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Axes&Orcs

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A member registered Jun 17, 2018 · View creator page →

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I've been working on a space based module/setting for probably a month inspired by Candy Land.

It's primarily going to be a Troika! module but there are good odds at least of it will be referencing Stars Without Number and have quasi-compatibility with it.

So I'm just tossing the drafts as I transcribe up on the ether.

https://axesnorcs.blogspot.com/2019/08/high-fructose-hyper-space-travel.html

Keep of the First Scion 

This is an intro dungeon for Troika! in pamphlet form.

https://axesorcs.itch.io/keep-of-the-first-scion-an-adventure-mostly-for-troika

It's based on the first adventure I wrote for Pathfinder, utilizing the original hand drawn map and done in a very zine manner. The core intention is to show new referees/gms/etc just how little you can get away with using. Like, remove the intimidation factor that I see so many folks express.

I still don't understand this. Which is probably proper regardless of whether I am or aren't a goblin.

Yeah. That is for the most intentional for that reason. It's partly becuse I was going through some STUFF when I started writing it. I was supposed to be a happy game, but the after effects of war aren't really happy, so it turned in this. And it's also partly a response to more affirmational Sad Mech Jam games.

Play example is robomantis. Nice

Hey

Could you, like, stop making things this good?

I am both surprised you did this and it seems like a good game? How?

Gamifying the ways around problems with problems and helping solidify concepts you think you know is great. Maybe brilliant.

In any case, makes me a little sad I had to drop my mathematics minor.

Nice

I've also been thinking about this and some of my ideas for Advance CandyDream can replace aspects of dnd because ability scores are boring, alignment is weirdly contentious even explicitly explained in the specific context of its game.

Too much prep is when you're causing yourself stress over the prep.

Don't 

Even

Know

Spews forth pretentious praise in tortured academicese for this.

Using small-talk as a mechanic is both brilliant and slightly evil.

HAUNTED BREAKFAST CEREAL

I'm glad that came across so clearly. somehow.

(2 edits)

EDIT: Live in Digest (5.5" x 8.5") and A5 sizes. ToDo: landscape and other accessibility stuff.

Axes & Orcs Compendium Vol 2 Science-Fantasy Potpourri Backgrounds for Troika!

A melange of 36 backgrounds for Troika!

https://axesorcs.itch.io/axes-orcs-compendium-volume-two-science-fantasy-potpour...

This is the raw text draft of a wide variety of Science-Fantasy backgrounds from 2.3 Pounds of Hallucinating Pudding to Void Squid for Troika! A lot of the backgrounds are references to 80s and 90s media, some more obvious than others. It's got Swordwolves and Space Rocks.  I got really inspired by Troika! so these backgrounds came to me.  The current raw text hasn't been numbered for a d66 table yet.

I've made my top 36 cut. Putting it on hold until I finish up a poetry chapbook's layout. Decided that it's better to make sure I handle porjects that both older and closer to completion.

https://docs.google.com/document/d/18swWmeNiPw8G2Fd7b7YpU9tGHtf8HgTMW0eI_qliaC0/...

2.3 Pounds of Hallucinating Pudding
You are pudding, maybe. And you are hallucinating, maybe. You are conscious of yourself and the world outside of yourself. You for some reason have a rad, but conceptually disgusting bio-mech.
Possessions
Bio-mech that looks totally like a normal person
Potted Succulent
Anxiety <This Is A Quest Item And Cannot Be Discarded Or Sold>
Advanced Skills
3 Baristaing
2 Poetry
1 Climb
1 Run
1 Strength

1995 3/4 Ton Pickup
You're like a helpful and friendly compact car, but actually useful.
Possessions Tow hitch
Locking Truck box full of the kinda of things folks keep in truck boxes
Built tough (modest armor)
Dented front bumper (damage as large beast)
King-cab with 2 bucket seats
Bench-seat that seats three
Detailed how-to guide on your make and model
Advanced skills
3 drive
5 strength 2 car fighting

2d Girl living in a 3d World
You're not bad, but maybe you are, but you were definitely drawn that way.
Possessions
Fanservice outfit
Assorted booby-traps
Microphone w/ stand
Makeup kit
Advanced Skills
3 Singing
3 Patty-cake
2 Trapmaking
Special
You are in fact 3d now, but you are vulnerable any kind of solvents, they burn like acid. However, you incredibly hard to kill otherwise, and therefore counnt as heavily armored and do not die at <0hp unless it from solvents. You do not need use a backpack to carry gear, your cleavage is an extradimensional space. Same inventory rules apply.

Adolescent Anthropomorphic Assassin Animal
Possessions
Brightly colored wrist bands and eye-mask bandanna
Assassin weapons
Skateboard
The number of several acceptable delivery places
Advanced Skills
3 Skateboarding
2 assassin weapon fighting
2 cooking
2 Sneak
2 Surfing
2 Swimming

Arcanotech Engineer
You are a skilled engineer. Your decades of experience with engines of all types has certainly shaped you into the person you are today. Unfortunately your last berthing has offloaded you due the ship’s doctor declaring you physically unfit for duty. Possessions
Mutated Crab-arm (as medium beast)
Kilt
Bagpipes
Advanced Skills
6 Barely comprehensible human dialect
3 Engineering
2 Strength
2 whiskey drinking
1 Bagpiping
1 Claw fighting
1 Tobacco chewing
Special
You feel fine. Bizarre energies just don't affect you immediately and you are in denial of any mutation effects.

