Species Points: Spent on the Evolution tech tree. Get 'em by growing your population (buying or summoning).
AxiomNova
Creator of
Recent community posts
Sorry about the hardlock! Honestly, I haven't been able to reproduce this bug, so I'm pretty stumped on where it's coming from.
To help me track it down, could you share a few details?
- What device/browser are you playing on? (Web? Windows?)
- What's your screen resolution?
- Did you try an F5 hard refresh?
Also, I tweaked the tutorial layout in the latest update—not sure if that accidentally fixed it on your end. Feel free to drop by our Discord if you want to share a screenshot. Appreciate the patience!
Just pushed a fix for that color-swapping bug in v0.58.1! Thanks for the detailed report—it helped me track down the error immediately.
Regarding the dispatch deletion—I’m keeping it as is for now. The reason you can't delete them is to encourage diversity in species and traits. You can actually increase your refresh capacity through the tech tree, which should give you much more flexibility and room for error as you progress!
Hi, thank you for taking the time to share such a detailed critique. I genuinely appreciate you being this honest—it's exactly the kind of 'cold shower' feedback that a developer needs.
I hear you loud and clear: the current UI is way too cluttered, the onboarding is confusing, and the game loop currently feels more like a chore than an engaging experience. I'm still early in the development process, and your points regarding the quest log, the 'barony size' mechanic, and the flow of the early game are all things I need to refine.
I'm definitely going to take your points to heart as I work on the upcoming patches. I'm aiming to clean up the interface and tighten the gameplay loop to make it feel less like a 'slog' and more like a game. Thanks for giving it a shot, and I hope to earn a better rating from you in the future.
