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A member registered Jun 08, 2019 · View creator page →

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(1 edit)

Final Results for the Tool Category

"BrainFox" has won the top ranked place for the Tool category of the competition.

It's a brainfuck interpreter that can be run on your Game Boy allowing  programs of up to 7200 commands in length.

https://yprit.itch.io/brainfox

Congratulations to Yprit, as well as the other excellent entries in the Tool category!

Great update!

(1 edit)

Now that the Analogue Pocket has been released and people are starting to produce games in the ".pocket" format (which is similar but not the same as a Game Boy ROM in ".gb" or ".gbc" format). This is the only game format which can be loaded from the SD card on that hardware, all other games must be run through the physical cartridge slot.

Currently Itch.io has a featured tag for Game Boy ROM: "gameboy-rom".  The "-rom" part also helps differentiate from "Game Boy Styled" games which won't run on actual hardware.

It would be very helpful to have a similar featured tag to filter for games in the ".pocket" format.

Possible Tag names:

[Edit - The first two tags are starting to get used organically, with "Analogue-Pocket" being more popular so far]

  • "analogue-pocket"
  •  "analoguepocket"


  • "analogue-pocket-rom"
  • "analoguepocket-rom"

Glad to hear, thanks for sharing!

While there are only awards for the top 5 entries of the Game category, there were so many top notch games in the compo. Huge thanks and much respect to all participants! This was the biggest Game Boy dev competition ever hosted and we are still astonished by the amount of support, feedback and passion put in from everybody.

Final Results for the Games Category

  1. Unearthed
  2. Rhythm Land
  3. Shock Lobster
  4. Dango Dash
  5. Rebound
  6. Core Machina
  7. Sushi Nights
  8. MARLA and the Elemental Rings
  9. Porklike GB
  10. GB Corp
  11. Dawn Will Come
  12. <corrib75>
  13. El Dueloroso
  14. Glory Hunter
  15. Renegade rush
  16. Fix My Heart
  17. GBCspelunky

Full leader boards are available here

(2 edits)

Final Results for the Music Cartridge Category

"Zilogized" has won the top ranked place for Music Cartridge of the competition.

https://itch.io/jam/gbcompo21/rate/1216582

Congratulations to Kabcorp, as well as the other excellent entries in the music cartridge category!

<3 BMO

For some reason your entry was not recorded as open source, so I've updated it to fix that and added your github repo to the notes. 

Yep, it's ok and I've made sure the license info for your entry is recorded. Having a license file might still be a good idea though.

The entries are all collected in the gbcompo21 github repo: https://github.com/gbdev/gbcompo21/tree/main/entries

You can either git clone that, or have github create a zip file of the repo (from the root repo page). https://github.com/gbdev/gbcompo21/archive/refs/heads/main.zip

+1

This is also a good prompt to think about one's own material and licenses

Great, it looks good.

Thank you!

That works great. thanks!

Great, thank you!

Thank you! MIT license works great.

Great, thank you!

Great, thank you!

Perfect, Thank you!

Thank you!

Hi, for the source you provided with your project, what open source license is it released under?

If you want ideas about possible licenses for gbcompo, you can check:

Here: https://github.com/gbdev/gbcompo21#open-source-bonus And here: https://github.com/gbdev/gbcompo21/issues/5#issuecomment-872790493

If you decide not to choose one that is ok, but we can only categorize it as open source if a license is specified.

Thank you!

Hi, for the source you provided with your project, what open source license is it released under?

If you want ideas about possible licenses for gbcompo, you can check:

Here: https://github.com/gbdev/gbcompo21#open-source-bonus And here: https://github.com/gbdev/gbcompo21/issues/5#issuecomment-872790493

If you decide not to choose one that is ok, but we can only categorize it as open source if a license is specified.

Thank you!

Hi, for the source you provided with your project, what open source license is it released under?

If you want ideas about possible licenses for gbcompo, you can check:

Here: https://github.com/gbdev/gbcompo21#open-source-bonus And here: https://github.com/gbdev/gbcompo21/issues/5#issuecomment-872790493

If you decide not to choose one that is ok, but we can only categorize it as open source if a license is specified.

Thank you!

Hi, for the source you provided with your project, what open source license is it released under?

If you want ideas about possible licenses for gbcompo, you can check:

Here: https://github.com/gbdev/gbcompo21#open-source-bonus And here: https://github.com/gbdev/gbcompo21/issues/5#issuecomment-872790493

If you decide not to choose one that is ok, but we can only categorize it as open source if a license is specified.

