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babahoye

107
Posts
1
Followers
99
Following
A member registered Nov 27, 2020

Recent community posts

i just realized that the images of hoodie's outfits only slide down under the screen in fullscreen mode, windowed shows the full picture

apparently it only happened to that coyote character.

crashed when i talked to an npc in the shop area 

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############################################################################################

ERROR in action number 1

of  Step Event0 for object o_npc_dialogue_handler:

Push :: Execution Error - Variable Index [0] out of range [0] - -15.argument0(95,0)

at gml_Script_sc_cameo_NPC_random_line

############################################################################################

gml_Script_sc_cameo_NPC_random_line (line -1)

gml_Object_o_npc_dialogue_handler_Step_0 (line -1)

randomly crashed when pressing continue in endless

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############################################################################################

ERROR in action number 1

of  Step Event0 for object o_endl_mari_controller:

Variable Index [0] out of range [0]

at gml_Script_func_pick_next_level@gml_Object_o_endl_mari_controller_Step_0

############################################################################################

gml_Script_func_pick_next_level@gml_Object_o_endl_mari_controller_Step_0 (line -1)

gml_Object_o_endl_mari_controller_Step_0

tried again: pressed continue in main menu, loaded into shop, walked into woods, crashed.

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############################################################################################

ERROR in action number 1

of Other Event: Room Start for object o_room_handler:

Variable o_npc._token(100645, -2147483648) not set before reading it.

at gml_Object_o_room_handler_Other_4

############################################################################################

gml_Object_o_room_handler_Other_4 (line -1)

crashed after entering woods from shop in endless 

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############################################################################################

ERROR in action number 1

of  Step Evento_player for object o_hub_to_next:

Variable Index [-1] out of range [0]

at gml_Script_sc_endl_choose_level

############################################################################################

gml_Script_sc_endl_choose_level (line -1)

gml_Object_o_hub_to_next_Collision_o_player


is weight not supposed to be saved between areas in endless? always shrinking back to normal after every level

fed mari too much in endless and she crashed the game

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############################################################################################

ERROR in action number 1

of  Step Event0 for object o_endl_mari_controller:

Variable Index [1] out of range [0]

at gml_Script_func_update_display_text@gml_Object_o_endl_mari_controller_Create_0

############################################################################################

gml_Script_func_update_display_text@gml_Object_o_endl_mari_controller_Create_0 (line -1)

gml_Script_func_update_display_size@gml_Object_o_endl_mari_controller_Step_0

gml_Object_o_endl_mari_controller_Step_0

new version: game crashed after entering the woods from the shop after the first level of new game

___________________________________________

############################################################################################

ERROR in action number 1

of Other Event: Room Start for object o_room_handler:

Variable o_npc._token(100645, -2147483648) not set before reading it.

at gml_Object_o_room_handler_Other_4

############################################################################################

gml_Object_o_room_handler_Other_4 (line -1)

I must say this is quite a lot of game crashing bugs for a release. Was this expected?

1.1.0.5 whenever a security guard shoots game crashes with this message 

___________________________________________

############################################################################################

ERROR in action number 1

of Draw Event for object o_main:

Variable o_bullet_enemy.pathfinding_token(100199, -2147483648) not set before reading it.

at gml_Object_o_main_Draw_0

############################################################################################

gml_Object_o_main_Draw_0 (line -1)

crashed when loading level of endless, successfully cleared 2 before

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############################################################################################

ERROR in action number 1

of  Step Event1 for object o_level_generator:

Unable to find instance for object index -4

at gml_Object_o_level_generator_Step_1

############################################################################################

gml_Object_o_level_generator_Step_1 (line -1)

pressing continue in the shop for endless causes a "no_day" which is the first area of the game. Completing it opens the first instance of mari, feeding mari starts monday.

after completing first level of new game, feeding mari one donut causes a crash 

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############################################################################################

ERROR in action number 1

of Draw Event for object o_eff_mari_chomp:

Unable to find any instance for object index '0' name 'o_ac_unit_audio_player'

at gml_Object_o_eff_mari_chomp_Draw_0

############################################################################################

gml_Object_o_eff_mari_chomp_Draw_0 (line -1)

oh and are save files still stored in gain_jam_2022_2? or is it just because i downloaded the demo at that time the game still puts save files into that folder?

