Thank you for the insight! I use Opera on my laptop so that could be it. I'll look at the engine's website to see if I can ask anyone as well.
And I'm glad you liked the game! Thank you for playing!
Thank you! I'm glad you liked my """"minigame"""". I also wasn't happy with the music resetting each scene, but without doing that I didn't know how to make sure the game would play the right music each scene, especially for the ending replay. I'll look into it more and see if I can find a less annoying solution for the next game I make. It was hard to develop the characters simply due to the fact I had a week to make the game and therefore needed a very short script, but I am considering developing them more and making another game in the same universe (DON'T COUNT ON IT LIKE AT ALL). I'm glad you appreciated the FishFest logo, and I'm glad you liked the game!
I'm sorry for these issues, I also don't know what's going on with that. My guess is it could be something to do with the engine? It handles all of the exporting on it's own, and I also had a similar issue with playing a different test game I made with this engine. It's a pretty niche engine so it's possible? I will look into other things as well.
Do you think it could be something to do with how I compress the .zip files? I just take the export folder and compress it with like the default windows function to compress the .zip file.
If you have any other potential explanations, let me know! I want to figure this out too!
(edit: something else to note is that an indicator to know if the menu is done loading is if the music starts. if it's started, the menu is done loading and should be clickable. just wanted to note in case it's relevant)
If you have issues with the skip button you could phrase them in a kinder and more constructive way. I do want to improve for any future games I make but what you said tells me nothing about how to fix your issue and it's also very rude.
I also did not make the UI, I used a premade UI pack from the engine I used to save time. So I did not have any part in actually making the skip button. I will take any criticisms of the skip button into consideration but for this game I cannot fix it.
Really creative! The gameplay is simple but effective. Easy to pick up, hard to master. All that stuff. Or maybe it's just hard to master because I'm bad at platformers but yk what i mean maybe.
I liked the tutorial with the voiceover. It was a pleasant surprise! And the tutorial itself was well-paced and made sure the player knew all the controls. (Even if the player could not use them well.)
Glad you enjoyed the game! I apologize for the disappointment by the lack of fish unfortunately they're very camera-shy but rest assured they are there out of frame
(i didn't feel like drawing any actual fish for something like the """"minigame"""" lmao. but i do have my cartoon fishies in the menus and stuff!)
First of all, love the energy of this jam. I hope you can get all the fish-related games you missed out on from that bundle of no fish.
Now, my questions:
FISH
Also if I need to code I can and will make a Scratch game