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This is probably a texture loading issue. Does it happen when you open the .blend file or when you import the .fbx and .glb files to blender? Did you try to import the already exported fbx files directly to UE? Make sure you’re using blender 5.x. If none of this work let me know and I’ll send to you separate textures that you can relink them in blender.

Hello! I've tried the .blend file into Blender, and the .fbx from SOURCE, FREE, and PLUS into Blender 5.0 and UE 5.6.1. However, I tried .glb into both and they've got colors but with random patches - like horse_06 is black but with a green tail and pink lower left frontleg

Sorry for the trouble!