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AKrobot

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A member registered Apr 24, 2026 · View creator page →

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I have created a new game LAST ENCORE, support me by donation if you like the game.

game link

Welcome to the venue. LAST ENCORE is an immersive, atmospheric rhythm experience that guides you through a bittersweet farewell concert told across three distinct musical acts.

There are no score penalties, failing mechanics, or game-over screens here. This experience is designed purely around connection and expression—there is no way to lose, only ways to sing along. Grab your light stick, listen to the crowd, and be part of a final, beautiful memory.

  • Emotional Storytelling: Experience a curated, three-act performance built around themes of endings, legacy, and saying goodbye.
  • Relaxed Rhythm Mechanics: Follow the flow of the music without the stress of traditional rhythm games. Focus entirely on the song and the atmosphere.
  • Designed for Feedback: Features a built-in skip mechanic (S Key) to jump ahead mid-song, making it perfect for game jam testing and rapid peer feedback.

Developed as part of the UNSO Prototype Seminar (Week 3 Project under the theme "Your Idol's Farewell"). 🎧 Headphones are highly recommended for the best emotional and acoustic experience. Total play time is approximately 4 minutes.

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I have created a new game SHOVEL & BLOOM 3D, support me by donation if you like the game.

game link

🌱 SHOVEL & BLOOM 3D

Grandpa left you his overgrown garden — and one trusty SHOVEL. Dig in, get your hands dirty, and bring it back to life in this cozy little 3D gardening game!

⛏ The Shovel Is Your Best Friend

Every great garden starts with a hole. Dig patches of soil, plant seeds, and keep them watered — but keep digging, because buried treasure hides underground: shiny coins, extra seeds, old fossils, and gleaming gold nuggets. Upgrade your shovel from Wood → Iron → Golden to dig faster and unearth rarer loot!

🌻 Grow 6 Crops

  • Sunflower — cheerful and quick, a farmer's best friend
  • Tulip — a classic beauty that loves the morning sun
  • Pumpkin — slow to grow, worth every penny
  • Moonflower — grows ONLY at night... and glows! 🌙
  • Cactus — prickly, profitable, never needs watering
  • Golden Rose — the legendary bloom. Grow it and harvest it to WIN 🌹

🌦 A Living Garden

Watch the sun arc across the sky, lanterns flicker on at dusk, fireflies drift over the field at night, and rain showers water your crops for free. Sell your harvest at Poppy's stall, complete your Garden Goals, and turn a dusty plot into a blooming paradise.

✨ Features

  • Cozy 3D world with full day/night cycle, rain, and fireflies
  • Auto-tool: Left-Click automatically digs, plants, waters, or harvests — no fiddly menus (manual tool keys for pros!)
  • Shovel-first gameplay: dig, loot-bury, and upgrade 3 shovel tiers
  • 6 crops with different growth rules (day / night / any, thirsty or not)
  • 10-step "Garden Goals" quest chain ending in the legendary Golden Rose
  • Shop with seeds, upgrades, and a big watering can
  • Fully procedural sound: every dig, splash, and coin is synthesized live — plus gentle generative music
  • Auto-saves your garden — continue anytime

Made for Jame Gam #61 · Theme: Botany · Special Object: Shovel

I have created a new game SSoberanía Austral, support me by donation if you like the game.

game link

📖 Detailed Description

Soberanía Austral is a wave-based 3D arcade defense game made for the Patagonia Game Jam 2026 (theme: Soberanía Patagónica ), built entirely with three.js, synthesized WebAudio sound, and zero external assets — everything is generated in real time.

You patrol the bay alongside your community's coastguard boat. An illegal fleet keeps crossing the dashed line of the Exclusive Economic Zone (EEZ) heading for the hatched extraction zone near your coast. Touch an illegal vessel (gray hull, red stripe) to intercept it — +100 points × combo multiplier for chained intercepts. But the bay belongs to everyone: the white-and-celeste local fishing boats must be protected, never rammed — each one that safely reaches port earns you +50 points and +2 Sovereignty.

Your Sovereignty meter starts at 100 and drains whenever illegals complete an extraction — reaching 0 means game over. Five scripted waves escalate the challenge: zigzag runners, stealth vessels (invisible until your Radar sweeps them), and fast interceptors, punctuated by westerly wind gusts that shove your boat toward the boundary. Drifting crates grant three power-ups: Radar (speed boost + reveals stealth ships), Flag (+12 Sovereignty), and Community Calm (freezes the illegal fleet).

Between waves, educational fact cards share real data about the Argentine EEZ (200 nautical miles) and illegal fishing on the Patagonian coast — play to learn why the issue matters.

