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Fun concept but yeah as others say I basically never ended up using the spin after I had a few turrets and once I got the laser turrets I had enough money to just fill every slot except for 1 shield and was basically unkillable.

Maybe having a variety of weapons that work on different things coming at you so you need to spin to use the right tool?

Repairs were also basically free so I was just spamming it any time something took a bit of damage and a repair all or hotkey for it would be good if you want repairs to be frequent.

Overall I had a fun time going through all the upgrades and beaming the asteroids and ships was pretty satisfying!

Yeah, the diffent kind of turrets is a great ideia. It was in my first version, some miner turrets that was good only for asteroids. But not having good weapons  in all slots for the ships made the game too dificult at the time. But I still think it was a good approach. I just need to balance the game a little better and I will be able to add more turrets. Thanks a lot for the feedback, and about the spinning mechanic as well. It will really help me improe the game!