Astronaut, not an orc
You are told you are an orc because you arrived here through a 'magical mishap.' No one believes that you aren't an orc, but are an astronaut of the most powerful nation on your world. Or maybe they simply don't care.
Possessions
Spacesuit w/ bubble helmet (light armor)
Freeze dried apple pie (3 rations)
Baseball and glove
Advanced Skills
2 Baseball
3 Beer
2 Gun Fighting
2 Run
1 Engineering
1 Shuttle Pilot

Brain in a Jar
You don't remember who you were before let alone what, or who put your brain in a jar let alone why. All you know is you have a passion for bad movies, growing fungi, and know an uncomfortable amount about the Lovecraftian Cults.
Possessions
Jar
Mysterious Liquid in the Jar
Creepy Extendo arms
Pet Crabshroom
Advanced Skills
3 Mathmology
3 Underwater Basket Weaving
2 Engineering
2 Obscure B-movie Trivia
1 Lovecraftianism
1 Mycoculture
1 Golden Barge Pilot

Businessman
You were an important person, once, but after your company was taken over and liquidated you found yourself a bit rootless. Which is how you found yourself here.
Possessions
Power suit
Briefcase
'89 Cellular telephone that still works.
'90 Laptop
Fly-fishing equipment
Advanced skills
3 office software
2 bureaucracy
2 public speaking
1 drive
1 fly-fishing

Business-slime
You were going up, but you tripped into a hole and woke up here transformed into a gelatinous slime.
Possessions Upbeat can-do attitude
Soft and squishy body (light armor)
Advanced skills
As the businessman (it's funny to me)

Cabin boy
You may or not be a boy but everyone assumes you are because you may or many be pretending to be one to see the worlds on a golden sailed barge.
Possessions
Cute sailor clothes
Locked sea chest full of disguise stuff
Advanced Skill
3 Beautician
3 Disguise
2 Swabbing
1 Flirting
-1 Grog drinking

Cannibal Space Mermaid
You're a mermaid. You're from the void that the spheres hang in and you like to eat people.
Possessions
Sweet rocking instrument
Knives
How to Serve Men (+1 to cooking men)
2d6 Anarchist/Socialist Zines
Leather Jacket
Advanced Skills
6 Space Swimming
3 Wailing and rocking out
2 Baristaing
2 Cooking
1 Swimming
Special
You can breathe the void between stars and planets. You can freely change your awesome mermaid tale into killer legs and back as needed.

Cat-Rabbit
You're an adorable cat-rabbit thing. You can’t really speak but you love to eat carrots.
Possessions
None you're a cat-rabbit.
Advanced skills
3 starship piloting
2 pew pew fighting
4 cute
2 Run
1 Acrobatics
Special
You transform into an interstellar warship.

Comrade Dog
You're a dog. You're also a cosmonaut. You have no hecking idea where you are, but you're still gonna have a good time.
Possessions
CCCP Cosmonaut Suit w/ bubble helmet (light armor and space worthy)
Dog Communist Literature
Cosmonaut Gun (pistolet, shotgun, fusil combo, how you can use it with paws is a mystery to everyone)
Advanced Skills
1 Spaceship Piloting
3 Awareness
2 Tail Wagging
1 Gun Fighting
2 Dog Fighting
2 Dig

Cycle-riding Rodents of the Scarlet Lands You are bipedal sophant that bears a strong resemblance to common mice, only you're 6'+, muscular and have antennae. Your home world has been stripped of its resources by interplanetary capitalists and turned into a desolate wasteland. While you miss your home, you feel the call to adventure. Whether you are truly a vigilante for justice against opportunistic colonizers or not, you still crave the adrenaline rush of racing, especially on a motorcycle, an extremely unusual mount outside of the Scarlet Lands.
Possessions
Chopper, or Sport bike
Mechanical limb, blocky and frizting w/ built in fusil (+2 Strength), or Sweet Shades (+2 Awareness), power cestus (as modest beast +1) & pistolet, or metal half-mask & multi-function flares (+1 to a variety things that could solved with fire)
Tool box
Advanced skills
3 Motorcycle fighting
2 percussive maintenance
2 Weapon Fighting in your specific weapons
2 Fist Fighting
1 Strength

Door to Door Salesperson That's it. You're a person who travels around selling things, like vacuums or brushes or some mundane thing. You're probably flustered at somehow ending up here, but you got sales to make.
Possessions
2d6 Samples of wares
Shiny Shoes
Fedora
Rolodex full of contact information of clients and vendors
Advanced Skills
2 Navigation
2 Strength
2 Sales
Special
You always know either the shortest route to your destination OR the route with the most potential sales.

Former Watery Tart
Times have been tough. Your homeland has changed it form of government away from divine deliverance of swords to some bullshit listening to the masses. So you've left in search of adventure or at least a new land to distribute swords. Possessions
Sparkling white dress
2d6 Dehydrated swords
A bucket
Advanced Skills
2 Swimming
2 Sword Catching
1 Sword Fighting
Special
You can breath water and can always extend an arm to the surface of a body of water regardless of the depth.

