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(+1)

Very cool concept. Feels like a god simulator. Nice art, but a bit quiet. The base mechanics are very intuitive. The bigger goal seems not so obvious, but in a good way. It keeps me engaged. I was not able to solve the puzzle yet, tried 3 times, but I will post-jam. Already got an idea how to try next time. It's definetly not a 5 minute game.

The base mechanic gets exhausting after a while. Maybe clicking once to pick up, and then click the target to apply a "throw", without having to pickup the object again would be more sustainable.

Thanks for the feedback! We were wondering about how fatiguing it would feel