i just realized that the images of hoodie's outfits only slide down under the screen in fullscreen mode, windowed shows the full picture
babahoye
Recent community posts
crashed when i talked to an npc in the shop area
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ERROR in action number 1
of Step Event0 for object o_npc_dialogue_handler:
Push :: Execution Error - Variable Index [0] out of range [0] - -15.argument0(95,0)
at gml_Script_sc_cameo_NPC_random_line
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gml_Script_sc_cameo_NPC_random_line (line -1)
gml_Object_o_npc_dialogue_handler_Step_0 (line -1)
randomly crashed when pressing continue in endless
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ERROR in action number 1
of Step Event0 for object o_endl_mari_controller:
Variable Index [0] out of range [0]
at gml_Script_func_pick_next_level@gml_Object_o_endl_mari_controller_Step_0
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gml_Script_func_pick_next_level@gml_Object_o_endl_mari_controller_Step_0 (line -1)
gml_Object_o_endl_mari_controller_Step_0
tried again: pressed continue in main menu, loaded into shop, walked into woods, crashed.
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ERROR in action number 1
of Other Event: Room Start for object o_room_handler:
Variable o_npc._token(100645, -2147483648) not set before reading it.
at gml_Object_o_room_handler_Other_4
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gml_Object_o_room_handler_Other_4 (line -1)
crashed after entering woods from shop in endless
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ERROR in action number 1
of Step Evento_player for object o_hub_to_next:
Variable Index [-1] out of range [0]
at gml_Script_sc_endl_choose_level
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gml_Script_sc_endl_choose_level (line -1)
gml_Object_o_hub_to_next_Collision_o_player
fed mari too much in endless and she crashed the game
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ERROR in action number 1
of Step Event0 for object o_endl_mari_controller:
Variable Index [1] out of range [0]
at gml_Script_func_update_display_text@gml_Object_o_endl_mari_controller_Create_0
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gml_Script_func_update_display_text@gml_Object_o_endl_mari_controller_Create_0 (line -1)
gml_Script_func_update_display_size@gml_Object_o_endl_mari_controller_Step_0
gml_Object_o_endl_mari_controller_Step_0
new version: game crashed after entering the woods from the shop after the first level of new game
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ERROR in action number 1
of Other Event: Room Start for object o_room_handler:
Variable o_npc._token(100645, -2147483648) not set before reading it.
at gml_Object_o_room_handler_Other_4
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gml_Object_o_room_handler_Other_4 (line -1)
1.1.0.5 whenever a security guard shoots game crashes with this message
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ERROR in action number 1
of Draw Event for object o_main:
Variable o_bullet_enemy.pathfinding_token(100199, -2147483648) not set before reading it.
at gml_Object_o_main_Draw_0
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gml_Object_o_main_Draw_0 (line -1)
crashed when loading level of endless, successfully cleared 2 before
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ERROR in action number 1
of Step Event1 for object o_level_generator:
Unable to find instance for object index -4
at gml_Object_o_level_generator_Step_1
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gml_Object_o_level_generator_Step_1 (line -1)
after completing first level of new game, feeding mari one donut causes a crash
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ERROR in action number 1
of Draw Event for object o_eff_mari_chomp:
Unable to find any instance for object index '0' name 'o_ac_unit_audio_player'
at gml_Object_o_eff_mari_chomp_Draw_0
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gml_Object_o_eff_mari_chomp_Draw_0 (line -1)
1.1.0.4: new game, continue works. Mari in endless still goes into loading limbo after choosing, then after the second try at choosing - crashes with this message.
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ERROR in action number 1
of Step Event0 for object o_character_picker:
Variable Index [1] out of range [1]
at gml_Script_func_select_first_level@gml_Object_o_character_picker_Step_0
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gml_Script_func_select_first_level@gml_Object_o_character_picker_Step_0 (line -1)
gml_Object_o_character_picker_Step_
Same thing now also happens when choosing hoodie and clicking continue, choosing hoodie and pressing continue again causes the game to crash with the same crash dump.
hoodie's full body picture goes down too much, part of the picture not visible, obscured out of bounds.
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ERROR in action number 1
of Step Event0 for object o_enemy_endl_chaser:
Unable to find any instance for object index '0' name 'o_ac_unit_audio_player'
at gml_Object_o_enemy_endl_chaser_Step_0
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gml_Object_o_enemy_endl_chaser_Step_0 (line -1)
crashed while playing endless
i managed to play through the first area of endless.
Path to the door that uses red keycard is blocked by an invisible wall, path to a room with spinning skulls is also blocked, music layers on top of itself. Also note, when the endless screen just opens - the mouse moves in a grid pattern, locking onto specific points.
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ERROR in action number 1
of Step Event0 for object o_auto_door:
Variable o_auto_door.pass(100848, -2147483648) not set before reading it.
at gml_Object_o_auto_door_Step_0
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gml_Object_o_auto_door_Step_0 (line -1)
this is the crash message when pressing continue on the main menu. Same when picking an item from mari after fade in.