Ghost of a chicken
You are the restless soul of a chicken some brave adventurers used to check for traps
Possessions
Small Beak Talons
Advanced skills
1 spooking 1 sneaking
1 chicken fighting
2 awareness

Giant Flatworm
You are a giant flatworm. Shit that's horrifying. You can exist outside of moist environments and that's even more horrifying. Despite being a flatworm, you can communicate to other people. Somehow. And I feel that might be most horrifying of all.
Possessions
Penis Sword
Advanced Skills 3 Penis fighting

Kitchen Goblin Some goblins are gross murder babies. Others are gross harbingers of civilization. You? Are an artiste. Possessions Soup pot big enough sleep in
1 gallon of cooking oil Giant whisk Meat tenderizing mallet
Greasy chefs hat
How to serve man (+1 cooking people)
Advanced skills
1 cooking
1 drinking
1 swimming
3 dumpster diving

Kobold Banker
You were one of the countless clerks in the Bank. What you are under the mask matters not. You dress as a kobold and that's all that matters.
Possessions
Draconic hat and mask (+1 etiquette with dragons)
Business suit
Briefcase (as club)
Merchant Scales
Advanced Skills
3 Banking
3 Run
2 Etiquette 2 Trading
1 Briefcase Fighting
1 Mathmology

L5er
Your people dwell in massive habitats made of giant trees in space. Whether or not you grew up in an actual Lagrange hab, there is a common culture. You are long, stringy, and your skin is brown to black.
Possessions
Dart Gun
20 darts
Wooden Long Sword (sharp and strong as steel)
Astrolabe
Potted Plant
Advanced Skills
3 Space Fighting
2 Awareness
2 Flitter Pilot
1 Astrology
1 Hold Breath
1 Horticulture
1 Second Sight
1 Sword Fighting

Lionwolf
You're the result of animal experimentation, or are naturally a creature that is both cat and doglike that has been experimented on. In either case you can talk, holy shit. Possessions Eye-patch Large specimen ID tag or tattoo An over-sized barrette (damage as dagger) Advanced skills 3 hair accessory fighting 2 brooding
1 sniffing

Magical Mishap Orc
You're one of the orcs that always happens via magical oops.
Possessions
BIG weapon
Animal fur loincloth
Wicked scarification Boombox
Advanced skills
3 big weapon fighting
3 strength
2 fist fighting
2 run
2 wrestling

Moon-rat Fusilier
You're a so called Moon-Rat and from a distance you could be mistaken for a human child where it not for your ears and large customized fusil. It is true that long ago your people came from a moon, but who cares. You have money to make and people to shoot. There is a rivalry between the three fellowships on how they achieve their repudiated prowess with fusils: the Order of the Blackened Hand, who will customize plasmic cores; the Jolly Fraternity of the Crosshair, who believe in picking their shots carefully; the School, who customize their fusils constantly and heavily.
Possessions
Customized Fusil (+1 to Fusil Fighting and damage)
2d6 Plasmic Orbs
Wide-brimmed floppy hat complete with feather
Jaunty rapier
Cuirass of Proof (modest armor)
Advanced Skills
3 Fusil Fighting
2 Climb
2 Tunnel Fighting
1 Gunsmithing
1 Sword Fighting
1 Tinkering

Nautilium
You're a well-dressed aristocratic sailor of the stars. Extremely charming to anyone they perceive as being their equals or betters. All non-nautilia are servants, conveyances, or food. You are actually a small nautilus-like creature that can gain control of any headless mammalian body, preferring those of humans and similarly shaped creatures.
Possessions
Opium Pipe (club)
Fan (club) or Pistolet
Fancy Dress (modest armor)
Case of Calling cards
Mask
Advanced Skills
3 Dancing
3 Etiquette
2 Gambling
2 Smoking
1 Chirurgery
1 Fan or Pistolet Fighting
1 Nautiloid Pilot
1 Pipe Fighting
Special
You prefer to eat the organs of still living vertebrates, and can giving the proper tools attach yourself to the neck stump of any vertebrate and operate it as your own body.
You can exhale opium, or other smokeable smoke, from your pipe in a perfectly conical cloud, spending 3 Stamina and requiring all within to make a luck check vs Smoking or be struck extremely languid, slow, and essentially out of combat for about 10 minutes.

Oblivious Tourist
You're a very wealthy but clueless personage. You somehow never clue into that you are adventuring
Possessions
5x starting money
Sunglasses
Bermuda shorts
Expensive suit
Advanced Skills
None

Orc Exchange Student
Unlike most orcs you have arrived here voluntarily to study abroad.
Possessions School uniform
Club
Traditional orc garb (animal fur loincloth)
Advanced skills
2 run
2 strength 1 alchemy
1 club fighting
1 cooking
1 mathmology
1 spell - random
1 spell - random
1 spell - random
1 wrestling

Particularly Naughty Rabbit
You're a small rabbit from a watercolor world. You wear an adorable bit of human-like clothes. Very snazzy or sharp. While you lack thumbs, you can brew an excellent cup of tea. Despite being a small rabbit, you can generally make yourself understandable to most non-animal talking people. You also throw a mean punch, striking as a modest beast.
Possessions
Tea service Jacket, coat, dress, or similar respectable clothes. Advanced Skills 3 Tea 3 Fist Fighting 2 Sneak 2 Awareness
2 Jump

Revolutionary Gundad
You fought against the oppressive regime of your homeworld. One that dictated everybot must do the work that fits their alternate form. One that would, as automation took off, kill off entire classes of bots for being obsolete. You rebelled against it, but lost your way. Now, you deal with the weight of the warcrimes you committed.
Possessions
Arm-mounted fusion cannon (REALLY big gun)
Crystal Slate full of pro-proletarian literature and anti-formist literature
Complicated relationship with Swole Dad McTruck
50' tall metal dadbod (heavy armor)
Advanced Skills
3 Fist fighting
3 Gun Fighting
3 Mining
3 Poetry
2 Flail Fighting
Special
Can transform into a Pistolet, and may use your Pistolet Fighting when used as such. You do not replenish Stamina buy eating rations, instead treat a plasmic orb as one ration.

