Also, as someone who cannot do jump scares under any circumstances, THANK YOU SO MUCH for giving us an option to opt out. I wouldn't have been able to play the game otherwise.
Aster Kanke
Creator of
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I actually really liked this!
I am going to presume you did all the music and SFX for this game. The music was very well written and mixed! But it felt too busy for a sudoku game; I found myself too distracted by the music to focus on the numbers sometimes! There was a section in the middle that was more subdued; I wish that could have been the music the whole time.
The squeaky sound effect of the witch is too loud; I don't mind it, but it hurt my ears in my headphones. Art is adorkable. Puzzles are good, ended up doing one of the easy ones.
It was hard to get through the controls of this game and around the vines to start. Once I got to the other side of the gate, the game froze, so I wasn't able to play much else. The dialogue was a very nice touch but needs some editing; I can still hear mouse clicks and such.
Not sure who composed the music, sadly. I love the idea of the interactive synth, but tonality is lacking in between the music and the synths, which causes some dissonance. In addition, the synths are very peaky and could benefit from a nice EQ mix to not be super overt. I honestly think that aspect of the game is so cool, having the synths change as you move, and I want to see more of this.
The music is really subtle in the background and has the same motif that repeats over and over again. I liked it, but I could see this getting stuck in someone's head. It might be in my head at three in the morning now. The sound effects were really good, though I couldn't figure out the difference between the two magic blips. Once I got the hang of the controls, I really liked this!
I wish this game was longer to match its epic soundtrack! I feel like this could be the very very start of something really cool. I also wish I had a chance to properly listen to the main theme all the way through. It did freeze on us once and we got to listen to a lot of it, and what I remember hearing was very good.
The dialogue screen music sets the tone perfectly, and I love the written dialogue that goes with it. The music file clips when it hits the loop; not sure if that's a DAW or a coding issue (I'm gonna say coding). I might put the organs a little lower into the mix; they were very strong for me.
I think the ending theme is a slight remix of the main theme, which was beautiful and very well mixed.
The controls feel slightly clunky to someone who doesn't play games regularly (that's me), and I actually didn't like any of the sound effects, to be honest. But the artwork was amazing and made this little game super unique. I look forward to more things like this and will definitely be following this dev.
