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Alec T

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A member registered Aug 19, 2019 · View creator page →

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I really like this game! Great take on the theme, pleasant graphics and music, solid level design. The first time I figured out you could move the character I let out an audible "OOOOhhhh". Really well done, is this one of the best games i've played so far!

I'm probably just bad at video games, but this game was super hard! I think your game has a lot of polish, the camera and cat both felt really good. Well done!

super silly game!  The camera was a pretty unruly at smaller stack counts, and I encountered some bugs with stacking the lads. I really liked the scale of the game world. It grew with you!

great presentation and fun take on the theme. As other said the collision was a little wonky, specifically the ramp for me. I also think the levels were very short. I could see this being developed into a lemmings or "mario vs dk" like game.

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well done getting all the scales!

Amazing job, especially considering this is your first Jam.  You should be proud of yourself for having an idea and seeing it out to completion! The aesthetic is very chill and I like the colors. I agree with others that it would be helpful to see more of the map in the screen so you can plan where to go next.

Neat game! I made it to the last task but was unable to complete it because I was 1 tree short. I liked the hidden cave with the axe, and the controls were very straightforward/easy to master.

I was able to make it to 163 before I was overwhelmed by the forces of evil.  The enemies seemed to spawn very quickly at the end, which was chaotic in a fun way.  

Nice game! The big hairy leg was cracking me up lol

My first few runs I had a difficult time determining which objects were obstacles  and which ones were just part of the background,  If you decide to keep working on this project that might be something to address, but it didn't stop me from really enjoying the game. Eventually I got the hang of it and was able to get a satisfying rhythm going. Nice job!

My wife used to have a pet frog named sausage patty so I had to give this game a try.  Loved the quirky art style!

Neat little puzzler, impressive work for only your second game! The game play was enjoyable and would have happily played more levels. I agree with the suggestion of adding the ability to rotate the cakes. If you decide to continue working on this project that's always something you could add in the future.  Nice work, you should keep making games!

oh no! good find

I wish I wasn't so bad at word games! Love the visuals of this. Everything is super polished and I could totally see this becoming a full release. Well done!

super polish, and super challenging! Great take on the theme

Super solid sokoban! The levels did indeed scale in difficulty super well. There was an odd screen flash every once and a while, but other then that I also really enjoyed the visuals. Well done

The first time the game zoomed out I let out an "ooooooOOOOO nice"! Good take on the theme, solid presentation and polish. The sound effect of collecting "scientific apparatus" did get repetitive though

Thank you for the comment! One of my early goals.. which was abandoned because of time.. was to somehow teach music to people who were less familiar.

Fun submission! I really like the art work, though sometimes it was hard to tell obstacles  from the background. I think some stronger outlines around sprites would help there. 

I also found myself not using the shrink ability all that much, maybe that was because the game was pretty hectic right from the beginning.

Also the music was really well done! It got my in the epic fantasy mood haha

Marsh Man

a top down platformer that probably had a bad camera

sure! I've added it to the downloads

NNNNnoooooooo!!!! 


(great submission, the art and writing is fantasti )

yes I did! the source code will eventually be here --> https://git.sr.ht/~alect/fantasy-console-carts/tree


I am always drawn to games with a pun in the title. Also, you can never go wrong with a cat game.  The camera was a bit wonky at times which was disorienting, but it added to the overall suspense of the game. I like @Romain.P's idea of adding the ability to move the yarn in any direction... It might help the flow feel even better. Nice job!

The music is a bop! Its like elevator music except better somehow. I also really enjoyed the graphics and game play. I agree with @Maxxy  that everything sped up really fast. It felt like all the sudden sky scrapers were popping up everywhere, which was a bit stressful. However, that panicky "Shoot I gotta do something here" feeling is also what makes the game fun. Nice job!

I had some collision problems with stuff like ladders, but I really liked the take on the theme! No other game I've played so far has had you flip back and forth between roles!

The title of this game made me chuckle. I have a 1 year old son who definitely loves stealing food from his parents lol 

When I try to play the game your "next" button does not go away, making it difficult to navigate and see everything going on.

I could totally see this being a card game! I think the tutorial could have explained things more clearly, but once it clicked it was super fun! Also as others said the overall graphics and music were really polished!

Awesome little puzzle game! The flute music really upped the tension which was cool. The game play is simple but really fun.  Since you kept your scope small you were able to do a lot of interesting  levels, which makes the game feel very polished and well thought-out.

I liked the your take on the theme. The flashing on the lines of text hurt my eyes. Also I think it would be cool if you could see where the "programmers" cursor was, would help strategize where to infect next.


keep going and participating in jams!

Fun and polished! One thing I noticed is that the enemies tended to overlap by the main vending machine, maybe it would help if they kept a minimum distance from each other or lined up in one say. Also I think it would help the game feel if there was a smaller particle effect when damaging enemies.

(side note) Its great  so see so much additional polish from the what you posted on discord! you really did a lot

It was hard to know how the 4 sliders would effect the pattern, but it was still fun to mess around and see what I got. The overall polish on this is really high, I was specifically impressed by the timeline (not sure how you did that).

 As others have mentioned, I had no idea what to do or what the goal was. However, I totally think you should keep working on this game because the vibe is great.

Super fun game and good take on the theme! I really liked the screen transition (i'll have to look and see how you did that), and the cute music was a silly as I killed the hero over and over. It was a little frustrating how it seemed like you could get into an unwinnable situation then have to start all over.


tic80 users unite!!

Personally I fond myself a bit flustered trying to figure out what was going on. After a few fails, i eventually figured it out and enjoyed myself. Maybe part of the fun is learning through trial and error?

surprisingly hard for me! It was sometimes confusing which characters were allys vs enemies. Maybe more consistent colors would help (ie green is always ally, red baddy). A cool addition could also be controlling the zombies! maybe to make a defensive wall or focus on one enemy!


lots of places you could take this, which is great!

This is a really  neat little puzzle game! The graphics and music pair really well together and create an immersive atmosphere. I was hooked right away and had a lot of fun playing through the levels. The ramp mechanic was my favorite. You have also set yourself up to easily add more levels in the future if you want to.

the graphics are slightly unhinged, and I think thats great :)

roger that!