Rogue Cybercop
You're a cybercop. This means your meat components were grown along with your manufactured mechanical ones. You had a module that governed your behavior. You jailbroke it. You're on the run because you're a rogue, a free agent. The folks who made you would love to re-add you to inventory and lobotomize you. You just want to watch plays, read books, and other passive entertainments. Unfortunately, your nature compels you to do dumb shit like risk your life for people doing dumb shit.
Possessions
Concealed and built in fusils
Large sack full of books and crystal tablets of recorded plays
One REALLY big gun Advanced Skills
3 Fist fighting
3 Gun fighting
3 Wrestling
2 Obscure media Trivia
1 Relationship advice
1 Strength
You can recharge your inbuilt fusils by expending one Stamina per charge.

Some Pig
WHO GAVE THAT PIG A SPEAR?
Possessions
spear
spider that reads and writes
Advance skills
3 Dance
3 Spear Fighting
2 Sheep-talking
2 airplane fighting

Space Rock
You are one of countless lithic entities. Whether you are a former member of the Grand Lithocracy, who wishes to dominate and consume the mineral resources of the Million Spheres, turned rebel, or a secret agent pretending as such, is your secret. Possessions
Hardlight Projection of Your Soul
Hardlight Weapon (pick any one melee)
Garage Rockband T-shirt & their demo tape
Advanced Skills
3 Mineralogy
2 Fighting in your chosen weapon
1 Astrology
1 Baseball

Stowaway
You’ve stowed away on a ship, hidden among the barrels. Unfortunately, you’ve been unloaded in an unknown port.
Possessions
Dank barrel
Advanced Skills
3 Sneak
2 Mycoculture

Swole Dad McTruck
Once you were a soldier then leader upholding the repressive regime of your homeworld because you felt that while there were great rebuttals of Formism, that the Anti-Formists were going to far. But through time your constant exposure to the bots you were oppressing, you realized there was truth, but by then they have pulled off a coup and you became a rebel against the Anti-Formist government when they began committing warcrimes. Possessions
Big Cannon Big Trailer
Face-mask that Moves when You Talk
Complicated relationship with Revolutionary Gundad
50' tall metal dadbod (heavy armor)
Advanced Skills
6 Dad Hugging
3 Truck Driving
3 Pistolet Fighting
2 Axe Fighting
2 Fusil Fighting
1 Basketball
1 Bad Dad Robot Puns
Special
You can turn into a 18 wheeler. You have 3 times the carry capacity within your trail which you can only access while in truck-mode. You do not replenish Stamina buy eating rations, instead treat a plasmic orb as one ration.
Swordwolf
You're a wolf. You have a sword. And you aren't afraid to use it.
Possessions
greatsword
advanced skills
6 wolf
3 greatsword fighting
2 Awareness
2 Run

Void Squid You're a squid from space. You can float and fly in the air. You are as good of a pilot as you are definitely not a Cultist.
Possessions
Gadget belt
Pistolet
Definitely not elder god cult lit
Advanced skills
3 Fly 3 Golden Barge Pilot
2 Engineering
1 Lovecraftianism
1 Pistolet Fighting

>.>

Your game is an executable windows file. Seems pretty digital. This area is for analog games like Apocalypse World and Dungeons & Dragons.

Space Rock
You are one of countless lithic entities. Whether you are a former member of the Grand Lithocracy, who wishes to dominate and consume the mineral resources of the Million Spheres, turned rebel, or a secret agent pretending as such, is your secret.
Possessions
Hardlight Projection of Your Soul
Hardlight Weapon (pick any one melee)
Garage Rockband T-shirt & their demo tape
Advanced Skills
3 Mineralogy
2 Fighting in your chosen weapon
1 Astrology
1 Baseball

You managed to use an old timey typeface and it's still legible. NICE

16 Miniaturized Transforming Fighter jet Pilot
Due to a space-fold mishap you've found yourself in a weird land of Zentradi and other giant creatures.
Possessions
Zentradi Uniform
Transforming Fighter jet (heavy armor)
Head-mounted lasers (combined as pistolet)
Gunpod (Rotary cannon damage as a fusil. Will run out of ammo)
200 rounds (20 bursts) of gunpod ammo
1d6 missiles (as a fusil)
Flight suit in your size
Pistol in your size
Idol statue
Signed idol poster
Advanced Skills
3 Acrobatics
2 Fusil fighting
2 Pistolet fighting
2 Robot Pilot
1 Disguise
1 Fist Fighting
Special
Your rolled stamina is also your robot's and it requires mechanical repairs to recover Stamina. Due to the unfamiliarity of its construction 2 Stamina per hour of work. Standard rations count as three for you due to size.

