No problem, I really liked the game. CONGRATULATIONS for making it into mark's video! If you want some playtesters in the future feel free to ping me
CheeseOnCheese
Creator of
Recent community posts
Great job using the constraints of the jam. I particularly liked the clarity of the green column acting as the final obstacle. I noticed all the minerals flashed when you only hit one of them - in Godot you can either check "local to scene" on the material resource, or call `mysprite.material = mysprite.material.duplicate()` in _ready() to avoid it in the future!
Great use of theme, I found the feel of the digging and dynamite particularly satisfying. Would recommend coming up with a way for the player to be able to reliably get back to the top (steps made of stone, etc). Thanks for watching the stream, here's the playtest @02:08:53, sorry that the volume levels were a bit loud
Thanks so much! I had run out of time to make some more art, but that beginning/snoozing part of the TV was definitely what I was trying to do more of. Sorry about the bug with the socks, I think the player not being able to push around the props naturally is the big problem with it. Thanks so much for giving it a try!




