Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Soleil Levant

18
Posts
2
Topics
2
Followers
1
Following
A member registered Jul 12, 2019 · View creator page →

Creator of

Recent community posts

glad to see you looked it. The idea we had with the slow labs was that it is completely safe, although confines fuel at the same rate as the other lanes. Sadly, we didn't manage to completely implement safeness on the slow Lane, but it provides certain degree of shelter. Maybe some speed Powerups would indeed spice up the game

Ok, I coudln't play it myself, but I watched the video on your game. I think that the way you did the puzzles us pretty conveying and self explanatory.  For example, the jey to the heart shaped lock was a heart shaped key. I feel that sometimes hte controllers can be buggy and raycasting to the elements you're clicking sometimes gets interrupted by something else, but it si totally comprehensible for a Jam entry. I really love the demon  theme and the whole visual style you chose. I think that the idea of a scape room is pretty good, and makes an interesting point and click adventure, although I cound't see any indicators towards what was the lose state, besides of being trapped. Perhaps you could implement a timer like escape rooms do to increment the sense of urgency. Also, for me the puzzles where very obvious, but not everyone seems to get them as easily, so implementing a clues system might perhaps help the player not being annoyed. Great game

ok, I'll play it

Ok. I'd love to try your game indeed

Hey there! can play yor game because Iḿ on a linux distro. Can you make a linux x86_64 executeable? I'm your partner from Comment pact club!

Hey there! can play yor game because Iḿ on a linux distro. Can you make a linux x86_64 executeable? I'm your partner from Comment pact club!

Hey there tai! for some reason we never considered to add a way to quit the game. Indeed, it was a dumb thing to do, thanks!. About the control of the car, we kinda wanted it to feel that way, thatś why the car moves on by itself. Thank you very much for the feedback tho, it helps us see that this mechanic is perhaps not the most fun.

Great game! i liked the mechanic of changing walls to evade everything, and the score system. "Definitely in hell"is a great way of defining where i was hahaha i liked it a lot. It has a great design, and pretty easy to understand. Maybe you can teach the game mechanics on the game itself, instead of a tutorial. But it is just that I hate tutorials

(3 edits)

The code is: !Edit: Erased the code. If you want to know it again, please leave your email. If youŕe reading this because you have the same issue, drop me your email. By the way, did you enjoyed it? Do you have any comments or feedback?

we didn't even configure an icon for the game hahaha. 

(1 edit)

I got to the scroll but can grab it. I think you got a bug there. 

what a very clever mechanic you got there, of chanign colours to dodge the chess pieces by changing color! although what happens if osmeone doens know how the chess pieces move? I guess that reduced the accesibility of your game. I like the concept, and overall I think i could expand for a big puzzle game. Great job!


Edit: After a while i figured the scroll wasn the ending, but some sort of check point. Still, I died later and it took me back to the begining, instead of the scroll. Still a great game

Please give us a review: https://anlevant.itch.io/almost-there

I got to the scroll but can grab it. I think you got a bug there. 

what a very clever mechanic you got there, of chanign colours to dodge the chess pieces by changing color! although what happens if osmeone doens know how the chess pieces move? I guess that reduced the accesibility of your game. I like the concept, and overall I think i could expand for a big puzzle game. Great job!


Please give us a review:
https://anlevant.itch.io/almost-there

Your unsolicited advice is very useful and well received! thank you very much.!

I tried to play your ame, But I'm on linux, so I can't :'(

Hey there!
Your game is is such a good concept! At first I struggled to understand the controlls, but in the end i got it. It seems a little to limiting to have only one character to pick, since it kinda gives the upzzle away too easily. Walking is a little cumbersmoe since you have to do it per each square. The music and particles effects where great! I loved this game averall, there' s a lot of potential in it.

Don' t call it a bug, call it a feature! Thanks for your review! I 'll check your game

Hey! thanks for your review, glad you enjoyed it. I' ll check your game as well

thank you very much for this feedback. This was the very first game all of u inside the team had ever done, and we gave it our everything. Your feedback is very valuable to us, we hope to keep improving so our next jam game is even more polished