Nice game with cool mechanics. The intro cutscene is well done! I like the 3d art with its animations, the flat colors, vibe and music. The gameplay is very intuitive.
The melee and range attack are too slow, which makes the combat feel sluggish. The windup is way too long. Instead the windup, you could try making the attacks go instant or really quick windup, but instead add some overshoot time, to limit the attack speed. The fire and dash feel much better, because they are instant and have punchy sounds.
The windup for enemy attacks is good for anticipation, but their attack animation should me faster. At least the boss' melee attack.
Also the player's melee and range attacks miss hit sounds, which would make it way more jucier.
