This is a great game! The ghosts' stories were rewarding in a way that made me want to be careful and attentive with their orders. The writing is impressive too, each ghost seems to have a distinct voice and personality despite spending only moments with them. I enjoyed getting to play with different combinations at the end.
big field games
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This is such a well-designed game! Not only informative, but evocative. I felt a sense of urgency, empathy, indignation, and the heroism of the energy workers. You did so many interesting things with the art within the constraints of Bitsy (the close-ups of the lamps/switches and truck stand out), and the environments are drawn beautifully. Thank you for sharing this.
Thank you so much, that is high praise! I have seen so many beautiful Bitsy games that it’s made me a bit self-conscious of my own pixel art, so it’s very encouraging to see that you liked the art style. Thank you for noticing the little details; that’s exactly what I was hoping to achieve with the avatar/scene changes. I appreciate your feedback!
Hello! I've been working on this game in Bitsy for a while, and would love to get some feedback on it. Scavenger Suite is an exploration/story game where you play as a human and dog wandering a desolate countryside. I was inspired by games like The Last of Us, The Long Dark, and Everybody's Gone to the Rapture. This "demo" contains a middle section of the game where you can explore and search for supplies in a river region. Play it here!




If you enjoy the game so far, or encounter any issues, please let me know!
Hello, I’m Ansel and I’m new to game development. I’m a hobby artist primarily working in comics, but recently started pursuing an interest in games and Bitsy has been a great resource for learning some hands-on game design without having to leap right into code. I very much appreciate the work and care put into it!