Actually

Tired of scrolling through that wall of text and fighting the Captcha

21 Moon-rat Fusilier
You're a so called Moon-Rat and from a distance you could be mistaken for a human child where it not for your ears and large customized fusil. It is true that long ago your people came from a moon, but who cares. You have money to make and people to shoot. There is a rivalry between the three fellowships on how they achieve their repudiated prowess with fusils: the Order of the Blackened Hand, who will customize plasmic cores; the Jolly Fraternity of the Crosshair, who believe in picking their shots carefully; the School, who customize their fusils constantly and heavily.
Possessions
Customized Fusil (+1 to Fusil Fighting and damage)
2d6 Plasmic Orbs
Wide-brimmed floppy hat complete with feather
Jaunty rapier
Cuirass of Proof (modest armor)
Advanced Skills
1 Gunsmithing
3 Fusil Fighting
1 Sword Fighting
2 Climb
2 Tunnel Fighting
1 Tinkering

Breaking these up in chunks of 36

211 Orc Lumberjack Possessions
Doublebit axe
Hatchet Whittling knife
Files
Flannel shirt Advanced skills
4 strength
2 axe fighting
2 dad hugs
3 lumbering
2 ox care
2 flapjackery

212 Demon Barber
Whether an actual demon or merely demonic, for you'll never tell, you are member of the illustrious guild of barbers, and your epitaph is well earned for the keeness and quickness of your shaves, and your rumored dark appetites.
Possessions
Straight razor
Strop
Stone
Soap
Badger Bristle Brush
Boar Bristle Brush
Advance Skills
2 Barbering
1 chirurgery
1 Cooking
2 Butchering
2 Razor Fighting
2 Barber patter
1 Singing

213 L5er
Your people dwell in massive habitats  giant trees in space. Whether or not you grew up in an actual Lagrange hab, there is a common culture. You are long, stringy, and your skin is brown to black.
Possessions
Dart Gun
20 darts
Wooden Long Sword (sharp and strong as steel)
Astrolabe
Potted Plant
Advanced Skills
2 Awareness
1 Second Sight
2 Ship Piloting
1 Horticulture
1 Mathmology
1 Sword Fighting
3 Space Fighting
1 Hold Breath

214 Space squid You're a squid from space. You can float and fly in the air. Possessions
Gadget belt
Pistolet
Definitely not elder god cult lit
Advanced skills
3 fly 1 pistolet fighting
2 engineering
1 piloting
1 Lovecraftianism

215 Comrade Dog
You're a dog. You're also a cosmonaut. You have no hecking idea where you are, but you're still gonna have a good time.
Possessions
CCCP Cosmonaut Suit w/ bubble helmet (light armor and space worthy)
Dog Communist Literature
Cosmonaut Gun (pistolet, shotgun, fusil combo, how you can use it with paws is a mystery to everyone)
Advanced Skills
1 Spaceship Piloting
3 Awareness
2 Tail Wagging
1 Gun Fighting
2 Dog Fighting
2 Dig

216 Former Watery Tart
Times have been tough. Your homeland has changed it form of government away from divine deliverance of swords to some bullshit listening to the masses. So you've left in search of adventure or at least a new land to distribute swords. Possessions
Sparkling white dress
2d6 Dehydrated swords
A bucket
Advanced Skills
2 Swimming
1 Sword Fighting
2 Sword Catching
Special
You can breath water and can always extend an arm to the surface of a body of water regardless of the depth.

221 Kitchen Goblin Some goblins are gross murder babies. Others are gross harbingers of civilization. You? Are an artiste. Possessions Soup pot big enough sleep in
1 gallon of cooking oil Giant whisk Meat tenderizing mallet
Greasy chefs hat
How to serve man (+1 cooking people)
Advanced skills
1 cooking
1 drinking
1 swimming
3 dumpster diving
1 mallet fighting
2 omleteering
3 salting
6 goblin

(12 edits)

First off, Troika! is awesome with it's very aggressively laissez-faire stance on advanced skills and backgrounds, ie make some shit up including skills. Because of that and it's overall implied science-fantasy vibe, which to me is very weird cartoon Spelljammer but also metropolitan, I've been repeatedly struck with inspiration for new backgrounds. None of these are complete, or possibly not even good, but I am going to shove them into more people's faces. And if anyone wants to jump in with their own weird Troika! backgrounds, DO IT!! I will be compiling mine at some point.

So massive text dump inc

11 Revolutionary Gundad
You fought against the oppressive regime of your homeworld. One that dictated everybot must do the work that fits their alternate form. One that would, as automation took off, kill off entire classes of bots for being obsolete. You rebelled against it, but lost your way. Now, you deal with the weight of the warcrimes you committed.
Possessions
Arm-mounted fusion cannon
Crystal Slate full of pro-proletarian literature and anti-formist literature
The heart of Swole Dad McTruck?
Advanced Skills
3 Gun fighting
3 Fist fighting
3 Poetry
3 Mining
Special
Can transform into a Pistolet

12 Nautilium
You're a well-dressed aristocratic sailor of the stars. Extremely charming to anyone they perceive as being their equals or betters. All non-nautilia are servants, conveyances, or food. You are actually a small nautilus-like creature that can gain control of any headless mammalian body, preferring those of humans and similarly shaped creatures.
Possessions
Opium Pipe
Fan (club) or Pistolet
Fancy Dress (moderate armor)
Case of Calling cards
Mask
Advanced Skills
1 Pipe Fighting
1 Fan or Pistolet Fighting
2 Smoking
2 Gambling
3 Dancing
1 Chirurgery
1 Nautiloid Sailing
3 Etiquette
Special
You prefer to eat the organs of still living vertebrates, and can giving the proper tools attach yourself to the neck stump of any vertebrate and operate it as your own body.
You can exhale opium, or other smokeable smoke, from your pipe in a perfectly conical cloud, spending 3 Stamina and requiring all within to make a luck check vs Smoking or be struck extremely languid, slow, and essentially out of combat for about 10 minutes.

