NNNNnoooooooo!!!!
(great submission, the art and writing is fantasti )
yes I did! the source code will eventually be here --> https://git.sr.ht/~alect/fantasy-console-carts/tree
I am always drawn to games with a pun in the title. Also, you can never go wrong with a cat game. The camera was a bit wonky at times which was disorienting, but it added to the overall suspense of the game. I like @Romain.P's idea of adding the ability to move the yarn in any direction... It might help the flow feel even better. Nice job!
The music is a bop! Its like elevator music except better somehow. I also really enjoyed the graphics and game play. I agree with @Maxxy that everything sped up really fast. It felt like all the sudden sky scrapers were popping up everywhere, which was a bit stressful. However, that panicky "Shoot I gotta do something here" feeling is also what makes the game fun. Nice job!
Fun and polished! One thing I noticed is that the enemies tended to overlap by the main vending machine, maybe it would help if they kept a minimum distance from each other or lined up in one say. Also I think it would help the game feel if there was a smaller particle effect when damaging enemies.
(side note) Its great so see so much additional polish from the what you posted on discord! you really did a lot
Super fun game and good take on the theme! I really liked the screen transition (i'll have to look and see how you did that), and the cute music was a silly as I killed the hero over and over. It was a little frustrating how it seemed like you could get into an unwinnable situation then have to start all over.
tic80 users unite!!
surprisingly hard for me! It was sometimes confusing which characters were allys vs enemies. Maybe more consistent colors would help (ie green is always ally, red baddy). A cool addition could also be controlling the zombies! maybe to make a defensive wall or focus on one enemy!
lots of places you could take this, which is great!
This is a really neat little puzzle game! The graphics and music pair really well together and create an immersive atmosphere. I was hooked right away and had a lot of fun playing through the levels. The ramp mechanic was my favorite. You have also set yourself up to easily add more levels in the future if you want to.
once you get the auto-rollers this really turns into a great idle game. I had a lot of fun planning out my rows of 6's to get the most likely triple payout. I could see these getting exponentially more complex with just a couple new die types!
the polish of the SFX and graphics is spot o, love the rolling sound and the little dice wiggle. well done!