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Age of Asparagus

50
Posts
4
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A member registered Sep 23, 2022 · View creator page →

Creator of

Recent community posts

Thank you! (except for this one... lol.  Though I suspect it took more than 72 hours for them to build.  https://store.steampowered.com/app/914750/Bee_Simulator/)

Thank you!  How do we connect our games?  When they visit the beehive in our game it should take the player to your game.  hahaha.

Thank you! haha... we debated about whether we should add music or nature sounds and nature sounds won.

Thank you!

This looked like a fun project to focus on the game juice because you folks knocked the polish out of the park!  Nicely done.  Special thanks to your sister the toastmaster =D

Thank you!

Once I figured out the mechanics it was pretty fun!  Impressive result for 1 person! Nice work.  Dice animations are cool =D  I will be having another go at it so I can defeat the Dark Mage this time!

Art and sound are great.  Unique idea!

One of the funnest games in the competition!  Beat the arcade version.  The enemies are hilarious. I love the hand drawn art style.

Great art!  Did your team design it all?  The pre-made asset spreadsheet was blank so I wasn't sure =)

I great little complete game for one person in a game jam.  Impressive!  I like the difficulty curve.

Thanks!  We did consider the controls during the (very brief) playtesting, but wanted to maintain the feeling of simulating the clumsiness of bee flight =D

I just realized this was Novice and just one person?! Amazing for what you built in 72 hours!

I won! Yay!  What a fun little puzzle game and the perfect pace too. I like that you didn't make it too long before getting the next slime compound ability thing =)

Really liked the 2D character in 3D world and how the sprite changes based on camera angle, that was cool.

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My 16 year old son (and game Jam partner who just learned this stuff in his science course) destroyed me because I haven't balanced equations in 30 year. Now I have to put up with him trash talking me about it for the next 24 hours.  lol.  Also you made this with p5js? That's cool!

Neat game and concept.  I bit too steep learning curve for me, would have been nice to work into all the possible abilities with some strategic level design.  I needed bullet time for the entire game cheat code option =D

Absolutely love this.  There have been lots of "chemical compound" interpretations of the theme, but this is the most innovative and game worthy that I've seen so far!

This is a nice looking game! Great graphics and polish.  A great prototype.  It would be interesting to see where you take this.

I couldn't get the game to run through your itch.io page, and when I tried to go to your external link it said the link was quarantined. Sorry!

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I wanted to try your game but Windows Defender was not happy with it, I'm sorry!  What did you use to create the game?  Did you use an engine?

Amazingly in-depth game for a 72 hour jam, how did you get all this done!?  Really fun. Played for about half an hour and didn't even get to all the possible crops.

Has promise.  I like the art. The pixel art potion is really well done!

Could you add a little "how to play" on the itch page? I think that would help a lot! If you do I'll try it and rate it for sure.

I found it too dark to play on my screen.  I was just wandering in the dark hitting walls and maybe falling? sorry!  The fires and lighting look really cool though! And rat people! haha.

The game juice was great.  For some reason I loved the dynamic arrows!  Grade 10 chemistry came flooding back!

Level 1, I got this, level 2 I almost rage quit, but finally figured it out, after that got in the grove. Wonderful little game!

I made ten duotrigintillion dollars! Wooooo!

Stressful but super fun game. Probably the funnest we've played so far.  Short and sweet. Beat it on 3rd try.  $1000 baby!

How did you get/mimic stock prices?  Red noise generator?

Hilarious game.  Hard to believe this is Novice! So good!  At first I was like "Why is there this arrow  pointing straight ahead? I know which way is forward.... oooooooh.....(as three engines attach to me) thank goodness for that arrow! lol.  Love the junk.  Was that Wall-E? hahahah.

Wow thanks!

Graphics were amazing and the memories were cool how they all pieced together to build a back story.

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Loved the graphics and style of the game. Cool concept. Would be cool if you could destroy or sell buildings to make room for other things.

I forgot to add how good your levels were in how they required the use of power combos (did I mention I love your level design? =)  A small tweak I'm sure you're aware off, would be for the punch/extendo-arm to stop at the wall instead of going through it/full length.  But the game is almost perfect!

I love this game!  Got to the end (yay!), perfect little project.  Simple easy to understand controls and the level design acts as perfect self-fulfilling tutorial.  I wanted more abilities so I could keep playing!  Great game juice. 

Love the art and how the sprites are used.  Lighting is cool too!

Awesome fun game. Was able to find some glitches that allowed you to stack weapons on weapons and slime blobs detached from the main blob, but didn't wreck the game and just made it more fun to play around with the combos!

The characters and stories are hilarious!  I like that some of them come back. Love the cars =)

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Fun game! Hard but we completed it. More levels!! Wanted to keep playing :D

Did you actually design all those assets during the Jam?

Heart Godot.