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Mary

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A member registered Dec 06, 2023 · View creator page →

Creator of

Recent community posts

Wow, this is an incredibly polished game! Great job!

There is no collision on the exit to that level, so if that happens you can just go around the side and walk back in 😂 Thank you for playing!

This game is so cute! The animations on the chinchillas are so adorable and realistic (impressive, considering it's pixel art). The slight color change on the header as the chef is about to come out is a really great UX touch. I didn't even notice at first, I just realized I could somehow tell when they were coming. The game did get too hard for me around level 5 (playing as Fourrure, if that makes a difference). Very nice game!

The art and overall visual direction of this game is so stylish and cohesive, very impressive for such a short time!

Thank you for trying it out!

Let it be known that the borrowers very specifically don't steal! They borrow things without asking and don't return them. 🤣 Great interpretation of the theme, everything worked great

It looks great... unfortunately, I couldn't figure out how to unlock the front door. (Maybe some instructions were offscreen for me?)

Awesome implementation of the theme and crayon wildcard... I just wish it was easier (too ashamed to share my high score)

I think it might be broken--Unfortunately I wasn't able to carjack a car. Maybe I wasn't positioned correctly? The controls were extremely difficult to maneuver with, so it was hard to come at it from different angles.

Yay I did it! time: 5:34

This was a really solid implementation of the theme and wildcard you used. The 3d world looked great, and everything worked really smoothly even in the browser. I liked the little bit of puzzle solving and that the lasers weren't too hard (I did die the first time but that's on me forgetting about crouch T_T)

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The game seems pretty polished and has a lot of cool ideas, but for the life of me I couldn't find a way to start the minigame for opening the door. The minigames are really well done and the heat concept adds a neat extra dimension, but I couldn't get out of the first room. Oh, and I really like the way the roll animation looks :)

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This is a very cool and stylish looking (and sounding!) game. I ran into a possible bug after stealing where it seemed like it stopped accepting any input, but I was able to finish on my second play through. I just wish there was a way to see the definitions for the abilities after selecting them at the beginning (maybe there is and I missed it).

Great job!

PS love the pun of the title

Nice game! I really like the decision space you created with the choice between immediate damage versus stealing to build yourself up. And the soundtrack was bangin

I love the hand-drawn art! The character animation looks really good. I don't know if I'm doing something wrong, but when I interact with any grave I just get a black screen (maybe I'm picking the wrong grave?)

Thank you for playing! We tried a couple things to deal with the major lag when you first start shooting, but it was time consuming to test since it works fine outside of the browser. 😅 I'm glad you enjoyed the chaos 😁

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Thank you for playing! The web build didn't support emojis, turns out (late addition). I didn't really know how to quickly deal with that, so I ignored it 😅 

Thanks again for playing!

This game is tagged "educational," but all I've learned is that I have TERRIBLE luck at bingo

Ty I made them myself!

Thank you! That's a very popular choice!

Ahh that twist, I KNEW it! nice game, the CRT effect is beautiful

Thank you!! Excellent question, re: one car in the parking lot. I have a few theories, and yours is definitely a welcome addition: 

- The carny might live there

- I have a stretch goal of adding a bike rack with a unicycle, which would give both of you conveyance (very plausible, since it adds more ones of things)

- the player is a ghost? No other signs point to this, but I can't rule it out

- employee parking is elsewhere

- player and carny carpooled - Thanks again!

I'm going to have to keep working if I want to get a perfect hydrogen! Thanks for playing!

You're really running that carnival worker ragged 🤣

Thank you!

Technically there are three attractions, but yes that was a big concession for my artistic vision and I'm prepared for that perfect 1 star rating

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I should put different dialog to indicate how brave and daring you are

Thank you! but a rating of 1/1 would be preferred

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UPDATE:

- Added character art for the carnival worker, although I kind of feel like it should be an expressionless animal instead of a person

- Added an actual prize for the game

Quality over quantity!  😭

I got to the secret 14th round! (Bug?) No idea why, but I think I might have exactly hit the target number for round 13?

The upgrade is nice! It's a little tedious having to hover over each die to figure out what the base roll is, though

I keep coming back to this game... I might have a problem, lol 


I didn't realize you could increase the number of dice at first because of the itch overlay... My first win was with five d20s, lol

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The bug where the goblin gets stuck in corners gave us such a headache that we redid the levels to have fewer corners! If we ever revive this project, redoing collision would probably be the first thing, but there wasn't time during the jam.

Like drak said, you should be able to hit escape and select restart to just start that level over.

Thanks for playing!

I collected many orbs, but the circles never filled in :/

The ambition! The audacity!

I picked this up too late, so I only saw one other player (who fled from me!). All I could really do was kill mobs, and I eventually started losing health every couple of seconds, which I didn't expect? I assumed the thing in the bottom right was a mini map, but it didn't show anything useful (like the way back to the portal).

BUT I was on the internet!

This is very nice! Everything worked well, that it was very atmospheric. Thank you for the arrows on the ground, lol

Adorable frog, award winning sound effects!

What a beautiful scene! The windy hair looks amazing :)

When you have a lightning bolt, everything looks like a target 🤷