Challenges and puzzles
  • Storyline and dialogue
  • Cutscenes
  • approximately 1-3 hours of gameplay time (calculated from the storyline, I will update it when solid results are made.)
  • many more soon to be listed

Update 0.0.1

  • RPG system
  • Melee attack system
  • Enemies
  • Screen shake and Special Effects
  • other more

Update 0.0.2

  • Exploding Imps
  • Fixed depth issues with player and weapon

The first video of the development series, so far just an RPG system and sound/special effects.

Heart of Darkness is in early development stages, please follow the development on Twitter and GameMaker: Forum, as well as here on

Developed by BiTrunade, made with GameMaker: Studio.

Thank you very much.

An RPG prototype for a project.


A platformer prototype for a client

(6 edits)

I am a professional game developer with 10 years of experience in GameMaker: Studio and web development. I specialize in, but not limited to, card games and artificial intelligence, and can work on a project of any complexity. I use GameMaker: Studio 1.4 and GameMaker: Studio 2 and can develop games for Desktop, Mobile, and HTML5.

I have 7 GameMaker: Studio assets, two of which are featured on the GameMaker: Marketplace.


  • 2D games of any type (Platformer, TDS, Arcade, Puzzle, etc.)
  • Develop a card game of any type (Poker, Blackjack, Roulette, etc.)
  • Develop mobile games and/or HTML5 games
  • Optimize codes, fix bugs, etc.
  • Other services include:
    • Web development: Develop and design websites with HTML, CSS3, BOOTSTRAP, JavaScript, etc.
    • Server-Side Programming: Back-end development with PHP & MySql
    • Video Editing & Trailers: Create a trailer for your game, app, etc. and edit/shoot commercials.
  • I can also modify any of my assets to your specifications.

One of my clients wanted to modify the Blackjack Complete asset into a Multi-hand Blackjack.

GameMaker: Studio Assets
I have developed 7 GameMaker: Studio assets, two of which are featured on the GameMaker: Marketplace.

  1. Hearts - Advanced Project
  2. Texas Hold'em - Poker Project
  3. Blackjack Complete
  4. Blackjack Basic
  5. HiLo - Card Game
  6. Casino Bundle All above assets are included in this Bundle
  7. Carousel Characters Selection

Projects I Have Done for Clients
I work closely with my clients and make sure they are completely satisfied with the projects they want. I am also open to suggestions and will change/fix things in the game even after delivery.

Here are some projects I have done for clients.

Clients' projects were developed to meet clients' needs and specifications, and updates have been made to reach their expectations and standards.



If you admire my work and interested in developing a game/website together, please contact me and let me know, or if you have any questions and/or concerns, you can reach me from the contacts below.
I work for a flat payment (no hourly rate) for a project, I work efficiently and deliver a project as fast as possible.

Please use the contact form on my website, or you can reach me directly via Discord.