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End of compo checklist Sticky Locked

A topic by bbbbbr created Sep 09, 2023 Views: 577
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Jam Host (2 edits)

Hey all. The deadline is very close, here's a quick checklist for your submission:


1. Be sure that you attached the GB / GBC rom in the "Uploads" of the entry you are submitting. The file must have "_jam" in the filename, such as "mygame_jam.gb" or "mygame_jam.gbc". If you wish you can include additional files such as manuals, documentations, source code, etc;

2. To be eligible for the OSS bonus, be sure you have a compatible "LICENSE" in the git repository or archive of the source code for the entry. The repository can be in the "Open Source repository" filed while submitting, or in the "Edit Game -> Top menu -> MetaData -> Side Menu -> External Links -> Type: Source Code" field of the entry so we can see it. Review Rule 5 for the list of acceptable licenses you can apply to your code and/or assest.

3. We will download every entry after the deadline and the judging will take place on those files. Be sure the ROM file uploaded is the intended version. You can keep updating the itch.io entry after the deadline when we download the tiles, but we won't take that into consideration for the compo.

4. Check that you have access to the email set in the itch.io account, since it's the one we see on itch.io and the one we will use to contact you.

5. If you have issues uploading or submitting your entry on itch.io, email us: gbcompo <at> gbdev.io Good luck!

Please, take also a moment to review the rules here: https://itch.io/jam/gbcompo23  (the full rule set is here: https://gbdev.io/gbcompo23.html )