The scene is alive: Andes backdrop with snow caps, drifting clouds, circling gulls, a fishing village with moored boats, buoy lines along the EEZ, a lighthouse with rotating beam, animated wakes and flags, shimmering water — all in ~55–77 draw calls, so it runs smooth on modest hardware. UI is fully in Spanish (es-AR voseo). High score is saved locally. Works with keyboard, mouse-drag or touch.

🕹️ Controls

ActionInput
Move boat W A S Dor Arrow keys (W = up/forward, S = down/back — fixed & verified)
Touch/mobile Drag your finger across the sea
Pause / Resume P
Mute audio M
Fullscreen Button in the HUD

Gameplay actions (all done by moving into things):

  • 🚢 Illegal ship (grey + red stripe) → ram to intercept, +100 × combo
  • 🎣 Local fishing boat (white + light blue) → protect it, never touch it; reaching port = +50 & +2 Sovereignty
  • 📦 Drifting crates → collect Radar / Flag / Calm power-ups


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I have created a new game STARE INGREDIENTS, support me by donation if you like the game.

game link

STARE INGREDIENTS 🥐👁

You're the night-shift baker at a bakery that wakes up when the lights go down. Orders pile up: grab flour → mix → bake → frost → serve before the customers' patience melts like butter on a windowsill.

Oh — and the decor has eyes now. Literally.

👁 THE TWIST (Mandatory Element)

You're Always Being Watched by Something — so we made it a mechanic, not a mood:

  • Eyes wake up inside the bakery's decor — the window, the clock, the poster, the potted plant.
  • Whatever an eye stares at is frozen shut: oven locked, shelf locked, even the serve counter.
  • Every eye blinks on a rhythm (watch the squint telegraph!). When it blinks, everything unlocks for a moment — that's your window to rush the recipe.
  • Later nights: eyes that change their minds mid-stare, and one that knows exactly what your recipe needs next.

Route your bake around the gaze. Respect the blink. Serve the spooks.

🎮 HOW TO PLAY

  • Move: WASD / Arrow keys (or touch-drag on the left half of the screen)
  • Craft: just stand at a station — it works automatically
  • Drop a dish: Q · Pause: P · Mute: M
  • Serve finished dishes at the SERVE counter to the matching customer

🌙 FOUR NIGHTS

  1. Grand Soft Opening — one sleepy eye. Learn the rhythm.
  2. The Shelves Woke Up — two eyes. New recipes, tighter patience.
  3. Side-Eye Season — three eyes, and they retarget mid-stare.
  4. Grand Opening (Unfortunately) — four eyes. One of them is a snitch.

Clear a night to unlock the next. Chase stars, combos, and the rank of Legend of the Haunted Bakery.


I have created a new game Almighty Push , support me by donation if you like the game. game link

Master Pain's Deva Path abilities! Pull Konoha ninjas for points while pushing away Sage Mode Narutos in this strategic survival game.

ok thank you

Your game is a little bit boring, you should insert game instruction, thumbnail image and actual gameplay are a little bit different

Thank you for your reply, i am still trying very hard to create game. Check your game again, Your game does not start and stuck in blackscreen

I have created a new game , support me by donation if you like the game.game link

🎮 SHADOW PROTOCOL — Silent Infiltration is done! A complete MGS-style 3D stealth game, 100% copyright-safe (original name, story, procedural low-poly models, fully synthesized audio).

What you got:

  • 🕶️ Full stealth loop — infiltrate the snowy compound, lift the keycard off the duty officer, hack the server room, escape by helicopter
  • 👁️ Real guard AI — vision cones, ? suspicion → ! alert → search → they even find sleeping bodies you leave behind
  • 🔦 Sweeping searchlights, crouch-sneaking, noise system, tranquilizer pistol, silent takedowns, radar with live enemy cones, radio comms, checkpoints, mission ranks
  • ✅ Every mechanic browser-tested end-to-end (detection → alert → combat → extraction → win screen all verified)

I have created a new game , support me by donation if you like the game.game link

🏁 VELOCITY RUSH is done! An original NFS-style 3D street racer — play it right now in the preview panel (click "Open in New Tab" for the fullscreen experience).