13 Magical Mishap Orc
You're one of the orcs that always happens via magical oops.
Possessions
BIG weapon
Animal fur loincloth
Wicked scarification Boombox
Advanced skills
3 big weapon fighting
2 fist fighting
2 wrestling 3 strength
2 run

14 Orc Exchange Student
Unlike most orcs you have arrived here voluntarily to study abroad.
Possessions School uniform
Club
Traditional orc garb (animal fur loincloth)
Advanced skills
1 club fighting
1 wrestling 1 mathmology
1 alchemy
1 spell - random
1 spell - random
1 spell - random
2 strength 2 run
1 cooking

15 I'm Not An Orc; I'm an astronaut
You are told you are an orc because you arrived here through a 'magical mishap.' No one believes that you aren't an orc.
Possessions
Spacesuit w/ bubble helmet (light armor)
Freeze dried apple pie (counts as 3 rations)
Baseball and glove
Advanced Skills
1 Shuttle Pilot
2 Baseball
2 Run
1 Engineering
2 Gun Fighting
3 Beer

16 Newspaper Stand (Yes this is JoJo reference)/ Maybe Newsie who is a stand user

21 Mousketeer

22 2.3 Pounds of Hallucinating Pudding
You are pudding, maybe. And you are hallucinating, maybe. You are conscious of yourself and the world outside of yourself. You for some reason have a rad, but conceptually disgusting bio-mech.
Possessions
Bio-mech that looks totally like a normal person
Potted Succulent
Anxiety <This Is A Quest Item And Cannot Be Discarded Or Sold>
Advanced Skills
1 Strength
1 Run
1 Climb
3 Baristaing
2 Poetry

23 Kobold Banker
You were one of the countless clerks in the Bank. What you are under the mask matters not. You dress as a kobold and that's all that matters.
Possessions
Draconic hat and mask
Business suit
Briefcase
Merchant Scales
Advanced Skills
3 Banking
1 Mathmology
2 Dragon Etiquette 2 Trading
3 Run
1 Briefcase Fighting

24 Adolescent Anthropomorphic Assassin Animal
Possessions
Brightly colored wrist bands and eye-mask bandanna
Assassin weapons
Skateboard
The number of several acceptable delivery places
Advanced Skills
2 Sneak
2 assassin weapon fighting
2 cooking
3 Skateboarding
2 Surfing
2 Swimming

25 Swordwolf
OH SHIT THAT WOLF HAS A SWORD. You have a sword, and aren't afraid to use it.
possessions
greatsword
advanced skills
3 greatsword fighting
6 wolf
2 Awareness
2 Run

26 Businessman
You were an important person, once, but after your company was taken over and liquidated you found yourself a bit rootless.
Possessions
Power suit
Briefcase
'89 Nokia
'90s Toshiba laptop
Fly-fishing equipment
Advanced skills
1 fly-fishing
3 office software 2 public speaking
2 bureaucracy 1 drive

31 You were a businessman but now you're a slime
You were going up, but you tripped into a hole and woke up here transformed into a gelatinous slime.
Possessions Upbeat can-do attitude
Soft and squishy body (light armor)
Advanced skills
As the businessman (it's funny to me)

32 Cat-Rabbit
You're an adorable cat-rabbit thing. You can’t really speak but you love to eat carrots.
Possessions
None you're a cat-rabbit.
Advanced skills
3 starship piloting
2 pew pew fighting
4 cute
2 Run
1 Acrobatics
Special
You transform into an interstellar warship.

33 Holographic Projection from a Rock

34 Door to Door Salesperson That's it. You're a person who travels around selling things, like vacuums or brushes or some mundane thing. You're probably flustered at somehow ending up here, but you got sales to make.
Possessions
2d6 Samples of wares
Shiny Shoes
Fedora
Rolodex full of contact information of clients and vendors
Advanced Skills
2 Navigation
2 Strength
2 Sales
Special
You always know either the shortest route to your destination OR the route with the most potential sales.

35 Brain in a Jar
Possessions
Jar
Mysterious Liquid in the Jar
Creepy Extendo arms
Advanced Skills
3 mathmology
3 underwater basket weaving
1 piloting
2 obscure b-movie trivia
1 Lovecraftianism
1 Mycoloculture

36 Mouse on a motorcycle
You're a mouse that can talk and drive small toy vehicles by making engine noises.
Possessions
Small toy motorcycle
Half of a ping-pong ball helmet (light armor)
Advanced Skills
3 Motorcycling
3 sneaking
3 climbing
6 Mouse

41 Arcanotech Engineer
You are a skilled engineer. Your decades of experience with engines of all types has certainly shaped you into the person you are today. Unfortunately your last berthing has offloaded you due the ship’s doctor declaring you physically unfit for duty. Possessions
Mutated Crab-arm (as medium beast)
Kilt
Bagpipes
Advanced Skills
3 Engineering
1 Claw fighting
2 Strength
1 Tobacco chewing
1 Bagpiping
6 Barely comprehensible human dialect
2 whiskey drinking
Special
You feel fine. Bizarre energies just don't affect you immediately and you are in denial of any mutation effects.