1.1.0.4: new game, continue works. Mari in endless still goes into loading limbo after choosing, then after the second try at choosing - crashes with this message.

___________________________________________

############################################################################################

ERROR in action number 1

of  Step Event0 for object o_character_picker:

Variable Index [1] out of range [1]

at gml_Script_func_select_first_level@gml_Object_o_character_picker_Step_0

############################################################################################

gml_Script_func_select_first_level@gml_Object_o_character_picker_Step_0 (line -1)

gml_Object_o_character_picker_Step_

Same thing now also happens when choosing hoodie and clicking continue, choosing hoodie and pressing continue again causes the game to crash with the same crash dump.

hoodie's full body picture goes down too much, part of the picture not visible, obscured out of bounds.

pressing quit on endless turns up the demo(?) version game menu, pressing new game there crashes

no spread when shooting crossbow, whether aimed to a point or left as a cone - it always fires at the crosshair

yep, random invisible walls, couldn't interact with a keycard door, but after closing/opening menu/ alt-tabing it opened, but left an invisible wall.

___________________________________________

############################################################################################

ERROR in action number 1

of  Step Event0 for object o_enemy_endl_chaser:

Unable to find any instance for object index '0' name 'o_ac_unit_audio_player'

at gml_Object_o_enemy_endl_chaser_Step_0

############################################################################################

gml_Object_o_enemy_endl_chaser_Step_0 (line -1)

crashed while playing endless

i managed to play through the first area of endless.

Path to the door that uses red keycard is blocked by an invisible wall, path to a room with spinning skulls is also blocked, music layers on top of itself. Also note, when the endless screen just opens - the mouse moves in a grid pattern, locking onto specific points.

(2 edits)

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############################################################################################

ERROR in action number 1

of  Step Event0 for object o_auto_door:

Variable o_auto_door.pass(100848, -2147483648) not set before reading it.

at gml_Object_o_auto_door_Step_0

############################################################################################

gml_Object_o_auto_door_Step_0 (line -1)

this is the crash message when pressing continue on the main menu. Same when picking an item from mari after fade in.

nope, portable version has the same problems

note: i've been launching the game from the itch.io desktop app, will try launching from unpacked zip right now.

i believe there is no way to play the new content right now because the game just crashes in both modes😟

clicking "contiune" in endless mode crashes the game.

in endless mode: choosing hoodie and clickin shop crashes the game. Choosing mari puts on an infinite loading screen.

(1 edit)

in new game after feeding mari and taking an item, as soon as the screen fades to full black - the game crashes.

didn't you say that you made characters 3d models that look 2d? i heard shapekeys are easier for this type of stuff than spriting.

sick, roguelike has lots of replayability. i do wonder though, will you be adding wg from vore?

👍

half-life 3 confirmed!!1!1

i am pretty sure browser versions are more popular simply because mobile users then have easy access to the game. you could just make an android build and it'd do the trick without having to optimize the game to run in a browser.

the one downvote by the scammer🥀

game freezes when the cat gains weight

how to close the log window? it takes up space and just displays "some text here"

I see there is art for the player character, but have'nt found any instances of them gaining weight? Is it a patreon exclusive feature or am i missing something?

awesome!!1🔥👍👍

YO, after replaying i paid too much attention to the trees, combined with top down view and melee combat, i have found quite a few similarities to DarkWood. Will the game possibly be like darkwood at some point? With what's present a rougelite style fould fit nicely imho.

is there going to be player character wg? 
btw your art has improved A LOT since earlier projects