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A jam submission

ReSailView game page

LM0B Jam
Submitted by JSaginario — 14 minutes, 6 seconds before the deadline
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ReSail's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#23.5913.933
Fun#24.1994.600
Audio#24.0174.400
Originality#43.2863.600
Bug Free#53.8344.200
Mechanics#63.2863.600
Theme#62.9213.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (2 edits)

It was a very fun game! I think it would be even better if hitboxes were a bit more accurate, and if our ship had a "took damage" animation! For example, when our ship is hit, it becomes red for 0.2 seconds. The same animation could also be used for enemy ships. This would give the player important feedback without having to check the UI. This is a bit of a nitpick though. Overall, its a very fun game with no game-breaking bugs or such. And you did it in only 5 days! That's an achievement on its own. Also, the tutorial was very well-made and it explained everything I needed to know.

Developer(+1)

Thanks! I'm not sure if there's something different on your end, but I do have animations for both the player and the enemies when they get attacked (and I just checked the WebGL version just in case and it has it there as well). So I'm not sure if that's something you don't see, which would be weird since that shouldn't be affected by things like screen size and computer power. Either way, if I didn't have that feature I would be sure to add it! You all did a great job with your game and I hope to see your team continue making them!

Submitted

This had a lot of the energy of old school flash games I'd play for hours to kill time.  The cannonball hitbox was a little forgiving.  I could hit enemies on my left with my right cannon if I was close enough. Some enemy variety would've been a boon but all around very good.

Submitted

A good twist from the plataforming games everyone did, but to be sincere, I never used the restart way point.


Your music feels so good, i love it.

The game had some bugs on stat placement that allowed me to exploit the game terribly, which made me able to just stand there and take damage from any ship while shooting and killing evrything without dying.


Iit was very fun! simple mechanics in the game, but they are very compelling, nice job right there!


It was a very good game.


Please play our game!

Developer(+1)

Thanks! I'll go play yours in a sec. Can you tell me what you did to exploit my bug?

Submitted

wel i just, on the first screen, clicked all of the buttons, even when they said that I had 0 money, because most of them costed 0 but actually had an impact. Withink two deadsafter doing this I was already unbeatable

Developer(+1)

Okay, thanks for the feedback! I realized a portion of this bug when I first exported it but ran out of time to actually fix it so I put it in the game description instead. I hadn't realized what the bug could entail tho

Submitted

Your game is still very goo,d, even without the progression system. Good job here

Developer

Thanks, I just rated your game