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Amir

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A member registered Sep 13, 2022 · View creator page →

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The Hidden Productivity Hack for Indie Devs If you’ve ever tried building a game solo or with a small team, you know how quickly your to-do list explodes — code, design, animation, environment art, sound… and somewhere in there, you’re supposed to “make assets.”

That’s exactly where most indie devs hit a wall. Creating every single 3D model from scratch sounds great in theory — until you realize it’s eating up 70% of your production time.

That’s when I started exploring game dev asset packs, especially low-poly 3D assets. What began as a quick fix turned into one of the best workflow upgrades I’ve ever made.

Why Game Dev Assets Are a Lifesaver Game assets are not just “shortcuts” — they’re powerful building blocks that let you move from idea to prototype in hours instead of weeks.

Using pre-made assets helped me:

🧩 Prototype faster — I could block out levels and test gameplay without waiting for art. 🎨 Stay consistent — low-poly styles make everything cohesive, even with modular kits. ⚙️ Focus on game design — less time modeling, more time building mechanics. And since most low-poly packs are light on textures, they run smoothly on mobile, WebGL, and PC, making them ideal for indie games.

The Case for Low-Poly Style Low-poly design isn’t just nostalgia — it’s an art form. By stripping down details, you highlight what really matters: shape, color, and readability.

For devs like me who value performance and fast iteration, low-poly assets hit the sweet spot between style and efficiency.

That’s why I started creating and releasing my own low-poly 3D packs — each one modular, lightweight, and easy to customize. They’re made for Unity, Unreal, and Godot, with simple materials and clean topology that just work.

Lessons from Making My Own Asset Packs When I began modeling my own packs, I wanted them to feel professional but easy to use — like building blocks for creativity.

Here’s what I learned along the way:

Keep models modular — so devs can remix parts. Use a limited color palette — it keeps the visuals unified. Test everything in-engine — scale and pivot points matter more than you think. Optimize for Mixamo — for quick rigging and animation setup. These small details make a huge difference when you’re dropping assets into your game scene.

The Real Win: Focus on Gameplay At the end of the day, what sells a game isn’t how many polygons it has — it’s the experience. Pre-made assets give you back the time to polish gameplay, write better stories, and iterate on mechanics.

If you’re working on your first indie title or your next jam project, give yourself permission to use assets that speed up the creative process. You’ll be amazed how much further you can go.

Explore My Low-Poly Packs If you’re into clean, stylized worlds and want assets that just plug and play, you can explore my growing collection here: 👉 My Low-Poly 3D Packs on Itch.io

Each pack is crafted for indie developers who value speed, simplicity, and style. They’ve helped me (and others) bring ideas to life faster — hopefully, they’ll help you too. I’m also open for commissions for any custom requests.

Save time, boost creativity, and keep performance smooth with low-poly 3D assets built for indie developers.

TL;DR Game dev assets save you hours of modeling. Low-poly 3D assets are perfect for indies — fast, lightweight, and beautiful. Focus on gameplay first — art should support it, not slow it down. My low-poly packs are available on Itch.io for anyone building stylized games.

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Hey everyone! 👋 I’ve just released my new low-poly modular character pack designed to make character creation fast, flexible, and fun.

💡 Each character is fully rigged for Mixamo, and modular down to the head, torso, arms, hands, legs, and feet — so you can mix and match parts across three eras: 🛡️ Medieval • 💼 Modern • ⚡ Cyberpunk

Whether you’re building an RPG, FPS, or prototype, you’ll have everything you need to drop in, customize, and get moving in minutes.

🎮 Works with Godot, Unity, Unreal, and Blender 🧱 Modular system: hide parts, swap meshes, or combine packs 💥 Comes in 3 tiers — Free, Plus, and Source (for full control)

👉 Check it out here: 🔗 https://ahmedamirdev.itch.io/amir-the-only-modular-character-pack-youll-ever-need

If you like it, please leave a rating ⭐ or comment — it really helps! Feedback and ideas for future packs are always welcome 🙌

I appreciate it, and you got it :)

Bring your worlds to life with a complete low-poly nature ecosystem. This pack covers everything you need to build natural environments — from forests and mountains to deserts, lakes, and even magical fantasy landscapes.

Perfect for Godot, Unity, Unreal, Blender, or any 3D pipeline. Optimized, clean topology, game-ready, and mobile-friendly. https://ahmedamirdev.itch.io/the-only-low-poly-nature-pack-youll-ever-need

Thank you.

Looks really unique, kudos 👏

Thank you

Hello Itch community! 🎉

I’m excited to share the Ultimate Melee Weapons Pack – a growing collection of high-quality, game-ready weapons designed for all game devs. Right now, the pack features 18 unique pieces including swords, axes, and hammers. And this is only the beginning! I’m aiming to expand this pack to 200+ weapons across various tiers and styles, including new additions like daggers, scythes, maces, spears, and more.

Each weapon is available in multiple formats (GLB, FBX, and Blender for contributors), making it easy to integrate into any project. The assets are free to download, with donations greatly appreciated to keep expanding and improving the pack. Every contribution goes toward funding new releases, raising asset quality, and supporting my indie game studio, which is working on exciting projects like Rumble in Pixel Town.

🛠️ What’s Next?

  • Regular updates with new weapon types, including Mythic, Legendary, and Unique tiers.
  • More customization options for a wider variety of game styles.

Feel free to check out the pack here, and stay tuned for more updates as we work toward that 200+ milestone!

Your support means the world – every download, donation, and rating helps bring these assets to life for the entire game dev community. Let’s make some epic games together!

I honestly didn’t get the chance to look into it yet, but I’m planning to. Even if for not these models, then the next patch hopefully will be animated body and face. Will let you know. Thanks for your feedback and support.

Might be a little bit troublesome. But will try to find an easy way to make it happen. Thanks for your suggestion :)

Thanks for the feedback, I will try to make changes :)

They are under Creative Commons CC BY-SA license. You can distribute, remix, adapt, and build upon the material in any medium or format, so long as attribution is given. You can give attribution by using the package itch link or my itch profile link. https://ahmedamir7.itch.io/

Thank you so much for your kind words. I will be updating this now and then so make sure to come back and check it.

I think the jump is okay, would be more challenging if it had double jump and dash as well.

Very nice 👍 Extremely hard though 😂

All right, thanks for your response

Hi Dan, After the update I can’t find my leaderboard

Thanks a lot xoxo

Very nice >< kudos