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beardfish

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A member registered Jun 18, 2017 · View creator page →

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oh it definitely is. That is what I meant to get across. Sorry if my wording was confusing. 

Big punch feels very punchy. Punching gorblins feels good. Love the ricochet effect and multi-hit.

Movement is very slick. Love the tongue swinging animation and tight control of it.

Really nice and tight controls. Good music. The dash powerup effect was super punchy. The angular dash was slightly awkward, but did not detract from the fun.

More butter for the butter god. Butter for the butter throne! 
Love the original concept. Simple and fun to play!

I like the reload mechanics alot. Felt like Time Crisis in a way. Difficulty ceiling is a touch high though.

Love the artstyle and the music. My favorite cozy pizza delivery game on the citadel.

Really enjoy this one. Soundtrack is slick. Combos are slick. I need to get better at it so I can get a slick rating.

Love the graphics and the atmosphere. 

Damn is this not a vibe. Why did the kitty get big? Who really is red skeleton? Am I in hell? Find out!

Fast and the Furious: Tokyo Slick!

Really tough game, but damn if its not slick and original.

Music was slick and slapped.

Incredibly slick: graphics, music, sfx, movement. 

Only complaint is the dashing is sometimes really finicky and the aiming snapping.

You're a wizard, froggy.

Liked the music and the PS1/2 style visuals.

I also had difficulty with the platforming. Could use some more instruction there.

I think if I had to describe it more concisely: the circle indicator doesn't have any concept of directionality. It was hard to determine how close I was due to the camera being face on.

Great art. Great music. Nice fun, compact game.

Love the PS1 style graphics and the looming sense of dread.


This game made me audibly let our a shriek while playing.

I appreciate a rhythm game that tries to do something different. Twin stick rhythm game is something I've never seen. Definitely like the custom song uploads.

I think it would have been nice to have a more concise indicator for the trigger squares and possibly a guitar-hero-esque whammy that increases points.

Really like the enemy variety and the animations. The sound effects are neat as well. 

This was great! Great art style, intuitive controls, the game player was smooth and the power mechanic was well built.

Great submission.

Love the art style and the music and the overall atmosphere. A little controls tutorial would have been nice but it is present on the pause screen.

Unfortunately they didn't actually get to roll on that table! They ended up being pretty combat averse until later so they didn't go outside the tomb to rest.

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Ran this adventure for players new to the game. It's awesome. I took the surrounding jungle monsters and put them into a table.

I am planning to run a Pathfinder 2e conversion of it for a different group. Good work.

Love the character art and the cutscenes. The music also is very moody and fits the game well.

Very smooth, old school dungeon crawler. Really liked the art.

Love the character of this game. The art on the side is also excellent and really adds to the game.

Great wolfenstein-like with awesome atmosphere.

I love the aesthetic and atmosphere and the goofy control scheme.