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Found it quite difficult but I'm not a big fan of this type of game.

What if the game mechanics were changed to more of a dungeon crawler so the players character or team enter the dungeon and fight their way through with the minesweeper fog of war system as a way for the player to ensure they navigate the dungeon the best way.

Then factors like moving monsters could be part of the game mechanic and make for a way more interesting experience at least for players like me.

Thanks, great ideas! It would be a different game, though. I considered movement on the grid with a player character but I had no idea how to balance out the different aspects. Also the deck building plans got cut for now. Perhaps we'll see your concepts in the future; could be fun!