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Aloe Vertex

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A member registered May 10, 2017 · View creator page →

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Yup, it effects all versions, I fixed the bug in the newest build, but updating will clear some of your level times (a one-time thing for this update, I had to do some restructuring). Check out the discord channel for more details.

run the executable. Its a .exe on windows.

Again, just try jumping on the cart.

Thats a bug that happens sometimes, try jumping onto the cart with spacebar and seeing if that can kick it free. (almost always works)

Also there is a new build I just uploaded, doesn't fix that bug but has some new features.

First! You can't beat the fastest.

Hello, thanks for looking into our game. I know Rocket Theater is a little rough atm, we are saving up changes for a big update/event on July 7th. So if you are interested, feel free to check back then.

Your video quality is great btw.

Hello, thanks for trying out our game.

It just so happens that we were working on an update that addresses some of your problems. (other players had similar feedback)

Its currently up, the tutorial has been rebuilt from scratch and does a better job at teaching now, we also removed rail grinding for now because it was buggy and needs more work.

Feel free to check it out.

- Rocket Theater Team

Hi,

Rocket Theater is a 2D side-scrolling stunt based shooter rendered in full 3d that we've been working on since September 2016.

Pick a map, choose a character, and perform different naturally occurring tricks involving rocket jumping, wall-jumps, grinding on rails, and special mini-games that activate when amassing enough fans to your live audience. Or you can try out our work in progress, the campaign, which currently has 4 episodes, each with 3 missions containing a unique objective.

Our demo release, Rocket Theater Rehearsal, is officially ready for download on our steam page at https://aloe-vertex.itch.io/rocket-theater-rehears...



In this demo release, play as 2 (soon 3) different characters, each with unique abilities and combo mechanics. The two maps (not including the tutorial level) as well as future maps in development will have their own unique mechanics as well, allowing for those who perform wisely to earn bonus points and other buffs.



Future content (at some point which will be released commercially) such new maps, characters, and tricks, will be introduced into the game through the campaign as new episodes. Play the campaign to unlock all the current content as well as future content when we plan on hitting Kickstarter and Steam in the coming months!


Any constructive feedback is welcome!

And we hope you enjoy the game as much as we do! :D

-Ian Feldschneider (ChromeWing)