Thank you!

Hi, for the source you provided with your project, what open source license is it released under?

If you want ideas about possible licenses for gbcompo, you can check:

Here: https://github.com/gbdev/gbcompo21#open-source-bonus And here: https://github.com/gbdev/gbcompo21/issues/5#issuecomment-872790493

If you decide not to choose one that is ok, but we can only categorize it as open source if a license is specified.

Thank you!

Hi, for the source you provided with your project, what open source license is it released under?

If you want ideas about possible licenses for gbcompo, you can check:

Here: https://github.com/gbdev/gbcompo21#open-source-bonus And here: https://github.com/gbdev/gbcompo21/issues/5#issuecomment-872790493

If you decide not to choose one that is ok, but we can only categorize it as open source if a license is specified.

Thank you!

Hi, for the source you provided with your project, what open source license is it released under?

If you want ideas about possible licenses for gbcompo, you can check:

Here: https://github.com/gbdev/gbcompo21#open-source-bonus And here: https://github.com/gbdev/gbcompo21/issues/5#issuecomment-872790493

If you decide not to choose one that is of course ok, but we can only categorize it as open source if a license is specified.


Thank you!

Yes, since you are indicating that it applies to the source as well it should be sufficient.

Thank you!

Hi, for the source you provided with your projects, what open source license are they released under?

If you want ideas about possible licenses for gbcompo, you can check:

Here: https://github.com/gbdev/gbcompo21#open-source-bonus And here: https://github.com/gbdev/gbcompo21/issues/5#issuecomment-872790493

Hi, what open source license is this project released under?


If you want ideas about possible licenses for gbcompo, you can check:

Here: https://github.com/gbdev/gbcompo21#open-source-bonus

And here: https://github.com/gbdev/gbcompo21/issues/5#issuecomment-872790493

Thanks, that's helpful to know!

Same, enjoyed the physics a lot. And the style too. Looking forward to those additional stages.

BTW- which version of GBDK 2020 does this use? My tools indicate it might be an older version (2020.3.x?) but I wasn't sure if they were misidentifying it (and I'd like to fix them if so). - Thx!

No need to, we've taken care of it. :)

The GBCompo21 Jam is only open to entries which can run on actual Game Boy hardware (delivered in ROM file format). Since your entry does not meet that criteria I'm going to remove the submission from the jam.

MIT is ok:

https://github.com/gbdev/gbcompo21/issues/5#issuecomment-872790493

Sure, that is an OK license. We'll make note of it.

The important thing is your ROM was posted. :)


For the html, I think that is going to be locked for the time being and I'm not sure there is much we can do about it. I'll keep this in mind and check back if I have an update.

Please email a zipped copy of the ROM file and the description in your post (or a link to your post) to : gbcompo <at> gbdev.io

Please email a zipped copy of the ROM file and the description in your post to : gbcompo <at> gbdev.io

(1 edit)

Hey all. The deadline is very close, here's a quick checklist for your submission:

1. Be sure that you attached the GB / GBC rom in the "Uploads" of the entry you are submitting. You can include additional file such as manuals, documentations, source code, etc;

2. To be eligible for the OSS bonus, be sure you have a compatible "LICENSE" in the git repository of the entry. Such repository can be in the "Open Source repository" filed while submitting, or in the "Edit Game -> Top menu -> MetaData -> Side Menu -> External Links -> Type: Source Code" field of the entry so we can see it;

3. We will download every entry some seconds after the deadline and the judging will take place on those files. Be sure the ROM file uploaded there is the intended version. You can keep updating the itch.io entry after the deadline, but we won't take into consideration for the compo.

4. Check that you have access to the email set in the itch.io account, since it's the one we see on itch.io and the one we will use to contact you.

5. If you have issues uploading or submitting your entry on itch.io, email us: gbcompo <at> gbdev.io Good luck!


Please, take also a momento to review the rules here: https://itch.io/jam/gbcompo21

Part of Rule #17:

* Asset packs for art and music are ok if the licensing permits. Be sure to make note of what is being reused and under what terms. Use of pre-made assets (vs original ones) may be factored in when judges assess points for relevant criteria (e.g. graphics, audio).

----

Since there will be a wide range of variation among the entries we don't have rules which cover every possible scenario. Instead we will rely to some extent on the discretion of the judges. If they are impressed by particular aspects of an entry they will score accordingly.