Sure! I would be happy to study your prompts. Also, what model do you use?
Also, I was imagining the game to be a text-based game. What kind of graphics do you think would work?
Thanks for your encouragement. This is exactly the point. I am quite personally busy and can spend at most one hour on this game development per week -- the only route for me to continue this game is to hand everything to AI, which I think has done a great job. All those criticizers basically forgot about this -- I could choose to deliver 20 lines of code/content per week and release this game after 10 years or I could deliver 1000 lines of code/content per week and release it like I just did.
Sure, but the comment should be solely about the game itself. All the original comment is just trying to teach me how to use AI. What's the point? I certainly will not reply to comments that is not about the game. This is not being sarcastic or defensive, I think your comments and other comments in this threads are just widely irrelevant and trying to teach me something completely unrelated to the game