What about distorted proportions, you could make great art then apply distortion filters to make it really bad.
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It was a quick Ludum Dare project that then got worked on a bit then shelved while I worked on other projects. It does need more work to get the Business Economic system working, was thinking of going more accurate with real world data but it would be a lot of work and the renewable energy world is a fast moving thing with newer better/cheaper products constantly being developed.
How does the two colour limit work if I make a 3D game, is that per component or model/character e.g. warrior, armour, shield, sword could be seperate models elements but in a sprite they would be one?
There is of course PUBG and other games that have adopted BR style mechanics.
And culturally there are lots of examples of the Survival Thriller/Horror.
- Battle Royale (Film/Manga)
- Hunger Games
- Maze Runner
- Highlander (Film)
- Most Zombie Movies/TV
- The Belko Experiment (Film)
- Most Apocalyptic/Distopian Films.
To name a few.
Do BR mechanics push for a more Hollywood plot line?
The player is:
- Dropped into a strange version of reality.
- They have to survive and equip themselves for survival.
- They are pushed into a big confrontation to survive, overcome and escape their predicament.
Are there more interesting and diverse versions of the Genre that could be made into a game?
FIX: Really odd bitdefenders SSL security option injects its own certificate only it's too low in security features for modern browsers. Turning off the SSL option in Bitdefender fixed the problem.
If you click on the padlock while on itch.io you will see that Bitdefender is providing certification.
I think your premise is interesting, however where can I find a list of interesting historical events or fictional adventures that are based in and around Bournemouth, also what is there of interest in and around Bournemouth?
Quote CGA Standard Mode:
By setting the high-intensity bit, brighter versions of these modes can be accessed. The 1:1.2 pixel aspect ratio needs to be taken into account when drawing large geometrical shapes on the screen.
It only gives you a dull and bright version of the 4 colours but would allow for basic shading without as much dithering.
Source https://en.wikipedia.org/wiki/... Under Standard Graphics Mode.
So can we use high and low intensity colours for a full 8 colours (4 x 2 shades)?
Is there too many game jams on itch.io (currently 33 on the list)?
What if itch.io could only have one jam starting per day, or a maximum of 5 game jams at any one time.
Game jam ideas could be submitted to the community and voted on, with the winning idea getting the game jam slot.
With a queuing mechanism old high voted game jams could drop into slots when there is a game jam idea drought.