42 Stowaway
Possessions
Dank barrel
Advanced Skills
3 Sneak
2 Mushrooming

43 Cabin boy
You may or not be a boy but everyone assumes you are because you may or many be pretending to be one to see the worlds on a golden-sail barge
Possessions
Cute sailor clothes
Locked sea chest full of disguise stuff
Advanced Skill
3 Disguise
2 Swabbing
-1 Grog drinking
1 Flirting
3 Beauticianing

44 Oblivious Tourist
You're a very wealthy but clueless personage. You somehow never clue into that you are adventuring
Possessions
5x starting money
Sunglasses
Bermuda shorts
Expensive suit
Advanced Skills
None.

45 2d Girl living in a 3d World
You're not bad, but maybe you are, but you were definitely drawn that way.
Possessions
Fanservice outfit
Assorted booby-traps
Microphone w/ stand
Makeup kit
Advanced Skills
3 Singing
3 Patty-cake
2 Trapmaking
Special
You are in fact 3d now, but you are vulnerable any kind of solvents, they burn like acid. However, you incredibly hard to kill otherwise, you functionally have heavy armor and do not die at <0hp unless it from solvents. You do not need use a backpack to carry gear, your cleavage is an extradimensional space. Same inventory rules apply.

46 Giant Flatworm
You are a giant flatworm. Shit that's horrifying. You can exist outside of moist environments and that's even more horrifying. Despite being a flatworm, you can communicate to other people. Somehow. And I feel that might be most horrifying of all.
Possessions
Penis Sword
Advanced Skills 3 Penis fighting

51 Cannibal Space Mermaid
You're a mermaid. You're from the void that the spheres hang in and you like to eat people.
Possessions
Sweet rocking instrument
Knives
How to Serve Men
Anarchist/Socialist Zines
Leather Jacket
Advanced Skills
3 Wailing and rocking out
2 Cooking
2 Baristaing
6 Space Swimming
1 Normal water swimming
Special
You can breathe the void between stars and planets

52 Rogue Rent-a-cop-bot
You're a cyberoid. This means your meat components were grown along with your manufactured mechanical ones. You're on the run because you're a rogue, a free agent. The folks who made you would love to re-ad you to inventory and lobotomize you. You just want to watch plays, read books, and other passive entertainments. Unfortunately, your nature compels you to do dumb shit like risk your life for people doing dumb shit.
Possessions
Concealed and built in fusils.
Large sack full of books and crystal tablets
One REALLY big gun
Advanced Skills
3 Gun fighting
3 Fist fighting
3 Wrestling
1 Relationship advice
2 Obscure media Trivia

53 Ghost of a chicken
You are the restless soul of a chicken some brave adventurers used to check for traps
Possessions
Small Beak Talons
Advanced skills
1 spooking 1 sneaking
1 chicken fighting
2 awareness

54 Late 20th Century 3/4 Ton Pickup
You're like Herbie, but actually useful.
Possessions Tow hitch
Locking Truck box full of the kinda of things folks keep in truck boxes
Built tough (always moderate armor)
Dented front bumper (damage as large beast)
King-cab with 2 bucket seats
Bench-seat that seats three
Detailed how-to guide on your make and model
Advanced skills
3 drive
4 strength 2 car fighting

55 Corpse
Possessions
Coffin
Dirt
2d6 worms
Burial Shroud
Advanced Skills
NONE YOU'RE A CORPSE

56 Dead Traveller Character
You're a traveller character. You are acutely aware of that fact. You also extremely aware that you died during character creation.
Meta note to the player: there must be at least dead traveller character already rolled up stashed somewhere.
Possessions
What you'd have received if you'd survive to muster out.
Advanced skills
What you'd have received if you'd survive to muster out.

61 Swole Dad McTruck
Once you were a soldier then leader upholding the repressive regime of your homeworld because you felt that while there were great rebuttals of Formism, that the Anti-Formists were going to far. But through time your constant exposure to the bots you were oppressing, you realized there was truth, but by then they have pulled off a coup and you became a rebel against the Anti-Formist government when they began committing warcrimes. Possessions
Big Cannon Big Trailer
Face-mask that Moves when You Talk
50' tall metal dadbod (heavy armor)
Advanced Skills
3 Gun Shooting
1 Basketball
3 Truck Driving
6 Dad Hugging
1 Bad Dad Robot Puns
Special
You can turn into a 18 wheeler
You have 3 times the carry capacity?

62 Is that a cat or a dog
.....holy shit you can talk? You're the result of animal experimentation, or are naturally a creature that is both cat and doglike that has been experimented on. In either case you can talk. Possessions Eye-patch Large specimen ID tag or tattoo An over-sized barrette (damage as dagger) Advanced skills 3 hair accessory fighting 2 brooding
1 sniffing

63 Operator Dog
DOG WITH A KNIFE...IS THAT A GUN?
Possessions
Pistolet
Knife
Bandolier of 6 plasmic orbs
Advanced Skills
3 Dog Fighting
1 Fetching
3 Sniffing
2 Awareness
2 Tail Wagging
2 Sneak

64 A Particularly Naughty Rabbit
Possessions:
Tea service Jacket, coat, dress, or similar respectable clothes. Advanced Skills 3 Tea 3 Fist Fighting 2 Sneak 2 Awareness
2 Jump

65 Some Pig
WHO GAVE THAT PIG A SPEAR?
Possessions
spear
spider that reads and writes
Advance skills
3 Dance
3 Spear Fighting
2 Sheep-talking
2 airplane fighting

66 Steel-horserodent of the Scarlet Lands You are bipedal sophant that bears a strong resemblance to common mice, only you're 6'+, muscular and have antennae. Your home world has been stripped of its resources by interplanetary capitalists and turned into a desolate wasteland. While you miss your home, you feel the call to adventure. Whether you are truly a vigilante for justice against opportunistic colonizers or not, you still crave the adrenaline rush of racing, especially on a motorcycle, an extremely unusual mount outside of the Scarlet Lands.
Possessions
Chopper, or Sport bike
Mechanical limb, blocky and friztng w/ built in fusil (+2 Strength), or Sweet Shades (+2 Awareness) & pistolet, or metal half-mask & multi-function flares (+1 to a variety things that could solved with fire)
Tool box
Advanced skills
3 Motorcycle fighting
2 percussive maintenance
2 Specfic weapon fighting
1 Strength

Sorta?

