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Azafeoa

27
Posts
3
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A member registered May 07, 2017 · View creator page →

Creator of

Recent community posts

Glad you enjoyed our game so much!

So when the snake first enters a portal, visually, I set it so that the snake head would appear in the other portal so players would know which portal they are coming out of. However, I think this had the unintended effect of making you think that the head is in two places at once. Sorry about that; it'll be fixed in a post jam update! Thanks for the catch!

The portal was one of our last additions to the game, so some of its clarity was forsaken. The exit portal is not actually considered a part of the snake! One example of this is in level 34, where you have to backtrack through the portal in the lower right corner. Again; probably should have some more portal tutorial levels or try to make it abundantly clear. So glad you enjoyed the rest of the game though!

One of the coolest takes I've seen! Can't believe you even had time add lore and explanation in the beginning. Beautiful art and great gameplay; 10/10 :D

Super creative! Reminds me of games like Mirrors Edge and Super Hot! Always super impressed with 3D games getting made in such a short time span!

Lovely concept! What the Dino runner in Chrome should be!

Thank you very much!! Glad it got you to think :D

Thanks! Yea, the loop definitely could've been executed a little better in hindsight, and there's definitely alot of polish that could've been added to make our game better. Thanks for playing our game!

Credit goes to Tauntybird for all the art drawn :)

The difficulty balancing is something we're improving on right now! After the jam finishes, we'll have an updated version that has significantly better scaling. You're welcome to come check it out again then!

Thank you very much!

Thanks! Yea, the difficulty curve was the hardest thing to get right in the time that we had. If you come back to the itch after we update, we're already working on a rebalanced version that allows players to get farther, buffs weapons, etc. Thanks again for playing!

Thanks! It was our favorite part too!

Thanks so much! Glad you enjoyed!

Thanks for the feedback! Yea, balancing in this game was a total nightmare. A good point on the fish heal amount; that's something that we should communicate more clearly to our players next time. Thanks again for playing our game!