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Aiden

66
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3
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A member registered Aug 16, 2022 · View creator page →

Creator of

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(1 edit)

Wow. That is the highest score I've seen yet in the game, congratulations. I did notice a bug when I tried calculating the score myself (which was the value on the dice was set to 0, so when I checked if they were all equal with the 5 of a kind function, they all read 0 because they were unrolled, and I'd neglected to add a "if die == 0"), and I can easily fix that after the jam. Other than that, you earned a 6870 score completely fair, which is still the highest one I've seen yet (the scoring works without rolling the dice by design)! Good job, thanks again for reporting the bug, and best of luck with the rest of the jam!

Glad you liked it! Played your game and rated it too! Best of luck with the jam!!

Glad you liked it, and thanks for rating! Rated you back, and best of luck with the rest of the jam! 

Sorry, I didn't have time to implement the volume controls as I had to go back to school on Monday, and I had a couple of test to study for, so my time for the jam was cut short. Thanks for playing nonetheless, and sorry again about the lack of options.

I also found that to be a bit of an issue, but once I noticed, it was too late as the jam had already ended, at least it works well in full screen! Glad you liked the visuals, and best of luck with the rest of the jam!

Glad you liked it! I really liked your game, the controls felt really good and the art looked amazing! Best of luck with the jam!

I really liked the way that rolling the dice determined how much of a resource you gain. Only having 3 stats made it really easy to pick up and the random events made me really question what I needed most in the moment. Great game, and good luck with the rest of the jam!

Glad you liked the art and music! I completely agree that the scaling is a little too harsh and sort of locks the player into a certain type of run, maybe if I make a full version I can scale it better. Thanks for playing!

Glad you liked it! Thanks so much for playing!

Glad you liked the visuals! I completely agree that the balancing need some work, and I should tone down the RNG. Maybe if I keep working on it, a full release will be more fair.

Thanks so much! Glad you liked it!

Glad you liked it! If I ever keep working on the game I'll totally make the rerolling feature more apparent. Gave your game a rating, I really liked the art! Best of luck with the jam!

Thanks for playing, glad you liked it! I also like how the art and music complimented the simple gameplay! Best of luck with the jam!

Glad you found it fun! I totally agree, the game has way too little skill, and is way too luck based. The balancing is also all over the place, I just kinda threw numbers together and stuck with it. If I ever keep working on the game I'll definitely fix these issues!

Thanks so much! Glad you enjoyed! 232 is one of the best scores I've seen so far, congratulations! 

Haha! I really enjoyed your game, good luck with the rest of the jam!

Haha same! I struggled to get a score as high as I did! I really enjoyed your game! Best of luck with the jam!

Same haha! I really struggled to test certain perks because I just couldn't roll a certain number! I really enjoyed your game, best of luck with the jam!

So glad you liked it! Thanks so much!

Glad you liked it! I also found it really addictive, and I regularly find myself up way too late just to try to beat my high score haha.

Thank you so much, glad you liked it!

Glad you enjoyed it! 

All glory to the hypnotoad!

Yeah, luck ended up being a larger factor than I'd initially hoped, but I'm glad you still had fun! 

These controls felt really great, and I loved the art style! Great usage of the theme with the die determining which level you play! Best of luck with the rest of the jam!!

I really liked driving the car into all the obstacles! Great job with the car physics, best of luck with the rest of the jam!

I really liked the concept of a game where the controls are constantly changing, I just couldn't react fast enough to get a good score haha! Best of luck with the rest of the jam!

I love the visuals of this game, and the shop being rolled right in front of the player was a nice way to incorporate the theme! Good luck with the jam!

Really fun combat, and the dice rolling to change difficulty was a great idea! Best of luck with the rest of the jam!

This game was amazing! I loved the usage of dice as a deck for a deck builder! Really reminded me of Slay the Spire in the best way possible! Best of luck with the rest of the jam!!

Using the dice to change the way the rules work was such a great idea! Good luck with the rest of the jam!!

Loves the aesthetics! Best of luck with the rest of the jam!!!

I had lots of fun playing this, the dice physics felt really good and accurate! Good luck with the rest of the jam

As a real life dice goblin, I adored the art style, and once I got a feel for the combat I just got into a flow state. Best of luck with the rest of the jam!

I really loved how good it felt to bounce on the heads of my clones, and the character felt so good to control. 

The day-night loop was a really creative take on the theme! I really enjoyed how well the character controlled (despite the fact I sucked at controlling them).

Your team did an amazing job setting up an uneasy atmosphere, I had a feeling it would build up to a big ending, and it did not disappoint!

I thought I was ready for the jumpscare, but apparently not. I had to go to my search history to come back because I alt-f4'ed so fast.

You did an amazing job setting up the atmosphere, and the low-poly pixelated look just added to the experience!

Thanks for the feedback, I totally agree the difficulty is kinda wonky at times. Glad you liked it!

Hey if it works, it works haha!

Thanks so much! I really appreciate it :). Glad you liked it!