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Commander Charlie: Trouble in Deep Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4543 | 1.782 | 2.857 |
Overall | #4926 | 1.722 | 2.762 |
Originality | #4963 | 1.782 | 2.857 |
Presentation | #5027 | 1.604 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You pilot a state of the art energy-efficient P3D-GR3 ship, designed to work in deep-space independently of the presence of solar power, and as such the energy generated by your systems are used to power up another part of the ship. See Controls on the game's page for more detail.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This was great and fun to play. Simple graphics were nice, and it was easy to keep focus on important objects. Controls were hard to master but finally got 548 score. Next up: Mouse to control shield or cannon? Some button to exit game. RPG elements, upgrades (noticed it has already different weapons), story mode and boss battles!
Funny setting! ^^ Quite hard to control though
Really nice game! Although the fact the ship's movement direction and shooting direction and the shields direction buttons are the same makes it quite difficult. (why are the cats the evil empire?!?!?)
also I would be very gratefull if you'd play my game:)
Great game !!