espectacular
Azul Mousseigne
Creator of
Recent community posts
Awesome job overall! I really loved the art, atmosphere and story
Adding other characters was a great touch, as were the different death animations (I think I saw them all because I died a bunch of times haha)
Going down the floors in the final part had me super tense. The game has a lot of potential, I’ll definitely keep an eye out for future updates!
I found all the plushies but didn’t know where to go next :(
I really enjoyed the experience! Loved the aesthetics and the idea
At some points, I lost my character out of bounds and had to restart because I couldn’t get the child back on screen
At first, I was holding space to 'hold my breath' but eventually realized I needed to tap, maybe for the first encounter a small tutorial or UI hint could help explain the mechanic?
Overall, great work, congrats!
Loved the art, music, and story!
It was very smooth to follow the environmental clues to progress, I really liked how you guided the player using sounds, lights, and shadows. The addition of dialogues was a great touch too
The ending felt a bit abrupt to me, but overall I really enjoyed the experience. Great job!
I really liked the idea and loved the aethetics/atmosphere! I was super tense the whole time, the timer and the monster really added to the tension
Sometimes it was a bit hard to tell where the enemy had spawned, which made it tricky to avoid. I liked the physics, but it was also a bit painful when trying to load the cart, sometimes my body parts would fly away while trying to put them on haha
Overall, really good work! I really enjoyed the experience
Really enjoyed the experience! My memory isn’t the best, but I managed to win haha
I think adding some white noise or ambient sounds could make things feel even tenser. Also noticed a few anomalies spawning several times in a row, which made them a bit easier to spot
Loved the aesthetics, excellent work!
Loved the atmosphere and the PSX style!
Even though I didn't manage to finish it, I had a lot of fun playing and the stream chat was a great addition. Adding some creepy sounds from behind or spooky shadows/faces in the dark could be really scary
I got a little lost after finding the cabin, I followed the main character’s commands but couldn’t figure out where to go next :(
Looking foward to future updates, great work!
Loved the aesthetics and the music (it reminded me of "Granny"), they create a great atmosphere!
The player can leave the classroom without taking the flashlight and since it's locked, be without it for the whole game. For me the text at the beginning was a bit fast to read, maybe it would be good to add "click to next dialogue" or a little more time
Overall great work!