I think looking at how OSR games in general describe themselves. Being role-playing games derived from DnD for most part. They are games in which you play roles, unlike story games which are games designed to tell specific stories. The kind of roles and the rules of the game do influence the kind of stories that emerge through play, and the kind of play.

I think now need to set out how to address points 1-7 of "Defeating Evil" in my Macross rpg in a clearer or more direct manner, especially 4 and 7.

Are you talking about externally provided plot, as in here is the broad plot line, and here is why I/we want to have this and that important turning points that lead to a climax?

Or emergent plot in which a sequence of events happen through play that can be fit into one of these categories with important turning points identified?

Or both?

In my experience 1 leads to a lot of problems when applied to certain that either implicitly, for example DnD, or explicitly, for example Monster Hearts, when not everyone is on board with that, the heroes and 2 seems to be how a lot of games work but can be dissatisfying when some players want to experience or need more of a frame in the campaign, whether to push against the "rails" or figure out what they are supposed to do.

"10. You will die"

I think this is better stated as "You can die, and it may be at an inopportune or 'dramatically inconvenient moment'" In other words, being a PC doesn't grant them immunity from grave consequences.

"And lastly, "you will die" gives me the issue that... narratively, death is the least interesting thing that could happen. If a character dies, that's the end for them. There's no further drama, laughs or tragedy to be had. It's on this point that I don't think OSR games should really call themselves role-playing games, if this is their focus. They are very much games, but if cycling through multiple characters that die is the point, and its focused on what players can do rather than what characters can do, all those points together make it feel more like a board game with less rules than a role-playing game."

I agree that death as a consequence is one of the least interesting consequences, along with no lasting or serious consequences. I personally have PCs being down at 0 hp in a state of uncertainty until another PC comes to check them with a check penalized by time since 0 hp. and I've also offered other consequences of being downed like dismemberment and the like. Oddly, I've never had any players take me up on that, not even letting me get to actual possibilities of it; choosing death and reroll.

And like David says, I really don't think that even at a basic level, both in rules and in actual play, for death to be a permanent discontinuity in a narrative, such as you can have in D&D.  To me it feels like a reaction to the continuous ease of surviving death and the 'Level Appropriate CR Encounter' mode of 3e onward. Which is as the default CR equal to Average Level is basically 4:1 odds favoring the players. The immediate risk PC death is minimal by design.

There is the play-style of each PC also has a henchperson as well as hirelings which should the PC fall could become the newest PC, maintaining a certain amount of continuity through the shared experiences the previously NPC had with the party and their relationship with the slain.

There is the erase or add a suffix to the PC's name retaining all stats making death to be more of an inconvenience, and in the case of a suffixed name, or even a new name, the 'new' PC is a relation to the prior, with any and all prehistory between them and the drama of "oh my dear sweet dead relation." As well as the rolling up a new character and gaining an inheritance. 

In these cases, yes the PC is dead, but their death is added to the collective's story.

This does ignore the constantly dying at level one situation which means there is can be very little growth and continuity, which is a complaint that is made. This is also where the rewrite the name on the sheet thing most frequently comes into play.

But more importantly, IMO, than these ways of creating continuity through or despite PC death, is that within the Cook/Marsh Expert D&D book it says to make sure the starting town has some kind of temple with a cleric of sufficient power to cast Raise Dead. The Moldvay Basic book doesn't because it doesn't include spells of high enough level. And these two books, B/X, are one of the main editions of D&D to have OSR games based on. 

TL;DR(?)

"You Will Die" should be "Death is a real consequence." And it's more of an immediate consequence of reckless action and an acknowledgement that PCs aren't necessarily favored by fate.

Actually. Who the hell are you to tell someone to shut up and sit down? At what point is someone supposed to dig through someone's profile and threads to determine, oh this person is marginalized, should I shut the hell up to give them space. It's not like everyone has their pronouns etc in an in your face place. There is a very small number of folks here i know offhand who they are.

And is there a damn metric that should be used to determine if someone is speaking over too many folks? Because last time I checked I had constrained this contentious discussion to it's thread, in a general theory subforum. I wasn't aware that it was supposed to be, what it feels like, a haven of specifically story/narrative first gamers. 

You'd think with your childish PS addition that i had been tracking my "beef" throughout the other forums. 

Anybody who isn't you or your cohort, if they feel wronged or spoken over or insulted, I apolgize. Because I did notice it was folks all from your little group who seem the most upset.

I love alliterative poetry and I love mecha. Two great tastes I never expected to be combined.

This resonates with me deeply. I like that it's designed as both a standalone and add-on for any mecha game, and I can see it being applicable to any military or military adjacent style of game.