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AugerGames

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A member registered Jul 11, 2020 · View creator page →

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Solid gameplay, smooth transitions and nothing annoying! Seeking future updates and additional mechanics.

Beautiful art style!

Game works nicely and animations were smooth. I’m sad it was so short adventure because I’d like to know story behind the creatures and characters. Small enemies were quite hard to kill but big ones just tough enough. Somehow reminded me of older Resident Evil games and that’s the way I would continue to develop this title.

This was great and fun to play.  Simple graphics were nice, and it was easy to keep focus on important objects.  Controls were hard to master but finally got 548 score. Next up: Mouse to control shield or cannon? Some button to exit game. RPG elements, upgrades (noticed it has already different weapons), story mode and boss battles! 

Graphics were nice. Enemy spawn makes this very hard. Exiting game was also difficult. Few fixes and this will be fine. Don’t know if Godot has mobile or browser support to upload this game to some online arcade.

Please export HTML and add it to zip which is directly playable at this server.

Gameplay works and I got up to round 17. No performance issues, but maybe I missed something in controls. Didn’t understand when yellow trash is pickable or not or when it can be combined or not. Gravity gun worked otherwise as expected.

Interesting short game. I got to the end. Mechanism was ok but seems tech demo at this point. I had some performance issues with RTX 2060, must been game optimization related. There are endless options for upcoming puzzle rooms, keep it going!

Nice game. I failed few times until I started paying attention to numbers. I hoped for ability to create connections between different object but that doesn’t matter because concept was more like card game. Impressive art style you have accomplished during the weekend though. Waiting for new levels and more RPG so this game will be brilliant!

Funny and great looking game with graphics and changing music fitting the theme. After understanding game logic, I had great time playing. If you like to improve something, maybe less camera shake and slower start to teach player.

I had some problems with controls. I tried to play it like platformer but could not always jump forward by pressing up and right arrow. Sometimes it worked. I think there was so much I didn’t experience because I was stuck in first level. Looking forward to updated version.

Arcade works fine and it feels, sounds and plays like those machines in game halls back in days.

Game works like solid, soundtrack was uplifting and  I want to play more.

I had fun while playing this but maybe I’m just too slow for bullet hell games!
Sticking weapons affecting player speed was nice detail.

Great art style, 2D/3D perspective reminded me of Worms Revolution, good vibes!

I find it difficult to learn jump high and also tried to kill slimes. There was long scene of jumping and dodging slimes where I retired, but still somehow, I want to know what happens next…

Final thoughts: It’s impressive how this was possible to create in this time windows and game has potential to have release after this game jam. Waiting for adding this game to my wish list.

It took awhile to understand game logic and then it was quite fun to play, but then winter came and it was all over!

It's so hard and still fun! I died.