What you got:

  • 🚗 3 original cars (Falcon GT / Shadow R / Titan X) with unique stats, paint colors, and a 3D rotating garage
  • 🏁 3 modes: Circuit (3 laps vs 3 rivals), Sprint (beat the gold time), Pursuit (outrun the NBPD with heat levels, escape/busted meters, and cop takedowns)
  • 🔥 Drift + nitro arcade physics, living night city with traffic, neon signs, minimap, and a full synthwave soundtrack — all synthesized in code, zero copyrighted assets
  • 💾 REP points, best times, and settings save automatically

I have created a new game , support me by donation if you like the game.game link

ASHEN WRATH — A Mortal's Vengeance is complete and tested end-to-end! 🗡️

A God of War-inspired mythic brawler with 100% original IP: chained-blade combos, mash-J execution finishers, WRATH rage mode, storm magic, 5 waves of the Ashen Legion, and a two-phase armored boss — Malkor the Ashen God — ending in a cinematic slow-mo "MORTAL BLOW" QTE. All music, sound, and art are generated by code, so the whole game is one 87KB index.html with zero copyright risk.

I have created a new game , support me by donation if you like the game.game link

🎮 KICKFLIP CITY — Pro Skateboarding is done and playable! Open the Preview Panel on the right (or click "Open in New Tab" for fullscreen).

What you got — a complete THPS3-style game with 100% original IP (no copyrighted characters, names, or assets):

  • 🏂 Full trick system: charge-ollies, kickflip/heelflip/shove-it families, 5 grabs, 5 grind types with balance meters, manuals, reverts, spin bonuses, combo multiplier banking, SPECIAL meter + Super Flip
  • 🏟️ "Downtown Plaza" park: vert halfpipe with grindable coping & deck, quarter pipes, funbox rail, flat rails, ledges, kickers
  • 🎯 2-Min Run (Bronze/Silver/Gold medals + high scores) and Free Skate, 3 skaters with different stats, S·K·A·T·E letter hunt (+25,000)
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Check my new game, you can support me by donating a dollar if you like the game.game link

The game — "one city, no rules":

  • 🏙️ Procedurally built island city "New Harlow" (roads, traffic lights, parks, docks, police station, hospital, safehouse)
  • 🚗 6 drivable vehicles with drift/handbrake physics, carjacking, traffic AI that obeys lanes and honks at you
  • 👮 Full 5-star wanted system: cop cars ram you, officers chase & arrest at 1 star, gunfights at 2+, WASTED/BUSTED respawns with money penalties
  • 🔫 Fists / 9mm / SMG with crosshair aiming, car damage → smoke → fire → explosion chain
  • 📋 6-mission crime story (First Wheels → The Big Score) + free roam, money, pickups, localStorage save/continue
  • 🎵 100% synthesized audio: engine, sirens, gunfire + two original radio stations (R to switch) — zero copyrighted content: original name, city, vehicle/character models, sounds, and code

Please play my game, you can support by donating me if you like it.game link

🎮 AETHERBLADE — Shards of the Fallen Stars is done and fully playable! Click PLAY in the preview panel to try it.

What you got — a complete 3D action-RPG with the Kingdom Hearts feel, but 100% original IP (no KH names, characters, models, or music — mechanic inspiration only, which is legally safe):

  • ⚔️ Real-time combat — 3-hit combos, finishers, dodge rolls with i-frames, double jumps, lock-on targeting
  • ✨ 4 spells (Ember / Frost Nova / Thunder / Mend), MP regen on hit, KH-style command menu
  • 🐉 Gloomspawn enemies + the multi-phase Void Colossus boss with a golden "F — FINISH" reaction command
  • 🗺️ Full quest — explore the isles, collect 7 Star Shards, break the seal, relight the Beacon
  • 💾 Save shrines + Continue, XP levels, potion drops, procedural music & SFX

thank you for your advice

Thank you for your advice

Hello, everyone , I am still thinking about what to do, sell the game with 1 dollar is good or free game with donation 1 dollar is better, give me idea every body 

Ashenblade: Veilfire Wilds — Chain the combo. Feed the flame.game link

A browser-based 3D character-action game in the spirit of classic hack-and-slash titles. Play as Kael, a rogue blade-bearer hunting the demon lord Malgroth across the Veilfire Wilds — a sprawling open world of ember-lit forests, forgotten shrines, and demon-haunted ruins.

Slash, launch, and juggle foes with fluid ground and aerial combos, dodge, lock on, and climb the style ranks from D to S. Battle 8 enemy types, take quests from your companion Vesper, and end Malgroth's reign in a final boss duel.

  • Stylish melee combat — launchers, air combos, dodge, lock-on
  • Style meter from D up to S
  • Open world with quests, minimap, and quest tracker
  • 8 enemy types + final boss Malgroth
  • Runs in your browser — nothing to install
  • 100% original characters, world, and assets

Hello, every body , check my game, if it is good , give me tip by donating a dollar, Anyways, just play and test it , feedback me, thank you every one , It is gta similar game, my npcs are highly intelligent, like artificial intelligence gamelink