Thank you for playing! There's an xp count it the top right but yeah the game is a little too big for ppl's screens I've learned :(
Tea!
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Oh my that was very stressful! My limit was the circle you had to click and spin. I was barely managing before that lol. The music was funky and the audio feedback for if something was out of range was really good. I found myself physically wincing when I did something just a little too much and knew I was gonna get beeped at.
I really like the meta ideas of using some of the menu icons in the puzzles but you probably need to start with some more traditional solutions first. I ended up clicking the hammer and opening the settings so I didn't notice you could click and drag it after and I would have stopped playing if you hadn't posted those hints in the comments. Once I understood that it was very enjoyable overall!
Nice concept! I wasn't really sure how I was supposed to use the speed and slow mechanics. I ended up just holding the slow button the whole time and the briefly holding the fast forward button if notes were kinda far. Eventually the fast forward noise got a little grating and I just played the rest of the game on the base speed. I love the look of the game though, great work!
I love the SAW inspiration! The first game I got was the poison one and I drank both gold and poison which made my screen wobble forever it seems? That was pretty disorienting and it lasted for at least 5 other games. I ended up crashing in the fun house but I was playing the browser one which I saw you mention was unstable. Fun concept and I enjoyed all the minigames.
Here's my game: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4700254
Just rated yours!
Wow I think this will probably end up being one of my favorite concepts for a game this jam. Amazing work all around the visuals are cute and it's fun to roll and place the music. I might have just missed it but it'd be nice if there was a way to clear a section off the sheet music without just replacing it with another piece.
Very fun! The flail is tough to control but in kind of like a Getting Over It way so if that's your intention you are on the right track. It was satisfying get better at. Ended up running past all the enemies in the last level since the flail was maxed out and it was a lot to kill without dying haha
