From a game design perspective, as players breed, they’ll produce monster girls with increasingly better stats. Therefore, managing these transitional monster girls is an important consideration. The upcoming update will introduce species-specific housing capacity limits, moving away from the current infinite expansion model. As a lord with modern values, the protagonist rejects slavery and slave trading. Thus, assigning monster girls to quests to bolster the territory’s strength while relocating those with lower stats is a logical design choice (inspired by other games’ approaches).